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Old 09-18-2005, 01:16 AM   #1
Varsity
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WOW players catch the plague

Shacknews reader pigz brings word of the latest goings on in Azeroth:
Quote:
Originally Posted by pigz
Blizzard adds in a new instance, Zul'Gurub. Inside is the god of blood, Hakkar. Well, when you fight him he has a debuff called Corrputed Blood. It does like 250-350 damage to palyers and affects nearby players. The amazing thing is SOME PLAYERS have brought this disease (and it is a disease) back to the towns, outside of the instance. It starts spreading amongst the genral population including npcs, who can out generate the damage. Some servers have gotten so bad that you can't go into the major cities without getting the plague (and anyone less than like level 50 nearly immediately die).

GM's even tried quarantining players in certain areas, but the players kept escaping the quarentine and infect other players.
There is also a video of the disease's effects.

Anyone remember the 'infectious' 3rd party Sims 2 items from a while back?
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Old 09-18-2005, 06:45 AM   #2
Grimgrock
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So is this the intended effect or is it pardon the pun, a bug? Seems like it definitely adds a level of RP to the game but at the same time, a couple 250-300 hits of that disease and I'm a dead little gnome.
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Old 09-18-2005, 06:47 AM   #3
Deadend
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just make the damage level based and grant plague immunity if you died of it it in the last 10 minutes.
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Old 09-18-2005, 07:20 AM   #4
civx
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Quote:
Originally Posted by Deadend
just make the damage level based and grant plague immunity if you died of it it in the last 10 minutes.
That's far too logical for Blizzard.
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Old 09-18-2005, 07:21 AM   #5
Talanvor
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http://wowaids.ytmnd.com/
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Old 09-18-2005, 07:21 AM   #6
The_Reckoning
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Already knew: http://wowaids.ytmnd.com/

E: OMG we thought of posting the same thing at the SAME TIME!

Great minds think alike, eh?
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Old 09-18-2005, 07:22 AM   #7
feeble
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haha, thats pretty funny, itll eventually die out, as spawn times get longer and people get pissed off and leave the game for the night.
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Old 09-18-2005, 07:31 AM   #8
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Now I'm afraid.
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Old 09-18-2005, 08:36 AM   #9
Savok
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This completely stupid, really strange and utterly cool all at once.
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Old 09-18-2005, 09:15 AM   #10
Talltale
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EQ2 had a game wide event for the plague a few months ago. Some owlbears were spreading it from Nektulos forrest. Started with a couple players bringing it to the city.. next thing you know almost every NPC had it as well. The GM's put in wierd snake-oil vendors and stuff. It ended up being solved by tradskill alchamists who developed a cure requireing a raid level guild to help get the components needed. The idea was cool, but man, was that plague annoying. /=
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Old 09-18-2005, 09:15 AM   #11
Herald42
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I personally like the idea. Turn the thing into a big event. Scale the splatting to level, and come up with a solution. Then, fix it in a post-event patch.
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Old 09-18-2005, 09:49 AM   #12
Derwin
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There should be fake "cures" for the Plague like in the medieval times, such as drilling holes in people's skulls to let the "spirit escape".

Or just sell an item called "Cure for the Plague" but it's not really the cure it just gives you the disease again.
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Old 09-18-2005, 09:58 AM   #13
Mrbunchypants
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I think this was not intented. Like the warlock demon bug awhile back. cool vid though.
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Old 09-18-2005, 09:59 AM   #14
bobafett10
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Yea, it's been in my server's Ironforge a few times. It's only annoying to high level players as we have enough Health Points to survive it for a long peroid of time. The only people it really effects are lower level characters that die in a matter of seconds from it. I can't see that really being the intended effect. It was probably never meant to leave Zul'Gurub.
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Old 09-18-2005, 10:22 AM   #15
bobbler
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Neat game mechanic (the idea of it being spreadable) but seemingly rather frustrating.
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Old 09-18-2005, 10:44 AM   #16
vornskr
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Hearing what Talltale said about that EQ2 event almost makes me want to play that game :x
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Old 09-18-2005, 11:39 AM   #17
rein
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This is a big fuck up by Blizzard. There is no way the intended for someone to get a plague and wipe out the lower level population of major cities. Glad I have not been playing for a bit. I would have been pissed after waiting in a Que for 20 minutes to log on and die. No, not hating on Blizzard so fanboys can STFU. I am just saying it is a bug and would have annoyed the hell out of me if I were still playing.

Now, if they were to make it level based as suggested above it could have some really cool RP effects. Every time someone gets the plague they could be banished from major cities until they get the cure. It would be cool if guards would kill them on site if they tried to enter a capital city with the plague. Make it so that druids/priests can make a cure or you have to complete some small quest to get it.
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Old 09-18-2005, 11:57 AM   #18
51|RandoM
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Lol, a high level priest could cause an awful lot of grief. Call her Typhoid Mary, she can travel from town to town, spreading the plague, keeping herself alive with her own healing abilities.
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Old 09-18-2005, 12:16 PM   #19
Nintendo Revolution
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Sounds awesome to me. Teaches you to stay away from big crowds during these times. Makes the game feel more realistic if you ask me.

Too bad I stopped playing WoW months ago, this would have been neat to witness.
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Old 09-18-2005, 12:52 PM   #20
Tennistoad
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What is this WoW you speak of? And who cares if a bunch of noobs get teh plag'
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