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Old 04-09-2013, 08:54 AM   #1
altairvsezio
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Batman: Arkham Origins Confirmed; Arrives in October on PC and Consoles


Quote:
Warner Bros. Games Montreal has officially confirmed that it is developing the next title in the Batman franchise; named Batman: Arkham Origins, the action game is currently set for release on 25 October on the PC, Xbox 360, PS3 and Wii U. Given the title, it appears that Arkham Origins will take place several years prior to the events of the Arkham Asylum and Arkham City games.
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Last edited by randir14; 04-09-2013 at 09:06 AM..
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Old 04-09-2013, 09:07 AM   #2
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Very awesome news. Arkham City was tied with Witcher 2 as my GOTY in 2011. I hope this one has an even bigger open world.
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Old 04-09-2013, 09:14 AM   #3
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I read a little synopsis of it, and they could really have a big world to move around in. But I am kind of hesitant because its coming out a month before the new consoles are supposed to come out and its not being made by Rocksteady.
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Old 04-09-2013, 09:15 AM   #4
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Beat and love both of the new Batman games, can't wait till this and new GTA comes out.
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Old 04-09-2013, 09:49 AM   #5
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Burbank, Calif. – April 9, 2013 – Warner Bros. Interactive Entertainment and DC Entertainment today announced Batman: Arkham Origins™ and Batman: Arkham Origins Blackgate™, the next installments of the blockbuster Batman: Arkham videogame franchise. Batman: Arkham Origins will be available for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 system, the Wii U™ system, and Windows PC. Batman: Arkham Origins Blackgate™ will be available for the Nintendo 3DS™ handheld system, and PlayStation®Vita handheld entertainment system. Both titles are scheduled to release worldwide Oct. 25, 2013.

Developed by WB Games Montréal, Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, players will meet many important characters for the first time and forge key relationships.

Batman: Arkham Origins Blackgate is a 2.5-D game developed by Armature Studio that brings the Batman Arkham experience for the first time to Nintendo and Sony handheld systems. A companion game to Batman: Arkham Origins, players can continue the storyline of the console version and discover more details of the Dark Knight’s past.

“Batman: Arkham is a huge triple-A videogame franchise and we are delighted to expand the experience with Batman: Arkham Origins,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “WB Games Montréal has an incredibly talented team building upon Rocksteady’s award-winning gameplay and technology to deliver a deep, immersive, quality experience fans will love.”

“WB Games Montréal is honored to have the opportunity to create Batman: Arkham Origins, a new chapter in this amazing franchise” said Reid Schneider, Vice President and Executive Producer, WB Games Montréal. “We are huge fans of the franchise and are committed to creating an experience that offers players more of what they love, as well as the chance to play as a younger Batman within a fresh storyline and expanded world.”

Batman: Arkham Origins is based on DC Comics’ core Batman license. Fans can visit www.batmanarkhamorigins.com for more information about the game.
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Old 04-09-2013, 09:50 AM   #6
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Is that the Teen Titan Deathstroke the Terminator or the Arrow, "Trained-Green Arrow" Deathstroke the Terminator?
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Old 04-09-2013, 09:53 AM   #7
Metal Khaos
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Quote:
Originally Posted by SaintBlitzkrieg View Post
I read a little synopsis of it, and they could really have a big world to move around in. But I am kind of hesitant because its coming out a month before the new consoles are supposed to come out and its not being made by Rocksteady.
Same reaction here. Right before new consoles, with no BC (at least with PS4, which I can actually understand as it's the smarter move going forward for Sony) and then it's not even Rocksteady.

Not saying it will be bad, could be great, but meh.
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Old 04-09-2013, 10:13 AM   #8
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Agree, wait til next round of consoles. One of the best new franchises this gen could make an awesome launch title.
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Old 04-09-2013, 10:34 AM   #9
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Quote:
Originally Posted by SaintBlitzkrieg View Post
(...) its not being made by Rocksteady.
That will fuck the game up... they will focus only on the money
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Old 04-09-2013, 10:42 AM   #10
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Quote:
Originally Posted by Rommel View Post
Is that the Teen Titan Deathstroke the Terminator or the Arrow, "Trained-Green Arrow" Deathstroke the Terminator?
It's the one that fits this game.
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Old 04-09-2013, 10:44 AM   #11
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As much as I liked City, I loved the laser focus of Asylum. I guess I won't be seeing that with this either. No Rocksteady, so will see.
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Old 04-09-2013, 12:53 PM   #12
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Change in developers = wait and see. As much as I absolutely loved the prior two games, this won't be a day 1 purchase for me.
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Old 04-09-2013, 01:23 PM   #13
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Summary of the GI article (screens in the link)

Quote:
Story

- Takes place on Christmas Eve
- Years before the previous two games
- Mob boss Black Mask will give a fortune for Batman’s head
- Top assassins and supervillains from the DC Comics universe are out to get Batman
- Cops on the take from the mob join the manhunt as well
- Batman needs to outsmart his enemies, find out why Black Mask wants him dead, and prove to what good cops that he’s on their side


General

- Porting Arkham City to Wii U let the team get familiar with Unreal 3
- Doing a prequel lets the team carve a unique territory if Rockstar were to move the Arkham timeline ahead down the road
- Rocksteady’s project is tightly under wraps
- Younger Batman also “gives us the opportunity to refresh things a bit”
- Combat system still in place
- Will have “new layers, new opportunities, and new tactics”
- New enemy types
- Batman not as finely honed as in the previous games
- Won’t control the Batwing directly
- Batwing will figure into story sequences and acts as a universe-appropriate form of fast travel
- Has the traditional predator mode in which players swing from perch to perch, glide kick, string guys upside-down, etc.
- New remote claw that is like the grappler in Just Cause 2
- Batman targets two objects and fires out a claw
- This hooks into the first object and launches another claw and rope to the second object
- Can then pull the two objects together
- Use this to knock enemies together, slam heavy objects into foes, string objects or people under a perch
- Can string up an explosive barrel under a perch, lure enemies with a sonic batarang, then cut the rope with a normal batarang, dropping the explosive on their heads
- Team knows Black Mask isn’t the most popular villain
- Old Gotham is only half of the game world
- Another new entire area is across the bridge called New Gotham
- New Gotham is classier and has much taller skyscrapers
- New zone doubles the size of the game world
- Players can dismantle the hacked tower network
- Towers emit a jamming signal that prevents the Batwing from flying into the area, meaning no fast travel
- It also halts Batman’s sensors from placing points of interest on the map
- Taking down the towers are varied and require all of Batman’s navigation, puzzle solving, and combat skills
- Some can be taken down quickly, others must be returned to later with an upgrade
- “Crime in Progress”: ex – saving some cops from a group of thugs, rescuing a snitch from being tossed off a roof
- Activities give Batman a chance for experience point bonuses
- Completing side quests also contributes to the GCPD’s understanding and appreciation of Batman
- They will begin to know Batman and which side he stands on based on how much you take on the optional missions
- Most Wanted system gives players a chance to go after villains outside of the core storyline
- These optional side missions can be tackled when you discover them
- Many optional missions offer upgrades
- Batman’s butler Alfred may notice that he had a tough time in that situation and give him a new gadget
- Dark Knight system is slightly more behind the scenes, though it’s still important
- Dark Knight system provides a lengthy string of tasks that slowly goes up in difficulty as the game progresses
- The team wants to avoid boring tutorials while still training players to be masters of predator and combat systems
- Complete a certain number of counters or silent takedowns to receive XP rewards or a specific upgrade
- Dark Knight system doesn’t replace challenge mode
- Team wants to make challenges more meaningful

Game demo

- Takes place about an hour into the game
- Batman is perched above Jezebel plaza
- Black Mask’s assassins have stirred up the local thugs
- No towering walls keeping villains in check and many citizens call Arkham City home since there isn’t a prison
- Amusement Mile hasn’t been flooded
- Batman is looking to find out why Black Mask is trying to kill him
- Batman decides to go to the party to track down Penguin, who hears about everything
- Eventually, Penguin gives some intel on a murder at Lacey Towers
- Claw grips Batman’s ankle and drags him out of the room before he can finish his questioning
- Batman reaches for the door, but his arm is stomped by a mysterious figure
- Batman ends up suspended upside-down from the rafters
- Deathstroke circles Batman with a drawn sword
- Batman blocks and disarms Deathstroke, using the sword to cut himself free
- Thanks to Penguin’s tip, Batman goes to Lacey Towers
- The cops say it’s a double homicide
- One victim is supposedly Black Mask
- Inside the apartment, Batman sees Black Mask’s girlfriend strung up on a chandelier
- Black Mask’s assumed body is laying face up across the room
- Batman goes into first-person detective vision to examine the situation
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Old 04-09-2013, 01:23 PM   #14
randir14
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Summary of the GI article (screens in the link)

Quote:
Story

- Takes place on Christmas Eve
- Years before the previous two games
- Mob boss Black Mask will give a fortune for Batman’s head
- Top assassins and supervillains from the DC Comics universe are out to get Batman
- Cops on the take from the mob join the manhunt as well
- Batman needs to outsmart his enemies, find out why Black Mask wants him dead, and prove to what good cops that he’s on their side


General

- Porting Arkham City to Wii U let the team get familiar with Unreal 3
- Doing a prequel lets the team carve a unique territory if Rockstar were to move the Arkham timeline ahead down the road
- Rocksteady’s project is tightly under wraps
- Younger Batman also “gives us the opportunity to refresh things a bit”
- Combat system still in place
- Will have “new layers, new opportunities, and new tactics”
- New enemy types
- Batman not as finely honed as in the previous games
- Won’t control the Batwing directly
- Batwing will figure into story sequences and acts as a universe-appropriate form of fast travel
- Has the traditional predator mode in which players swing from perch to perch, glide kick, string guys upside-down, etc.
- New remote claw that is like the grappler in Just Cause 2
- Batman targets two objects and fires out a claw
- This hooks into the first object and launches another claw and rope to the second object
- Can then pull the two objects together
- Use this to knock enemies together, slam heavy objects into foes, string objects or people under a perch
- Can string up an explosive barrel under a perch, lure enemies with a sonic batarang, then cut the rope with a normal batarang, dropping the explosive on their heads
- Team knows Black Mask isn’t the most popular villain
- Old Gotham is only half of the game world
- Another new entire area is across the bridge called New Gotham
- New Gotham is classier and has much taller skyscrapers
- New zone doubles the size of the game world
- Players can dismantle the hacked tower network
- Towers emit a jamming signal that prevents the Batwing from flying into the area, meaning no fast travel
- It also halts Batman’s sensors from placing points of interest on the map
- Taking down the towers are varied and require all of Batman’s navigation, puzzle solving, and combat skills
- Some can be taken down quickly, others must be returned to later with an upgrade
- “Crime in Progress”: ex – saving some cops from a group of thugs, rescuing a snitch from being tossed off a roof
- Activities give Batman a chance for experience point bonuses
- Completing side quests also contributes to the GCPD’s understanding and appreciation of Batman
- They will begin to know Batman and which side he stands on based on how much you take on the optional missions
- Most Wanted system gives players a chance to go after villains outside of the core storyline
- These optional side missions can be tackled when you discover them
- Many optional missions offer upgrades
- Batman’s butler Alfred may notice that he had a tough time in that situation and give him a new gadget
- Dark Knight system is slightly more behind the scenes, though it’s still important
- Dark Knight system provides a lengthy string of tasks that slowly goes up in difficulty as the game progresses
- The team wants to avoid boring tutorials while still training players to be masters of predator and combat systems
- Complete a certain number of counters or silent takedowns to receive XP rewards or a specific upgrade
- Dark Knight system doesn’t replace challenge mode
- Team wants to make challenges more meaningful

Game demo

- Takes place about an hour into the game
- Batman is perched above Jezebel plaza
- Black Mask’s assassins have stirred up the local thugs
- No towering walls keeping villains in check and many citizens call Arkham City home since there isn’t a prison
- Amusement Mile hasn’t been flooded
- Batman is looking to find out why Black Mask is trying to kill him
- Batman decides to go to the party to track down Penguin, who hears about everything
- Eventually, Penguin gives some intel on a murder at Lacey Towers
- Claw grips Batman’s ankle and drags him out of the room before he can finish his questioning
- Batman reaches for the door, but his arm is stomped by a mysterious figure
- Batman ends up suspended upside-down from the rafters
- Deathstroke circles Batman with a drawn sword
- Batman blocks and disarms Deathstroke, using the sword to cut himself free
- Thanks to Penguin’s tip, Batman goes to Lacey Towers
- The cops say it’s a double homicide
- One victim is supposedly Black Mask
- Inside the apartment, Batman sees Black Mask’s girlfriend strung up on a chandelier
- Black Mask’s assumed body is laying face up across the room
- Batman goes into first-person detective vision to examine the situation
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Old 04-09-2013, 01:26 PM   #15
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I'm cautiously optimistic about this title.
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Old 04-09-2013, 02:35 PM   #16
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It will be difficult to match the quality of RockSteady... but goddamn I want them to.
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Old 04-09-2013, 02:57 PM   #17
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These are the guys that ported Arkham City to Wii U? How did that turn out?

Seems like a pretty new studio, so I'm interested to see if they can pull it off. Definitely want more Batman: Arkham titles. Will be cool to see Black Mask and Deathstroke as major villains too.
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Old 04-09-2013, 03:07 PM   #18
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Spoiler alert: Batman survives.
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Old 04-09-2013, 04:44 PM   #19
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This isn't made by Rocksteady. Be afraid. Be very afraid.
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Old 04-09-2013, 04:45 PM   #20
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This might be a good thing. I could never get into either of these games maybe if it is done differently I might even like it.
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