Ever thought, "Man, that game in the movie Grandma's Boy looks SO COOL!"? If you own a 360, you'll actually get a chance to play it. According to gaming blog The Last Boss, after being started and stopped multiple times the game has picked up a publisher, and has officially been given the green light:
Quote:
Originally Posted by The Last Boss
The fake game they were developing in Grandma's Boy is actually going to be developed for the Xbox 360, under the name Demonik.The games been in limbo for a while, but it's now being developed by Terminal Reality, and published by Majesco. Demonik doesn't have a release date announced yet, but since they can reuse the 3D models from the movie it shouldn't take excessively long to develop.
I was at first skeptical about it, but you can find an official Xbox game profile of it here, and a trailer for the game here. Clive Barker's writing the storyline? Sweet.
I was at first skeptical about it, but you can find an official Xbox game profile of it here, and a trailer for the game here. Clive Barker's writing the storyline? Sweet.
I normally consider Clive Barker's association with anything to be a negative thing, hopefully it doesn't hold this back too much.
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Just so everyone knows, Grandma's Boy is not an accurate representation of what being a videogame tester or working at a videogame company is like AT ALL.
Just so everyone knows, Grandma's Boy is not an accurate representation of what being a videogame tester or working at a videogame company is like AT ALL.
Well no shit. I somehow doubt the truth would make an interesting movie though.
Just so everyone knows, Grandma's Boy is not an accurate representation of what being a videogame tester or working at a videogame company is like AT ALL.
You clearly never worked as a tester at Interplay. Everything else was retarded but the testing dept. was pretty much spot on for Interplay.
Demonik was shaping up to be a decent action game, and a nice successor to Terminal Reality's Bloodrayne games.
From what I remember, Majesco pulled the plug on Demonik when they started having financial problems, and focused more on bringing over value priced games, like they used to. It seems that they are financially viable again (and probably wanted to recoup some of their investment in the development of Demonik, as it was only a few months away from completion, it seems).