1Up GTA Interview (GTA V Possibly Too Large for Xbox 360?)
In a move to incite riots around the globe, Rockstar Co-Founder Sam Houser brought to light the issue that size does matter when referring to subsequent titles on Microsoft's home console.
Quote:
"One of the problems with the 360, and it affects games like Grand Theft Auto if you think about how much content we put in the actual machine, is the fact that they don't have a significantly larger storage medium than the previous systems. It's a slightly bigger DVD disc," Houser told 1up.
Then take into account that not all Xbox 360s come with a hard drive. It's here that things get super sticky. "The 360 is going to have to get 'round this issue we're talking about...hopefully, they're going to adopt one of those in the next year or so, because it's going to become more of an issue. If we're filling up the disc right now, where are we going? It's not like our games are going to get any smaller."
He also weighs in on development on 360 vs PS3 (with comments we've all heard before) before dropping a minor bombshell near the end..
Quote:
Many have posed a big question that's on my mind, for sure: Does either version look better than the other? "There's a slight difference in the way they look," Houser admitted. "I think that's to do with really low-level technical stuff that I'm not the guy to explain. The 360 games have a certain look to them; PS3 games have a certain look to them. I like the way [the PS3] renders." He concluded, "There's a certain kind of softness without being blurry -- some warmth to it -- and then there's a certain more clinical element to how the 360 looks."
Is the only solution for Microsoft to adopt a Blu-Ray drive on the 360, and if that's the case, do they really expect the X number of millions of 360 owners who want to play GTA5 to buy a Blu-Ray add-on?
Editor's Note - I changed the tone of the headline to better reflect the content of the comments, and also fix a few typos. - fitbabits
Editor's Note - I changed the title after a duplicate news post was posted. This better explains what the article is as well as uses the old title so comments on it can continue - AgtFox
This is interesting. I wonder how reviewers will compare the two. Maybe I don't see the differences in the screenshots. Will the next version be disk swaps?
Why would they say that if Microsoft gave them an extra 50 million to produce extra content? Wouldn't that be counter productive?
__________________
Quote:
Originally Posted by civil_dead
I want to shit in the pants of these developers then kick them so hard my shit becomes their shit.
Seriously, though. This might be only the tip of the iceberg, and it's not out of the question to start hearing more and more game developers having issues about the lack of room in DVDs.
Having said that, to think MS will launch a BluRay add-on for games will be a recipe for disaster. For movies I can see it happening, but for games? To expect a 10+ million userbase to upgrade is naive, to use a tame word.
New story, same responses. If the game comes out next week and we haven't heard of any limitations so far then no, GTA4 could not be too large for the 360. GTA5, well, we'll cross that bridge when we get there. As for the graphical differences. it seems that it won't be something too drastic so it could be left to preference.
I have a feeling there will be a work around or a way to compress textures better. Multiple disks? So far I've been happy with the quality of xbox360 games but this is a little odd. I am still waiting to see what all the extra room will actually do for a game. I can't think of a single PS3/blu ray game that has more in game content then it's 360 sibling.
__________________
Quote:
Originally Posted by civil_dead
I want to shit in the pants of these developers then kick them so hard my shit becomes their shit.
Bah, they could just use greater compression or smaller assets for the 360 version, and outside of fanboys laboring over screen shots, nobody would care or notice.