Blizzard Entertainment has released a video celebrating eight years of World of WarCraft.
World of Warcraft turns eight on November 23, and we'd like to thank our amazing community for joining us in celebrating eight epic years of adventure. To celebrate, players who log in to World of Warcraft between November 18 and December 1 will receive a unique Feat of Strength achievement and Celebration Package item. Using your item will kick off the celebrations by shooting off fireworks*, applying a (cosmetic only) tabard to your character, and granting an 8% bonus to experience and reputation gains from any enemies defeated while active.
We look forward to another year of adventures ahead and many more to come!
*Use fireworks responsibly. Harmful or fatal if swallowed. If fireworks get in eyes, rinse in muddy pond water for 20 minutes, /dance, and contact your nearest Mistweaver, Priest, Shaman, Druid, or Paladin.
WoW is the only MMO I still play after all these years. I have played a lot of MMOs and none of them have ever come close to the replay value that WoW offers. But I am an anomaly as I have never been in a guild since I first started back in 2004. I have friends that play on and off like myself and don't bother with guilds also. Makes it easier to leave when I need to as I can see the tough time others have when they involve themselves with guilds and making friends through such activities.
It's remarkable that WoW has been around for 8 years and continues to be the most active MMO. I'm playing this with my brother and we are making monks together. It's been really fun reminiscing about areas that we played through together years ago back when getting to 60 was a pain in the ass.
I started late in vanilla, like 2 years post release, and hit 60 as BC came out. Clean since 2008.
I also decided I wanted to tank as a paladin whether it was broken or not (ret-DPS sucked and I hated healing) and started collecting gear mere months before they patched pallies to be rockin' tanks, putting me at the forefront of the tankadin revolution
^To clarify, never played one. GW2 just had the most appeal.
You've missed out on some great ones. Ultima Online, Everquest 1, Shadowbane, DAOC, etc. those were the golden era of gaming for me going all the way back to the late 90's. mmorpgs are my bread and butter of gaming.
I've been clean of WoW for about a year & a half now. Started back during the middle of WOTLK (which is still my favorite xpac for it thus far). Played my main as a Prot Warrior, which was actually viable in PvP thanks to a few skills that made it's DPS pretty close to Arms and better than Fury (at the time). Then the nerfs started coming toward the end of WOTLK and further nerfs in Cata, while Mages (mainly Frost) got huge buffs and the PvP scene turned into whoever had enough CC or multiple Frost Mages (they literally had more CC than you could break out of so they pretty much owned any melee class hands down). I rerolled as a Priest main, got to 85, then kinda just quit, I wasn't dying as much as a Warrior to CC but PvP is still all about who has the most CC. I think SWTOR actually did CC right, if you CC'd someone too much in a certain amount of time there was severe DR on it to the point where if you continued CC it would just not work for X time. Been clean of WoW since. Never was a raider, I didn't have much appeal in fighting a computer based boss that has the same mechanics over and over.
These days I'm playing GW2 off and on, STO a little and The WarZ which has awesome open pvp, brings back memories of UO, with zombies.