Ubisoft has announced that the Escape from Durgesh Prison DLC for Far Cry 4 will be released on January 13th for Xbox and PC, and on January 14th for PlayStation.
Today, Ubisoft announced that Escape from Durgesh Prison, a new piece of downloadable content for Far Cry 4, will be released on January 13th, 2015 on Xbox LIVE (XBL) and Windows PC and on January 14th, 2015 on PlayStation Network (PSN). In this challenging time trial players will race against the clock and other players for a top spot on the leader boards.
In Escape from Durgesh Prison, Ajay and Hurk wake up after being captured, tortured and stripped of their weapons in Yuma’s prison. Thrown in the dangerous world of Kyrat without anything to defend themselves, players will complete a series of challenges to find weapons and unlock new skills while trying to reach the extraction point to safety. Playable in single player and coop, this difficult mode will keep players running across Kyrat to complete side objectives dictated by Pagan Min to recover their lost weapons and upgrade their gear before a final stand-off with Yuma's forces. To ramp up the challenge, when players die they must start the mission over again and use the knowledge and skills they gained during their previous run through to help them reach their extraction point successfully.
Escape from Durgesh Prison is available as part of the Far Cry 4 Season Pass or can be purchased separately. The Season Pass is still available and includes Escape from Durgesh Prison as well as the content below:
The Syringe – Already available exclusively for Season Pass holders, players must keep a rare and potent recipe from falling into the hands of Pagan Min’s forces. Playable in single-player and co-op, players will need to ensure that Pagan Min does not use its devastating effects on the rebel forces.
Escape from Durgesh Prison – Available on January 13th 2015: The player and a fellow captive have been rounded up and tortured in Yuma’s prison. Players will have to escape from the prison and survive the hostile lands of Pagan Min’s Kyrat.
Hurk Deluxe Pack – Five missions, playable in single-player and co-op, including Yak Farm, Blood Ruby and Hurk’s Redemption are available. Access an arsenal of new weapons including a harpoon gun for Hurk.
Overrun – Team up as Rakshasa or Golden Path in this PvP mode and control a series of neutral locations across Kyrat’s countryside to protect them from being overrun by your opponents.
Valley of the Yetis – Ajay’s helicopter has crashed on an unforgiving Himalayan ridge. Explore the frozen landscape and find tools to upgrade your camp and protect it from a dangerous cult when night falls. With single-player and co-op options, players will not be alone, but in the darkest caves players will have more to fear than the cult as the yetis await their prey…
After the spectacular success that was The Wolf Among Us or Tales from the Borderlands, Telltale and Mojang Microsoft have announcedMinecraft: Story Mode, another episodic adventure game.
elltale and Mojang Developing 'Minecraft: Story Mode - A Telltale Games Series' for 2015
As 2014 comes to a close, we are delighted to confirm our partnership with Mojang to create a new episodic game series based on one of the most popular video games in history - Minecraft.
Minecraft: Story Mode will be an all-new narrative-driven game series developed by Telltale in collaboration with Mojang. Set in the world of Minecraft, the series will feature an original story, driven by player choice. It will not be an add-on for Minecraft, but rather a separate stand-alone product that will premiere in 2015 on consoles, computers and mobile devices.
Telltale's game series will mix new characters with familiar themes, in an entirely original Minecraft experience, inspired by the Minecraft community and the game that continues to inspire a generation.
El Segundo, CA – Konami Digital Entertainment, Inc. today released the PC version of METAL GEAR SOLID V: GROUND ZEROES via Steam’s digital distribution service. The PC edition of METAL GEAR SOLID V: GROUND ZEROES marks the first use of 4K compatibility in the METAL GEAR SOLID series, boasting an increase in the number of simultaneous light sources, the number of models that can be displayed on-screen and increased shadow resolution. The game is available now for an SRP of $19.99.
METAL GEAR SOLID V: GROUND ZEROES takes place in 1975 and sets in motion a series of events that culminate in the stunning plot lines of the upcoming METAL GEAR SOLID V: THE PHANTOM PAIN. GROUND ZEROES stars Big Boss - legendary hero and mercenary - as he infiltrates a sprawling secret prison base called ‘Camp Omega’ in Cuba on a rescue mission. He soon finds himself alone behind enemy lines, in a truly non-linear mission that showcases key advances to the series made possible by the use of Kojima Productions’ FOX Engine.
METAL GEAR SOLID V: GROUND ZEROES is centered on a large open environment, with missions where time of day and weather cause a dynamic effect on the game and its content. The game offers total freedom of movement within its missions by allowing users to choose how they engage guards, what routes they traverse and who they rescue. As such, the game offers incredible replay value, encouraging players to revisit its content in order to find more secrets. Furthermore, the game features an online global ranking system where players can compete in unique in-game and mission challenges, as well as achievements to see how they compare against others around the world.
The 2014 Steam Holiday Sale has begun. Today's deals include Dark Souls II ($14.79), Metal Gear Solid V: Ground Zeroes ($13.39), State of Decay ($4.99), Euro Truck Simulator 2 ($3.74), Sniper Elite III ($24.99), Sid Meier's Civilization: Beyond Earth ($29.99), Space Engineers ($9.99), Total War: ROME II - Emperor Edition ($14.98) and Rocksmith 2014 ($20.99).
The Steam Holiday Sale is here! For the next fifteen days, take advantage of huge saving throughout our store on thousands of games. Check back often to take advantage of new deals every 12 hours. Vote in the Community’s Choice to help decide what games get an even deeper discount!
In addition, more than a hundred games and apps will be Featured Deals throughout the sale, which rotate every 24 hours.
- Today's Featured Deals include:
- Dark Souls II - 63% off
- Metal Gear Solid V – Ground Zeroes - 33% off
- Sid Meier’s Civilization: Beyond Earth - 40% off
- Total War: ROME II – Emperor Edition - 75% off
- Sniper Elite 3 - 50% off
- Euro Truck Simulator 2 - 85% off
- State of Decay - 75% off
- Space Engineers - 50% off
- Rocksmith 2014 - 75% off
Participating in the 2014 Steam Holiday Sale will also earn you exclusive Holiday Sale Trading Cards. Collect all 10 cards during the sale to earn the Holiday Sale 2014 Badge, backgrounds and emoticons!
CARY, NC -- December 18, 2014 – At PSX (PlayStation®Experience) in Las Vegas on December 5, Capcom gave the world the first look at Street Fighter® V. Announced exclusively for the PlayStation®4 computer entertainment system and PC, and providing cross-platform play that will unite fans into a centralized player base, the upcoming title is poised to take the company’s fighting game franchise in an all new direction. Announced today, Capcom and Epic Games revealed that the new Street Fighter® is being built upon Unreal Engine 4, Epic Games’ very latest game engine technology. This new license agreement with Capcom arms their Street Fighter V development teams with Epic's best-in-class development technology for years to come.
“Our goal with the next generation of Street Fighter is to take our beloved fighting game franchise and bring it to our fans in the best way possible,” said Bochan Kim, Producer, Capcom. “In order to fully deliver on that promise, we know we have to incorporate the latest and greatest technology available, which is why we partnered with Epic Games to power Street Fighter V using Unreal Engine 4.”
“I have been a very loyal fan of this historic franchise since the debut of the first Street Fighter in 1987. This opportunity to help the development team using Unreal Engine 4 for the new title is a great honor for Epic, and I couldn’t be more proud,” said Taka Kawasaki, Territory Manager of Epic Games Japan. “We know that the expectation level of fans is extremely high, so the support staff of both Epic Japan and Epic HQ have been providing dedicated support to help the team realize the very best performance from Unreal Engine 4 and deliver the highest quality experience to players.”
Street Fighter V joins a long line of games that have been announced recently and shown to be powered by Unreal Engine 4. Crackdown, EVE: Valkyrie, Fable Legends and many others round out the rapidly growing list of games using the engine. Developed by Epic Games, the award-winning Unreal Engine is known for world-class graphics, tools and scalability across PC, console, mobile, Web and VR.
In Tokyo, a serial killer is murdering women and posting his violent crimes on-line. In Jakarta, a rogue vigilante uploads his murdering spree for the world to see. A psychotic game of cat and mouse ensues as the two men battle for notoriety. Soon it becomes clear that it's only a matter of time until the two killers square off face to face.
Battlestar Galatica's Richard Hatch captains a crew of merchant marines in space who compete with other local haulers in the highly profitable (and extremely dangerous) antiquities and curios shipping business. Gaz and his crew scramble to avert a ship-wide disaster; while racing against the clock and Gaz’s arch nemesis, Mick, in their quest to retrieve a high value cargo payload.
Based on "Loadout," the free to play shooter coming to PS4!
Actually, it has been on PS4 since the 16th of this month. Hit the headline for the video!
-4 Premium Personalization Packs: Includes themed weapon camo, three reticles, player card and emblem item PLUS matching exoskeleton and helmet camo.
-4 Personalization Packs: Includes themed weapon camo, three reticles, player card and emblem item.
-4 Exoskeleton Packs: Unique themed exoskeleton and matching helmet.
-10 Flag Exoskeleton Packs: Your country needs you! Show your patriotism with a flag exoskeleton skin and matching helmet. Available for: United States, United Kingdom, Canada, France, Germany, Australia, Italy, Spain, Netherlands, and Japan.
If you're interested in The Dark Below, you know what kind of game Destiny is. You're okay with the grinding. You have a like-minded clan that you play with frequently. You've been level 30 since October. You spend two or three hours a day racking up resources just in case. You are the Destiny player the game wants, which essentially means that you are a farmer. You find out what kind of product you want, and you invest the herculean time and energy needed to obtain it and then nurture it with constant love to bring it to fruition until you decide to destroy it and plant something new in its place. This is Destiny’s circle of life, and The Dark Below does just enough to feed it, if not enough to make it thrive.
The Dark Below feels more like an add-on mission pack than a true expansion. The new content may breath a good eight or so hours of new life into Destiny if you rinse every quest, strike, and bounty, but afterwards all it really does is add more opportunities to grind. The exotic upgrade system is so off-key it’s laughable, while the new missions are far too short and not challenging enough. The new strikes and six-man raid are welcome additions, but even they will pale long before The House of Wolves is released in three months time. It’s nice to play some fresh content, but The Dark Below just doesn’t do enough to reinvigorate Bungie’s grindfest.
The Dark Below feels like an early misstep for Destiny, then. Multiplayer fans will appreciate the new maps, the bounty-style quest steps are a good idea and there is certainly plenty of stuff to do and unlock, but in a game where the content has worn thin so quickly, taking aim at our precious loot just at the point we finish upgrading it is a huge mistake. It may be the accepted wisdom in other MMOs, but it doesn't suit Destiny, and Bungie will now have to find something else that does. In the meantime, the developer will need to hope that this expansion, which should have reinvigorated the game as players grew bored of it, doesn't send them on their way instead.
In Destiny’s various updates, including patches and adjustments, as well as the more significant Dark Below, Bungie and Activision have succeeded in creating a simulation of this same sense of risk. Since release, there have been adjustments to the game’s economy that have fundamentally changed the way in which it functions. These improvements seemed to be positive steps towards a “fairer” system; however, with the release of The Dark Below, it has become clear that they are much more cynical acts. In a bizarre shift, previously low-worth items have become central parts of a new upgrade system. Meanwhile, new currencies have been added to restrict the access to legendary armour, and exotic weapons now must be upgraded again from scratch with thousands of exp if players wish their damage to scale with the new enemies and levels. In many ways The Dark Below, and Destiny’s other updates, have exposed the player directly to risk, by showing that the value of the items in their possession and their time committed to the game is highly transient. Knowing about potential changes to the game as early as possible has become as much of a gameplay feature as planning your daily bounties or earning your weekly share of currency.
Red Dead Redemption is so cool it's news when Rockstar hints about an announcement of an announcement in the next year. GameSpot has the story.
The evidence for Red Dead Redemption 2 continues to mount. The latest tease came today as part of Rockstar Games' "Asked & Answered" feature, wherein the developer said it is happy to see continued excitement over its Western franchise years after its release. Though the company isn't ready yet to officially talk about a sequel, the developer told fans to "stay tuned" in 2015 for potential news.
"As we've mentioned when asked in the past about new games in other series such as Red Dead Redemption, Bully, and L.A. Noire, we don't always rush to make sequels, but that does not mean we won't get to them eventually," Rockstar said. "We have so many games we want to make and the issue is always one of bandwidth and timing. We thank longtime fans such as yourselves as always for your amazing support and please stay tuned in 2015 for announcements of what's to come from Rockstar Games."
That Rockstar Games would make a sequel to 2010's Red Dead Redemption wouldn't come as much of a surprise. After all, the game sold 13 million copies. On top of that, Rockstar parent company Take-Two CEO Strauss Zelnick has previously referred to the Red Dead Redemption series as a "permanent" one, similar to James Bond and Grand Theft Auto.
Two documentary cameramen embedded in an army unit in the most hostile place on earth, an outpost surrounded by the last remaining alien fighters (Heavies) of an invading attack force. The world may have forgotten about the Outposts, but the Heavies are planning the second invasion of Earth and the soldiers are the only ones who can stop it.
Square Enix has released a trailer for Dontnod Entertainment's (Remember Me) upcoming action-adventure game, Life is Strange. The game is coming to PlayStation 4, Xbox One and PC in 2015.
Life is Strange is the compelling story of Max, a Senior photography student who suddenly discovers she is able to rewind time. She uses her power to save the life of Chloe, her childhood friend, whom she has not seen in five years. For Chloe it’s been a turbulent time and she’s been drifting off course since her father’s tragic death.
The reunion will turn their lives upside down, as increasingly strange events plague the small town of Arcadia Bay both teenagers find themselves involved in a grim investigation into the mysterious disappearance of a high school student.
11 bit studios is making some significant changes to its sleeper-hit survival game, This War of Mine, in update 1.2. You can find the full list of changes right here.
New big update to the experience of This War of Mine is available now: Update 1.2
The first big thing is a brand new shelter! From now on, each time you begin your story, you'll have a chance to start in the new building.
The second new feature is the choice of the starting group of characters.
You will have bigger influence on shaping your story of civilians in war, making it more challenging or even giving it a totally new perspective. Please keep in mind that you have to play at least once to unlock this option.
Today marks the 70th anniversary of the Battle of the Bulge – a battle generally regarded as the turning point of World War II and referred to by Winston Churchill as “arguably the most important victory in American military history.”
The battle began on December 16, 1944 when German troops unleashed a brutal artillery on the Ardennes region with an intense barrage that took Allied troops by surprise. Leveraging poor weather and thinly spread out Allied forces, the German forces then invaded the area in an attempt to divide the U.S. and British troops. Despite being significantly outnumbered and struggling with the coldest weather on record, U.S. forces valiantly held the line until reinforcements arrived. The Battle of the Bulge would ultimately go down in history as the bloodiest battle for U.S. forces in World War II, helping to set the stage for Allied forces to finally end the war. The sacrifices made by all soldiers involved were significant both in losses sustained and in the role this victory played in the war.
Company of Heroes 2™: Ardennes Assault is based on the Battle of the Bulge, and allows players to take on 18 all-new single player scenarios as they attempt to drive the advancing German forces out of the Ardennes region and lead their heroes on a path to glory.
Click on the headline for the trailer and infographic.
Hatred fills your whole body. You’re sick and tired of humanity’s worthless existence. The only thing that matters is your gun and pure Armageddon that you want to unleash.
You will go out for a hunt, you will clear the American soil off humans with cold blood. You will shoot, you will hurt, you will kill, you will die. There are no rules, no compassion, no mercy, no point of going back. You are the lord of life and death now and you have the full control over lifes of worthless human scum.
You will also run, you will need to think, you will need to hide and fight back when armored forces will come to take you down. You will have no mercy for them, because they dare to come in your way.
Only brutality and destruction can clear this land. Only the killing spree will make you die spectacularly and go to hell.
Patch 4 for Assassin's Creed Unity was released today for Xbox One and PS4, with the PC patch due out later this week.
The fourth patch for Assassin's Creed Unity, which was originally expected to launch yesterday before being put on hold, will arrive today, Ubisoft announced on the game's website this afternoon. We already knew the patch, which aims to clear up most of the game's remaining issues, was a big one, but now we know just how big. Ubisoft explains that the patch is a whopping 6.7 GB. It's that big in part because Ubisoft needed to fully replace parts of the Paris map that were facing frame rate issues.
"Part of the team's effort to enhance frame rate for players involves replacing and updating portions of the Paris city map where we are seeing issues," Ubisoft said. "This explains the large size of this title update (6.7 GB). However, since a large portion of the patch replaces existing files the net increase to the game’s overall size will be less than 6.7 GB."
Humble Bundle has announced that it has raised $50 million for charity.
Charity has always been an integral part of Humble Bundle, back to our first Humble Indie Bundle in May 2010. We are reminded every day how the generosity from people like you brings positive change to the world, all from the simple act of buying video games and books.
You helped take part in donating $50 million to over 50 different non-profit organizations around the world, funding everything from disaster relief, rainforest conservation, and healthcare in developing countries to researching treatment for cancer, AIDS, and malnutrition.
What we're trying to say is you are awesome! There are lots of people out there who appreciate you and what you have helped accomplish. For this and more, we just want to say thanks!
Over 200 Nintendo Mario games have been released but not all of them are popular or well known. Kinsey & the Metal Jesus present their favorite Mario Games Hidden Gems for collectors and fans of the famous Italian plumber!
Am I crazy for doing a Mario Hidden Gems video!? Yep...but I did it anyway
The young Beta commander, Saruk, recounts the journey of his people from their first venture into the stars to their harsh existence on Ecosystem 9. This is the first Grey Goo video exploring the lore of the game's races and their fight for survival on the new world.
GTA Online Heists are coming early in 2015 - check out the new trailer for the four-player co-op mode for Grand Theft Auto Online that allows players to plan, prepare and execute multi-tiered Heists across Los Santos and Blaine County. These will require tight communication and coordination, with players taking on specified roles at each point to accomplish multiple objectives on the way to each Heist’s epic finale. Featuring new gameplay, new vehicles, new weapons, new clothing and much more.
At 12:00pm GMT Elite: Dangerous, the long-awaited space simulation game from David Braben, has finally been released. Although I personally find it to be currently low in content, the basic framework is exceptionally well-polished and it should only get better from here with several planned updates and content patches. Visit EliteDangerous.com to purchase the game and start enjoying the massive galaxy of over 400 billion star systems, modeled extremely close after our own Milky Way.
Take control of your own starship in a cutthroat galaxy.
In the year 3300, across the vast expanse of an epic, full-scale recreation of our Milky Way, interstellar rivalries flare as galactic superpowers fight proxy wars.
Some may know you as an ally; others will call you a pirate, a bounty hunter, a smuggler, an explorer, an assassin, a hero... Fly alone or with friends, fight for a cause or go it alone; your actions change the galaxy around you in an ever unfolding story.
Start with a small starship and a few credits, and do whatever it takes to get the skill, knowledge, wealth and power to stand among the ranks of the Elite.
If you like space exploration you should really check it out!
The Escapist is reporting that Nintendo does not plan on making any more balance patches for Super Smash Bros. on Wii U and 3DS.
Super Smash Bros. game director Masahiro Sakurai says that he is done with balancing the game on Wii U and 3DS.
With Nintendo finally joining us in the present and embracing digital delivery and downloadable content, many assumed that regular content patches, as is common with many of its competitors, would follow. In fact, the recently released Super Smash Bros. for Wii U and 3DS has already had a few balance patches released. However, it turns out that last patch was the last, as barring "glaring issues," Super Smash Bros. game director Masahiro Sakurai says he's done with balancing the game.
"We don't have any such plans [to further balance the game], but at the very least we will be working on a few things connected to the online play experience, bit by bit," Sakurai told Famitsu in an interview.
He added "If we were to do something like tweak characters' customized special moves, then there'd be no end to it. But with that said, if there are any glaring issues, we may address them."
Lords of the Fallen developer CI Games announced Tuesday that it is "deep in the development" of Sniper: Ghost Warrior 3, the third installment in a series that's already sold 5.5 million copies.
CI Games says Ghost Warrior 3 will represent the tactical shooter series' "first AAA production effort." The game is scheduled to arrive in the first half of 2016 for Xbox One, PlayStation 4, and PC.
"The Sniper: Ghost Warrior franchise is one of the most popular in the CI Games portfolio with over 5.5 million copies sold, so we're investing a significant amount of effort into the third installment," CI Games CEO Marek Tyminski said. "We're fully committed to creating a AAA franchise that gamers can rely on for the ultimate first-person sniper experience."
Ghost Warrior 3 will be set in a modern day conflict in Eastern Europe. You play a sniper, of course, who is "caught between three warring factions." In keeping with the formula of past games, you can choose to take out enemies with close-up melee attacks or from downrange with your sniper.
CI Games says Ghost Warrior 3 will offer "non-linear, sandbox-style gameplay" set on open-ended maps. This should allow players the freedom to choose how they want to approach missions. It also means the replayability factor is deep, CI Games says.
Ubisoft has announced that patch 4 for Assassin's Creed Unity has been delayed.
Rigorous quality control is of paramount importance to us, and your feedback over these past weeks has indicated that it is important to you as well.
As stated last week, we’d expected to release the patch today (and we know that many are anticipating its release), but we are choosing to hold off until we can give you the improvements we’ve promised. We are committed to delivering major performance improvements, which requires that we refurbish the Paris map and that will take a few more days to hit the high level of quality our players deserve.
Thank you very much for your understanding and continued patience.
Milo Yiannopoulos, Associate Editor at Breitbart London, has announced that he is writing a book about #GamerGate.
GamerGate is the biggest internet storm in a decade—a battle that has spawned an unprecedented four-and-a-half million tweets, death threats, a front-page story in the New York Times, a segment on The Colbert Report, cost Gawker Media over a million dollars, left hundreds of journalists angry and humiliated and precipitated a huge, unending wave of bitchy insults, bitter recriminations and online controversy. What caused this gigantic internet drama? The humble video game.
On the face of it—and according to most press reports—GamerGate describes a loose coalition of angry white men trying to run women out of the video games industry. But, in fact, GamerGate represents a brutal clash of worlds: put-upon, basement-dwelling nerds and the bloggers and feminists who have for years been claiming that video games are hateful, misogynistic and should be censored.
Video games have come a long way since Mario and Ecco the Dolphin. The industry is now worth over $80 billion—more than Hollywood—and the biggest titles are released with the same fanfare, and make as much money, as summer blockbusters from big movie studios. Since they’re created primarily for men, they also feature a lot of babes and big explosions. Yet something has gone wrong with video game journalism, which a decade ago began a slide into guilt-mongering and pearl-clutching over all those boobs and bombs.
Today, the release of a top-tier video game is accompanied by hand-wringing in the press about its “violent” and “sexist” content, despite the fact that the evidence about how games make people behave in real life is inconclusive at best. Ordinary gamers are left scratching their heads by all this.
In September 2014, emails were leaked to me from a secret mailing list called GameJournoPros. The emails proved that dozens of senior journalists from competing publications were colluding—as in the JournoList scandal in 2010—to push political and “social engineering” agendas in their coverage and blackball writers who tried to speak out about corruption in the press.
There's no truth to the rumor that Ben Kuchera from Polygon is writing a #GamerGate book called "We're Like Totally Corrupt."
In this full playthrough from the 2014 PlayStation Experience demo, Sam, played by Hayden Panettiere, is relaxing in the bath when she’s interrupted by an intruder. When she investigates, her friends are nowhere to be seen.
This play-through represents only one of the many different paths possible. Each split-second decision you make as you play could put you on a new path. Any single decision may not be fatal, but your actions could have deadly consequences for your character later in the story.
Today CD Projekt RED revealed details about previously-hinted-at playable character. We now know who she is: Ciri, the ashen-haired girl from an ancient prophecy. A descendant in a long-lost Elven-blood lineage, Ciri plays an important role in the Witcher lore -- a powerful, living weapon capable of both healing and destroying the world she inhabits.
As Ciri is pursued by the Wild Hunt, a cavalcade of ghastly riders capable of unspeakable destruction, as well as the mighty Empire of Nilfgaard, it's down to Geralt to explore The Witcher 3's vast, open world to find her before anyone else does.
With such a deep and developed plot, CD Projekt RED decided that introducing another character and telling parts of the story from her perspective would greatly benefit the overall experience. Adding Ciri as a playable character unlocks quite a few narrative possibilities for the team, though while Ciri is a major character, she is not a playable character in the same way as Geralt -- the game is still about him, his story and how you, as the player, choose to face the choices and encounters in front of you.
Ciri boasts exceptional swordfighting abilities, as well as several unique skills that will gradually unlock as you play. She’s fast and agile, she can blink (as seen in the Elder Blood trailer), but -- most importantly -- there’s something dormant in her, a mythical power, but we’ll say more about that in the future.
Click on the image to check out a dozen new screenshots from The Witcher 3: Wild Hunt.