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Old 03-17-2008, 04:55 AM   #1
SlappingOysters
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DICE Interview - Mirror's Edge

Gameplayer has an interview with Digital Illusions (DICE) regarding their bizarre upcoming open-world futuristic courier Sim called Mirror's Edge. The interview unearths plenty of information about the game's unique movement system.

Quote:
As it turned out, shattering FPS conventions meant dispensing with the idea of a gun as a standard option. “The first thing we did was get rid of the weapon, get that off screen, and start looking at more natural ways of carrying your body, and holding stuff.”
Very interesting stuff if they can pull it off
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Old 03-17-2008, 05:48 AM   #2
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From what i've read of this, it plays like a free running sim with hand to hand combat and some few weapons.

Hopefully the environments will be diversified enough to keep interest.
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Old 03-17-2008, 06:17 AM   #3
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REALLY looking forward to this game... I hope they can pull it off.
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Old 03-17-2008, 06:20 AM   #4
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This does look interesting. I haven't really seen much of it though. Cautiously optimistic.
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Old 03-17-2008, 06:31 AM   #5
MacD
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I seem to remeber the screenshots. What they're talking about interests me; first person shouldn't only be FPS! And their starting point: gameplay, that's where the real nextgen is for me. I only hope they don't forget to put in the cool looking shit, later. Gameplay is great, and what keeps me playing, but I like to pplay in interesting places, too
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Old 03-17-2008, 06:38 AM   #6
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This is one of my most anticipated games currently, I absolutely love games that make the character exceptionally agile. I really hope this one turns out good.
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Old 03-17-2008, 06:49 AM   #7
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Watching this one with interest, since it is the closest i'll get to a Breakdown 2.

Hopefully the story will be good, the art style looks nice so far.
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Old 03-17-2008, 07:00 AM   #8
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Please run on laptop GPUs...
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Old 03-17-2008, 09:48 AM   #9
Baron Samedi
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This is now officially on my radar.
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Old 03-17-2008, 10:24 AM   #10
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The "we can throw in art and stuff later" attitude is worrisome. One killer gameplay mechanic can rarely carry an entire game by itself unless it's really, really, absolutely fucking fantastic, and it's usually more likely that the game will just be boring.
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Old 03-17-2008, 10:55 AM   #11
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Haha - "like a Dalek’s plunger"

LMAO
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Old 03-17-2008, 12:18 PM   #12
Varsity
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Quote:
Originally Posted by captainspankypants View Post
One killer gameplay mechanic can rarely carry an entire game by itself unless it's really
It isn't "one killed gameplay mechanic", it's one killer game.
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Old 03-17-2008, 04:28 PM   #13
MacD
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I'm with Varsity....gameplay!=gameplay mechanic, it's gameplay mechanics, and from what I read in the interview, it's sounds like the ones they have are cool.

Now, where it really gets interesting is modsupport, as a game with cool gameplay can go a long way with new maps which take advantage of those mechanics. But somehow I don't think the devs have modding as any priority.
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Old 03-17-2008, 05:10 PM   #14
SlappingOysters
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I am just excited to see DICE moving into other fields. Undeniably talented developers, but Battlefield is getting stale.

Lets hope EA to screw with it.
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