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Old 03-22-2013, 04:24 PM   #1
randir14
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Daylight Trailer


Click the headline to watch the first trailer of the Unreal Engine 4-powered horror game Daylight from Zombie Studios.
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Old 03-22-2013, 04:24 PM   #2
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Old 03-22-2013, 05:35 PM   #3
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I hope there's more to it than just walking around. I saw what looked like small puzzles (sorta) but it looked very bland.

Pretty though (sorta).
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Old 03-22-2013, 06:09 PM   #4
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If it wasn't for the audio in this trailer... it would seem to be incredibly dull.
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Old 03-22-2013, 06:49 PM   #5
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Well my first impression was…Im not impressed.
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Old 03-22-2013, 07:04 PM   #6
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Quote:
Originally Posted by brandonjclark View Post
I hope there's more to it than just walking around. I saw what looked like small puzzles (sorta) but it looked very bland.

Pretty though (sorta).
The problem with Unreal Engine, in my completely ignorant opinion, is that it makes really pretty backgrounds that are completely non-interactive. As a result, in the first ten minutes or so, I stop seeing any of it. When it ceases to affect gameplay, a really pretty window that doesn't break is just a wall.

I alwasy found the source engine much more interesting.
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Old 03-22-2013, 07:34 PM   #7
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Originally Posted by JazGalaxy View Post
The problem with Unreal Engine, in my completely ignorant opinion, is that it makes really pretty backgrounds that are completely non-interactive. As a result, in the first ten minutes or so, I stop seeing any of it. When it ceases to affect gameplay, a really pretty window that doesn't break is just a wall.

I alwasy found the source engine much more interesting.
Depends on how they are used IMO. I've seen really good games in both engines - but I'm looking forward to the new ones.
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Old 03-22-2013, 07:39 PM   #8
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Originally Posted by JazGalaxy View Post
The problem with Unreal Engine, in my completely ignorant opinion, is that it makes really pretty backgrounds that are completely non-interactive. As a result, in the first ten minutes or so, I stop seeing any of it. When it ceases to affect gameplay, a really pretty window that doesn't break is just a wall.

I alwasy found the source engine much more interesting.
Bulletstorm says hello.

Interactive environment has nothing to do with the engine tech. It's a game design issue.
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Old 03-22-2013, 08:07 PM   #9
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Originally Posted by JazGalaxy View Post
The problem with Unreal Engine, in my completely ignorant opinion, is that it makes really pretty backgrounds that are completely non-interactive. As a result, in the first ten minutes or so, I stop seeing any of it. When it ceases to affect gameplay, a really pretty window that doesn't break is just a wall.

I alwasy found the source engine much more interesting.
Stranglehold used UE3 had very interactive environments.
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Old 03-22-2013, 09:09 PM   #10
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Stranglehold used UE3 had very interactive environments.
loved that aspect. shame most devs don't put more resources on interactive environment like that.
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Old 03-22-2013, 09:38 PM   #11
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Bulletstorm says hello.

Interactive environment has nothing to do with the engine tech. It's a game design issue.
Bulletstorm was FUCKING BADASS! I can't believe that game did so poorly. It was the first game in like 10 years I simply could NOT put down.
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Old 03-23-2013, 08:06 AM   #12
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There's no way this won't get compared to Amnesia, and from watching that trailer I would rather just play Amnesia again.

OT: Bulletstorm was a blast to play. I am also surprised it sold so poorly.
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Old 03-23-2013, 09:12 AM   #13
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on my radar, but not a day 1 purchase (yet anyways)

btw, when i go around walking i dont walk with my idle hands in front of me like i'm stupid.. women would think i was trying grab their breasts..
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Old 03-23-2013, 09:28 AM   #14
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Story is being written by Jessica Chobot, so uh... yeah, her years in horror fiction will no doubt be the high point of the game.
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Old 03-23-2013, 11:00 AM   #15
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Having the hand symbol pop up at every door ruins the atmosphere. Hope there will be a way to toggle the 'help'. Like I need to know a door can be opened or closed..sigh.
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Old 03-26-2013, 11:54 AM   #16
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not impressed.
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Old 03-26-2013, 01:22 PM   #17
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on my radar, but not a day 1 purchase (yet anyways)

btw, when i go around walking i dont walk with my idle hands in front of me like i'm stupid.. women would think i was trying grab their breasts..
aren't you?
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Old 03-26-2013, 02:44 PM   #18
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Story is being written by Jessica Chobot, so uh... yeah, her years in horror fiction will no doubt be the high point of the game.
What kind of fracking idiots hire a model to be the writer of their game? All aboard the failboat. Have your ticket ready.
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