Developer Confirms: PS4 is 50% More Powerful Than X1
Acording to Adrian Chmielarz, Former Creative Director at People Can Fly For Games Like Painkiller, Bulletstorm and Gears of War: Judgment.
The next generation of consoles is really close now, as PlayStation 4 will be releasing on 15th November in North America and 29th November in Europe, while Xbox One will hit stores on 22th November in both (although they will launch in far less countries than PS4 this year).
Obviously, the discussion on which one is better is heating up. PlayStation 4 has been deemed more powerful since the early leaks, but exactly how much has been a topic of discussion amongst enthusiasts, especially since Microsoft slightly overclocked both CPU and GPU in an attempt to close the gap. Well, thanks to the hawks at Neogaf we have spotted another opinion on the matter – and a pretty important one.
Utter crap. Why can't article writers dump the drama? from the links...
"I think Adrian should jump into the conversation. He does it all the time in his blogs.
Here I am. So...
1. I am not doing a damage control, but I do want to clarify one thing. But first, yes, devs I know -- and as someone has shown it before in this thread, some other devs already talked about it too -- claim that there's 50% speed difference WHEN DEVELOPING in cross-gen/next-gen PS4/XO games. So there we are, I said it and I stand by it. Notice: WHEN DEVELOPING. It'll become clear in a second."
1. The specs already show that the PS4 is more powerful than the X1. This isn't new information. The 50% number is new information.
2. The 50% number isn't explained. Is it showing 50% faster FPS on devs units? If so, what game are they using for testing and what settings are being used?
3. The PS4 might actually be 50% faster in a dev environment where you can push the resolution past 1080p and 60fps (the upper limit for HDTvs), but that's all they have to do, so if both consoles can max out HDTVs, the job is done and despite the PS4's higher power, we won't get to see it. It COULD also actually be faster too which means that games that have higher detail textures and many objects (enemies, NPCs, vehicles, explosions, etc.) might actually need to be optimized so that they can still run at 1080p/60FPS on an X1. What this means is that we may not see the difference in actual games.
4. Still, this is yet another reason I want the cheaper PS4.
I just want to know how fast the disc tray opens and closes. Speed is of the essence when dealing with discs, and I can't be expected to wait any more milliseconds than absolutely necessary. I'll buy the faster one.
On a serious note, this thread and technical stuff like this don't matter to the general public at all. It's about marketing and perhaps a rare exclusive or two, with marketing far and above more important.
Originally Posted by Anenome
We had this talk. Blueseed launches in 2014.
I intend to [move]. 2014 asshole.
When will you stop living a lie, Anenome? All talk, no walk? Make it so!
Isn't the PS3 "more powerful" than the 360? Somebody forgot to tell literally every game that came out for both systems. Some are actually unplayable on PS3 (Bayonetta, and Skyrim)!
There isn't a single game they've announced that gives any real indication of a hardware gap of any real size.
Sometimes I wonder about statements like these. And statements like "XBL online is better than PSN." I've never seen ANY sources to back any of these claims up. Is there anything that actually says Skyrim is "unplayable" on the PS3? Because I and some of my friends own Skyrim and PS3 and have had zero real problems.
Originally Posted by SaintBlitzkrieg
I used Metacritic which compiles ALL REVIEW scores