Dark Souls developer Hidetaka Miyazaki has said he is sorry for the game's technical issues, and hopes players will forgive the company.
"Yes, there were technical difficulties," Miyazaki said. "I don't believe that it's okay to have them, but realistically speaking, it was quite a large-scale game - even in terms of budget and expectations.
"So we're very sorry for the trouble we've caused by our processing errors and bugs from Japan. It was a title that we haven't really experienced in all aspects, so there were areas where we felt our technical side couldn't keep up with the game's scope, like an increasingly growing ache."
Miyazaki considered working on the game "a learning curve", but is unsure whether From Software will ever revisit the Dark Souls universe.
"We don't even know if we'll have another chance. We have the confidence that we can improve from our mistakes this time and create an even better Dark world, but we don't know if the users will forgive us for the mistakes."
I got hooked on it after playing it for a few at a friends house. I just wish multi-player was a touch better. I find it very hard at times to get a co-op game going, which kind of sucks. And that's for either helping someone (to gain humanity and farm a bit) and when I need help on certain bosses. Hope they do improve on the game and make an even better one next. The scope of the entire land is just incredible. You can totally just create your own path to adventure on. It's great.
You know, I am still not sure what problem he is talking about, I guess it was frame rate issues, but the lava was the only area I really noticed any thing and it wasn't that bad. Co-op and PvP was an area for me i thought might have been...off. It worked, but sometimes it seems I just couldn't play with other people.
Found a job with BNSF as a conductor :D:D
Darks Souls is an amazing game. Yeah, the frame rate definitely needs some tweaking. There was also a glitch where you would press a button and the corresponding action wouldn't happen in the game until a few seconds later. Also, certain fire spells caused my PS3 to freeze a couple times, but I think they worked that stuff out with patches. Also, the multi player is a little weird, to say the least. But, I think that's the point. They crafted a fascinating game that is really unlike anything else out there. My PS3 has been dead for a few months, and I'm aching to play this game. 95 hours in on my first playthrough.
I've got two characters and more than 200 hours between them in Dark Souls, still haven't had many problems. Zero crashes/freezes so far. Haven't had the framerate problems, either. Lots of camera issues in Blighttown, but no framerate problems.
In stark contrast to Dark Souls is Skyrim--two crashes in my first 20 minutes of play, tons of framerate issues, nearly constant graphical glitches...and that was on the supposedly great x360 version.