Bethesda has a long history of epic first person RPG games. So it should come as no surprise that Fallout 3 will follow this same route.
Here are 10 things you may or may not know about Fallout 3 for the Xbox 360, PC and PS3.
10. You start the game in a "vault" as a child. Choosing your character's appearance affects what your father's character looks like.
9. The intro section of the game is play in the Vault, a bomb shelter, in which you customize your character, and learn about the story.
8. The entire game utilizes the Oblivion engine, but every piece of the engine has seen an upgrade.
7. Bethesda spent months on the Pip-Boy Model 3000 interface. This is the main screen in which you select weapons, customize your character and even listen to Radio stations.
6. Bethesda licensed over 20 songs from the 1940's that you can listen to on the radio stations. You can tune your Pip-Boy 3000 to any of this and listen while walking around.
5. "Destruction is the new trees"
4. The presentation of the quests, and other textual information on screen uses this really slick fading effect. That alone adds a ton of atmosphere to the game.
3. The VATS system that is used for aiming allows for quite a bit of strategy in big fire fights. It also yields some pretty gruesome results. The game is BLOODY!
2. Water is used to heal yourself, but all water has amounts of radiation in it. Certain water has more than others, and you need to balance the radiation poising with healing as well as worry about reducing your radiation.
1. You can have a dynamic impact on the world, including blowing up entire "cities" with Nuclear weapons.
There's really so much more to say about Fallout 3. Even though the game is a year off, at this time it looks incredible. There seems to be a variety of weapons, including mini-nuke launchers, and the ability to customize and upgrade/repair weapons with other weapons. Top all of that off with ability to choose good and evil deeds during your quest to modify the outcome of the game and you've got one hell of an RPG experience.
"My life requires busting faggoty assed bitches like yourself in the fucking face." -Zeal
"Real American gamers don't die after 5 days straight." -Vermy21
Absolutely. I can't think of anything that I'm looking forward to more than this game in 2008. Mass Effect is this year, WiC and CoH:OF is this year, Halo 3 is this year...
Is there a release calendar anywhere? I know gonegold.com used to have one...
I want this game so bad. Game Informer had a 6-page spread on it not too long ago and I've been all kinds of excited about it. Definitely a buy along with BioShock.
I don't think you can actually go around using nukes to destroy cities whenever you want. The scans from NMA-Fallout (from the magazine with the first F3 preview) talked about a single town that was centered around an un-detonated nuke and you can choose to detonate it if you want.
I really really hope this game does not turn into the next Spore.
By this I mean that Spore already looked so increadibly compelling 2 years ago, but it kept getting pushed back and threatened with long periods of radio silence.
Incase it isn't clear, I want this game so bad I can taste it. I've been waiting for a proper Fallout for 10 damn years!
2. Water is used to heal yourself, but all water has amounts of radiation in it. Certain water has more than others, and you need to balance the radiation poising with healing as well as worry about reducing your radiation.
1. You can have a dynamic impact on the world, including blowing up entire "cities" with Nuclear weapons.
Quote:
Originally Posted by bapenguin
There seems to be a variety of weapons, including mini-nuke launchers...
So... you can launch nukes out of a mini catapult to kill off super mutants... but drinking radiated water will hurt you?
Stop $%&#" around with the Fallout License Bethesda!
It's still an FPS compared to the original. Even with the impressive things we have seen/read about it, SO many things can be lost in translation.
I remember how I looked forward to Deus Ex2 judging from the screenshots. That sequel screwed up so many features and the game just didn't feel like a Deus Ex.
I didn't think Oblivion was very good even though I completed the game.. the game was beatiful and the quests were just great. The skill system and the auto-balancing destroyed it though. It screwed up the feel of progression.
They seemed to cater to the console carebears with easy auto-balanced battles, but just ruining the challenge. Oblivion had good story and graphics, but lacked in combat due to the balancing. For me this an example of a game that I played for hours before realizing I was bored. How can we know how Fallout3 will be? We don't.
I'm a huge Fallout fan, and I really hope they get it right.