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Old 04-25-2012, 04:44 PM   #1
Emabulator
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MechWarrior Tactics - Gameplay Teaser Trailer


Infinite Game Publishing, Roadhouse Interactive and A.C.R.O.N.Y.M. Games have released a 30 second clip with some gameplay action from their upcoming turn-based tactical game, MechWarrior Tactics.

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It's the year 3025. Hostile enemy lances are closing in all around you. As Commander of an elite mercenary company, it's up to you to ensure swift victory and make your enemies pay dearly. Your Mech Bay hosts a vast array of custom Mechs, each configured for a specific combat role. Choose wisely which Mechs to take into battle: your future as the leader of your lances depends on it.

MechWarrior Tactics is a brand-new MechWarrior game set in the BattleTech® universe and includes everything you love about MechWarrior. MechWarrior Tactics is the latest evolution of turn-based strategy and blends tactical gameplay, deep collectability, and unique online features, and is set against visually stunning environments for the supreme MechWarrior battle experience. Players earn, collect, and purchase combat and aesthetic resources to outfit each Mech and prepare for the next online battle.
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Old 04-25-2012, 04:49 PM   #2
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Am I correctly interpreting this as a pay-to-win game? Why not just make a simple fun turn-based Battletech that we can buy and play like real human beings?
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Old 04-25-2012, 04:50 PM   #3
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Originally Posted by dirtbag View Post
Am I correctly interpreting this as a pay-to-win game?
I came to the same conclusion in the last Mechwarrior Online thread. They should scrap this shit and go with a skylanders model.
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So, confession time. I've had lockwoodx on ignore for years. I had no idea he was posting awesome stuff that would get the ads cancelled.
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Old 04-25-2012, 04:51 PM   #4
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Bah I meant Tactics
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So, confession time. I've had lockwoodx on ignore for years. I had no idea he was posting awesome stuff that would get the ads cancelled.
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Old 04-25-2012, 05:46 PM   #5
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Any word on the modes available? No SP or co-op = no buy (even for pay-to-win).

Any mechwarrior nerds out there want to remind me if 3025 is inner sphere or post-clans?
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Old 04-25-2012, 06:05 PM   #6
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Originally Posted by vallor View Post
Any mechwarrior nerds out there want to remind me if 3025 is inner sphere or post-clans?
3025 is 3rd or 4th succession war, about 25 years before the clans arrive.
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Old 04-25-2012, 06:54 PM   #7
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If it actually takes place in 3025 its the Third. The fourth started in 3028.
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Old 04-25-2012, 06:55 PM   #8
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Originally Posted by dirtbag View Post
Am I correctly interpreting this as a pay-to-win game? Why not just make a simple fun turn-based Battletech that we can buy and play like real human beings?
Starting to look that way, which really irks me. Since Mechwarrior Online keeps turning me off with every new information update they put out this was kind of my consolation prize, but now we're getting this pay-to-win noise over here too. *sigh* I just want to get these game and play with friends, with the goodies available, etc. I'm not fucking interested in grinding levels to unlock shit, or paying piecemeal to get the good shit.

Guess I'll just stick with MegaMek. It's nowhere near as pretty, but it's absolutely faithful to the tabletop game, absolutely free, and absolutely lets me play the fucking thing the way I want to play it with no goddamn strings attached.
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Old 04-26-2012, 01:20 PM   #9
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Originally Posted by dirtbag View Post
Am I correctly interpreting this as a pay-to-win game? Why not just make a simple fun turn-based Battletech that we can buy and play like real human beings?
After reading this little thing on PA Report, I feel more optimistic about the game not being pay-to-win. Of course it will come down to how they balance point values, but it seems doable.
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Old 04-26-2012, 01:53 PM   #10
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Originally Posted by Steve_Erhardt View Post
Guess I'll just stick with MegaMek. It's nowhere near as pretty, but it's absolutely faithful to the tabletop game, absolutely free, and absolutely lets me play the fucking thing the way I want to play it with no goddamn strings attached.
There is project I'd throw some kickstarter money at. Maybe, with enough money, they could acquire the license, hire some artists, and a few more coders.
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a.c.r.o.n.y.m. games, battletech, infinite game publishing, mechwarrior, mechwarrior tactics, roadhouse interactive

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