Valve has revealed Steam VR, Source 2 and Steam Link at the Game Developers Conference today. GameSpot has the story.
Steam Link will enable game streaming from Steam Machines, PC, Mac, and Linux PC within a network. It will support 1080p gaming at 60Hz . Steam Link will be available this November for $49.99, and users can add $49.99 on top for a Steam Controller. Valve will announce worldwide pricing closer to launch date.
Valve also detailed two new technologies which will be part of its virtual reality headset, Vive; a "room scale tracking system" called Lighthouse, and a VR input system. Simply put, Lighthouse will help Valve's VR achieve higher resolution and higher speed tracking for a lower hardware cost. It will be available for free to hardware manufacturers who are interested. Vive will ship this year in April for developers, and November for consumers.
In addition, Valve revealed the Source 2 engine, a successor to the Source engine which powered games such as Counter-Strike and Half Life 2. Source 2 has been made with a focus on "increasing creator productivity." Source 2 will be free to content developers, allowing "gamers themselves to participate in the creation and development of their favorite games." It will be compatible with Vulkan, the name of the graphics API Valve teased earlier this month.
More Valve coverage, and the official EvAv Peanut Gallery reaction after the break.
The PlayStation.Blog has been updated with the list of PS Plus free games for March 2015.
Another collection of excellent games joins PlayStation Plus this month, and you’ve come to the right place for details!
Starting things off on PS4 is Oddworld: Abe’s Oddysee — New ‘n’ Tasty! This side-scrolling adventure reboots the PlayStation classic with new visuals, new sound, enhanced controls, and even more dark humor than before. Also coming to the PS4 lineup is Valiant Hearts: The Great War. This colorful puzzle game carries with it a heavy subject matter, as it follows four intersecting lives (and a loyal canine companion) during the first World War.
On PS3, gamers with PS Plus can download the critically-acclaimed Papo & Yo, alongside the wit-inducing Sherlock Holmes: Crimes and Punishments. And on PS Vita, watch out for OlliOlli2: Welcome to Olliwood and CounterSpy.
These games will be available for Plus members when PlayStation Store updates later today.
Comixology is having a sale on various titles featuring the Joker. For those wanting to take a stab at the new Batman comics, the main Batman series by Scott Snyder is a great place to start! Multiple titles from that line are running for $0.99, so check it out! Via the official announcement:
In the wake of the epic Batman: Endgame storyline, the Clown Prince of Crime gets his own 99¢ sale! Featuring over 80 must-read Joker comics including Death of the Family and Batman: The Man Who Laughs, now is your chance to experience the stories starring Batman's most iconic villain in cinematic Guided View. Sale ends 3/9.
Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun on the fly. Also included is the OHM-Werewolf custom variant.
EA is giving away Bullfrog's cyberpunk classic, Syndicate, on Origin for a limited time as part of its On the House program.
In the dark and twisted cities of tomorrow, corporate syndicates compete for global dominance.
But the boardroom deals and corporate takeovers of the future look very different from today: they are lead by marketing directors who manage teams of half-men, half-machine cyborgs with no conscience and plenty of guns.
You are an ambitious marketing director in the Syndicate, hand-picked to lead a team of cyborg mercenaries. You work in the problem-solving department and you are damn good at "taking care" of problems. Some might say that violence is not the answer but you know better. There here are hardly any problems that you can't solve with a well-placed bullet. Collateral damage in the local population and infrastructure during the "negotiations" is, as always, acceptable. After all, what would you expect form the dystopian futuristic world run by mega-corporations?
Syndicate is Bullfrog's masterpiece of a game in which you aren't saving the world or protecting innocents. You just make sure that your employers get what they want. At your disposal are four cyborg agents, an impressive arsenal of weapons and gadgets, and a massive selection of cybernetic upgrades. You are free to unleash this power on a highly interactive map where you can blow up buildings, steal cars, light trees on fire, or just shoot stuff. Produced by Peter Molyneux himself, Syndicate is the essence of cyberpunk and, with its great music, stylized visuals, and mind-blowing atmosphere, it has earned its place among the best games of all time. Make sure to check out the game that secured Bullfrog's place in game development hall of fame.
HELLDIVERS is available today for PS4, PS3, and PS Vita systems on PlayStation Store.
HELLDIVERS™ is a hardcore, cooperative, twin stick shooter from the creators of Magicka. As part of the elite unit called the HELLDIVERS, players must work together to protect SUPER EARTH and defeat the enemies of mankind in an intense intergalactic war.
Turbine, the developer behind MOBA Infinite Crisis and MMO Lord of the Rings Online is taking a crack at mobile. Warner Bros. has handed the studio the keys to Gotham City for a new Batman: Arkham tie-in.
Details on Batman: Arkham Underworld are slim right now, but Warner Bros. says that players will build a hideout and recruit henchmen. If that sounds a bit like Supercell’s wildly popular Clash of Clans, it’s probably not an accident.
There are beta sign-ups available right now, and in order to register, you need to fill out a survey. Included is a question about other mobile games you have played. On the list? Supercell’s Clash of Clans and the follow-up, Boom Beach.
Turbine is also making a Game of Thrones mobile game for Warner Bros., but this one is described as a “combat strategy game.” as for DC fans, WB Games San Francisco is working on a collectible RPG called DC Comics Legends. These are in addition to the Mortal Kombat X tie-in game announced yesterday.
Blizzard has announced the WoW Token. From the official announcement via Battle.net:
Coming soon to an Azeroth near you: the WoW Token, a new in-game item that allows players to simply and securely exchange gold and game time between each other.
Players will be able to purchase a WoW Token through the in-game Shop for real money, and then sell it on the Auction House for gold at the current market price. When a player buys a WoW Token from the Auction House for gold, the Token becomes Soulbound, and the player can then redeem it for 30 days of game time.
Interceptor Entertainment and 3D Realms have announced Bombshell, an isometric action role-playing game coming to PC and consoles later this year.
Interceptor Entertainment partners with 3D Realms to bring the world Bombshell, an isometric action roleplaying game set for release on PC and consoles.
From the creators and producers of Rise of the Triad, Duke Nukem and Max Payne comes Shelly “Bombshell” Harrison, bomb technician turned mercenary for hire. A fierce gunslinger with a personality as powerful as her mechanical arm, Shelly Harrison is set to blow her enemies away with skill and style.
Shelly lost her arm and her squad after failing to disarm an otherworldly bomb in what became known as “The Washington Incident.” Held responsible for the explosion, Shelly was discharged from the Global Defence Force and later approached by a private military contractor with the promise of a second chance: an arm constructed from technological remnants found in the wake of the incident.
Follow Bombshell’s quest for redemption as she fights through surreal alien worlds to rescue the President and save Earth using a growing array of special skills. With her own techtree upgrades, destructive weaponry and fierce combat abilities, Bombshell and her countless arm configurations make her the perfect soldier to stop the Kyrr, an evil alien race lead by diabolical scientist turnedmadman Jadus Heskel.
Bombshell never lets up. Fast-paced shooting, roleplaying style mechanics and an exciting story evoke a level of depth and intensity the genre has never seen before. Bombshell blends first-person shooting controls with an isometric perspective, empowering the player to save the world with deadly speed and accuracy.
Click on the image for the screenshots and the headline for the trailer.
I wrote post mulling over the passing of two of my heroes (on completely opposite ends of the spectrum), Leonard Nemoy and Wayne Static.
I think the original Star Trek will be watched a hundred years from now. Roddenberry’s run had a huge impact on our dreams of space and just how much humanity can achieve. It’s a refreshing piece of fiction that often brims with optimism in the face of adversity. Nemoy’s character, Spock, exhibits a duality that allows him to comment on the strengths and failings of our species. Without a doubt, Spock is what Nemoy will be remembered as. Clearly, he was so much more. But his role as Spock had such an impact that he’s seared himself into our collective consciousness.
The whole thing got me thinking… We all mean something to someone, even if we don’t realize it. The challenge we all face is leaving a legacy that has a positive impact.
Epic Games has announced that Unreal Engine 4 is now available for free. Details below.
Unreal Engine 4 is now available to everyone for free, and all future updates will be free!
You can download the engine and use it for everything from game development, education, architecture, and visualization to VR, film and animation. When you ship a game or application, you pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter. It’s a simple arrangement in which we succeed only when you succeed.
This is the complete technology we use at Epic when building our own games. It scales from indie projects to high-end blockbusters; it supports all the major platforms; and it includes 100% of the C++ source code. Our goal is to give you absolutely everything, so that you can do anything and be in control of your schedule and your destiny. Whatever you require to build and ship your game, you can find it in UE4, source it in the Marketplace, or build it yourself – and then share it with others.
March 2, 2015 - Los Angeles - Tactical Simulations Interactive (TSI) today unveiled "Gateway" – a system that allows players to transfer their favorite characters across supported RPGs. The initiative will be rolled out in TSI’s debut title, Seven Dragon Saga – an original fantasy RPG for PC, Mac and Linux, based upon an original pen and paper role-playing system designed by former Strategic Simulations Interactive (SSI) alumni Keith Brors and David Shelley. Developers inXile and Harebrained Schemes have also announced support for Gateway, with more set to sign on in the coming months.
With Gateway, TSI is inviting RPG developers to take part in an initiative that hearkens back to the days of classic RPGs like The Bard’s Tale, Ultima and Wizardry -- a time when players could fully transfer their characters and parties into different games, without having to create them from scratch for each game.
"Gateway goes beyond being an import/export feature -- it represents a development philosophy that I enthusiastically endorse. By proposing and developing a data standard for game characters, TSI is establishing a stepping stone for independent CRPG developers to collaborate and share content and expertise. It is very much in the spirit of crowd funding and independent game development. As a fan of SSI's titles, I'm thrilled at their return through Seven Dragon Saga and am excited they are spearheading this initiative through Gateway,” said Kevin Saunders, Project Director, Torment: Tides of Numenera - inXile.
"I think there are a lot of gamers out there who've put a lot of time and effort into building their RPG characters and would love Gateway's export so they can continue their relationship," said Mitch Gitelman, Co-Founder, Studio Manager - Harebrained Schemes.
“We are really excited about the initial reaction to Gateway from the development community and, as gamers ourselves, we love the idea of carrying across our characters and adventuring parties into different RPGs," said David Shelley, Producer/Lead Designer, Seven Dragon Saga. "From a technical standpoint, we are proposing an independent app that avoids any issues with an existing game's user interface and makes it a quick process for developers to add to their games."
Paradox Interactive, a publisher and developer with plenty of initiative, today announced the forthcoming release of Knights of Pen & Paper 2, coming to PC, iOS, and Android devices. Knights of Pen & Paper 2, the appropriately named sequel to Knights of Pen & Paper +1 Edition, will bring players back to the table, where they can sit and simulate another, different table inside the game (which is about a game). Danger, intrigue, death, role-playing, and roll-playing will return when Knights of Pen & Paper 2 arrives on May 14th.
Click on the headline for more info and the trailer.
EA and Visceral Games have announced Battlefield Hardline Premium. The "exclusive membership program" will sell for $50.
Visceral Games™, an Electronic Arts Inc. (NASDAQ:EA) studio, today announced Battlefield™ Hardline Premium*, an exclusive membership program delivering new content and early access to Battlefield Hardline fans to fuel their cops and criminals fantasies all year long. Battlefield Hardline Premium members will enjoy four new super features – Masks, Gun Bench, Competitive Play, and Legendary Status – as well as two weeks early access to four story-themed digital expansion packs. In addition, members will receive monthly rewards and access to exclusive in-game events and items that ensure players execute heists and roll into high-speed chases in style.
Click on the headline for the press release and teaser trailer.
Someone clearly thinks this is still happening. Now either Gabe has gone completely mad after the whole world still dishing out lame Half-Life 3 jokes or it could be that Valve is finally making the decision to unwrap the thick curtain that's been around for one of of the most anticipated games of all time.
Apparently there was a recent Steam update with a mysterious “App 323900?" This app came out with a Half Life 3 logo. Valve actually responded and pulled App 323900, but not before the hungry eyes of the Internet had their peek and say. Gabe Newell himself took the time to respond to this by saying that they're not ready to make any announcements for HL3 - the usual kick in the balls by Gaben.
The rumor mill about HL 3 has started turning again now that Valve set their appearance at the Game Developers Conference set for March 3, 2015, with plans to host a “Physics For Programmers: Physics Optimization Strategies” panel. And because it's March 3, now everyone is interpreting that as a sign from God, sorry, Gaben.
Imagine standing on the bridge of a starship rocketing across the galaxy, or strolling through the streets of ancient Rome, or shrinking down to subatomic size and watching molecules collide. Now Re-imagine.
HTC’s Vive headset, powered by SteamVR, pulls those virtual worlds off your computer screen and into your home. You’ll experience sights and sounds vivid and lifelike enough to transport you to another place, another time—whole new realities with limitless possibilities.
HTC + Valve
The Vive headset was developed in conjunction with Valve, creators of such ground-breaking games as Portal and Half-Life. HTC manufactures some of the finest consumer electronics on the planet and Valve is an unrivaled architect of virtual worlds, so you know the collaboration is something special. Vive is powered by Valve’s SteamVR so plenty of games that take advantage of its capabilities will soon be available on the Steam service.
A 1,200 by 1,080 pixel screen in front of each eye, with refresh rates of a blistering 90 frames per second, displays photorealistic imagery that fills your field of vision in all directions, eliminating the jitter common to previous VR technologies and transporting you to another world.
Plug your favorite set of headphones into a jack located on the side of the Developer Edition headset.
Tracking and Room Scale
A gyrosensor, accelerometer, and laser position sensor combine to precisely track the rotation of your head on both axes to an accuracy of 1/10th of a degree, allowing you to look around the virtual environment naturally. Couple the headset with a pair of Steam VR base stations to track your physical location (in spaces up to 15 feet by 15 feet) – get up and walk around inisde the virtual world!
Custom Game Controller
Ergonomic VR game controllers in each hand allow you to use virtual objects and interact with the virtual world. The position of each controller is tracked in space, allowing developers to simulate a wide range of activities and interactions.
I suspect VR Goggles are going to be the Virtual Boy of 2015.
Rebellion's (Rogue Trooper, Sniper Elite) third-person shooter, Zombie Army Trilogy, is coming to PlayStation 4, Xbox One and Steam on March 6th.
In the dying flames of World War II, Hitler has unleashed one final, unholy gamble – a legion of undead super soldiers that threatens to overwhelm the whole of Europe. Fight alone or team up to save humanity from the zombie menace in this apocalyptic third-person shooter!
Battle through THREE epic campaigns across 15 demon-infested missions. Play solo or fight back to back in online co-op for 2-4 players. Dare you take on one of the most intense and challenging third-person shooters in gaming?
Face gruesome enemies with iconic weaponry and powerful explosives. Dismember the undead to give yourself a fighting chance, and experience every putrid lung burst, every rotten bone shatter with the infamous X-ray Kill Camera.
Click on the image for the screenshots and the headline for the trailer.
I’m not sure the Homeworld games were first built with the expectation that they’d stand the test of time like this, but because there was so much care, because there’s been nothing quite like them since, and because the remastering has been sensitive, this package comes across as beautifully timeless, and as essential as real-time strategy gets. Welcome home.
If you ever wondered what it would be like to float around in space (a la Sandra Bullock or George Clooney in the Academy Award-winning film 'Gravity'), you're in for a treat with the upcoming Zero G feature in Bohemia Interactive's Early Access space sim game, Take On Mars.
Demonstrated in the developer's latest Take On Mars Sneak Peek video, the newly implemented movement in zero/micro gravity means that moving around on objects pushes them about, and when no objects are near, you cannot move around, having to hope and pray that you fly towards your desired destination. Fortunately, players will have the option to equip a jetpack (a Manned Maneuvering Unit) which can be used to fly around while in zero gravity.
Additionally, the studio released a Sneak Peek video which takes a closer look at the process of producing methane on the Red Planet, and driving your Scout Buggy vehicle around during Martian night time. It shows the newly implemented Topsoil Extractor (which sucks up soil), the Resource Tank (holds 9500L), chemistry in action using the Materials refinery (to make methane), and using fuel plus oxygen to give the Take On Mars Scout Buggy 'juice'.
Halo 5: Guardians, the upcoming Xbox One game from Microsoft, is shaping up to be "jaw-dropping" and a game that developer 343 has "dreamed of making."
That's according to Xbox marketing executive Aaron Greenberg, who says as part of The Inner Circle podcast that there are more than a few reasons to be excited about the game.
...Greenberg said he is so enthusiastic about Halo 5 because it pushes new gameplay boundaries in ways that are blowing people's minds, he said.
"The game is super innovative and this is really a title I think 343 has dreamed of making," Greenberg explained. "And they're innovating in ways that...our jaws are dropping. We want to be able to step up and deliver the type of quality products and marketing to match the quality of the game. And so that's the challenge on us. But we have no doubt that the product they're making is going to be pretty amazing."
Michelle Rodriguez has responded to Green Lantern rumors, telling TMZ "that's the dumbest thing I've ever heard." Comicbook.com has the story.
TMZ's camera crew ran into Fast and Furious star Michelle Rodriguez and asked her if she'll be the next Green Lantern, because apparently that is a rumor. I've never heard it, but they seem to think it's worth asking about. It was news to Rodriguez too, who supplied them with headline-catching response as to why she isn't right for it.
"That's the dumbest thing I've ever heard," Rodriguez told TMZ. "Yeah, I think is so stupid to like ... because of this whole like minorities in Hollywood thing. But it's so stupid. Like, stop stealing, you know, all the white people's superheroes. Like, make up your own. Know what I'm saying? What's up with that?"
The only possible rumor that TMZ might be onto is actually speculation, not a rumor. And that would be Warner Bros. choosing to go with Jessica Cruz as the next Green Lantern instead of a more traditional choice like Hal Jordan, Guy Gardner or John Stewart.
Hey guys, I won't to clarify my comment from yesterday. I stuck my foot in my mouth once again and I said that people should stop trying to steal white people's superheroes. I guess it got taken out of context because a lot of people got offended or whatever. I have a tendency to speak without a filter. Sorry about that.
What I really meant was that ultimately at the end of the day there is a language and the language that you speak in Hollywood is: successful franchise. And I think that there are many cultures that are in Hollywood that are not white that could come up with their own mythology. We all get it from the same reservoir of life - the fountain of life. It doesn't matter which culture you come from. Instead of turning a girl character into a guy, or instead of turning a white character into a black character or Latin character - I think people should stop being lazy and people in Hollywood should take the time to develop their own mythology.
InXile Entertainment has announced that they plan on giving Wasteland 2 a visual facelift and better modding tools with continued post release updates.
Not satisfied with the game it released last year, InXile Entertainment continues to deliver updates for its crowdfunded RPG, Wasteland 2. Now, the developer has announced that it's expanding upon its original plans for post-release support, part of which will come in the form of a visual "facelift" for the game.
Having recently released the sixth big patch for Wasteland 2, InXile has outlined some of its plans for what to do next. "Part of the newfound freedom we’ve gained from being an exclusively crowdfunded company is that it allows us to offer a high level of post-release support," wrote project lead Chris Keenan in a Kickstarter update. "While this is normal practice for an active multiplayer game, we believe that the ongoing improvements to the single-player experience in Wasteland 2 are worth the time and money. The game truly continues to be a passion project for the team here at InXile."
Keenan then went on to reveal that InXile's plans have changed--for the better. "If you've been keeping a close eye on things, you might have heard tell that we're looking at doing some more balancing and improvements of Wasteland 2 in the future," he said. "We have expanded our original plan and decided that this is going to be a part of something much larger for all our fans."
Not many details were offered, but InXile did reveal the game's codebase is being moved from Unity 4.5 to Unity 5. As far as players are concerned, the benefits of that include better tools being made available for modders, as well as new technology that will allow for improved graphics.