Bethesda Softworks announced that its hit title, The Elder Scrolls IV: Oblivion has achieved record sales, reflecting huge market demand for the title. Over 1.7 million units of Oblivion for the PC and Xbox 360 have been shipped since the launch of the game
In North America, Oblivion has become the fastest selling game released on the Xbox 360. The NPD Group Inc reports Oblivion PC as the best selling PC game, while the Oblivion Collectors Edition is ranked number 2.
Oblivion has earned high praise and awards from publications around the world. Official Xbox Magazine (US) gave Oblivion a 9.5 out of 10 and an Editor’s Choice award, calling Oblivion “An Absolute Masterpiece.” PC Gamer (US) awarded it an Editor’s Choice Award and a score of 95%, calling it “a classic” and “one of the best RPGs ever made.” And the largest circulation gaming magazine in the world, Game Informer, gave Oblivion 9.5 out of 10 and said, “The bar for the next generation of RPGs has just been set.”
Blah blah blah... This is getting terribly boring!
I guess I am the only person in the world that doesn’t see the huge appeal. Played it for a bit at friends house and it along with every other Elder Scrolls game ever made bores the hell out of me.
Love Fantasy, Love RPG's, both Computer and Pen and Paper… Elder Scrolls bores me...not as much as Morrowind did ranted, but it would be really hard to top that.
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I had that dream again…the one where I do terrible things to Penguins with a Croquet mallet. Twinkles The Marvel Horse.
Gamertag: Todeswulf Steam: Balamoor
All I know is that I tend to get excited about open-ended RPGs and then it fizzles, but I'm 15 hours into the game and still going strong. You can nitpick about problems here and there, but the over all gaming experience is one of the best I've ever had for an RPG.
I guess I am the only person in the world that doesn’t see the huge appeal. Played it for a bit at friends house and it along with every other Elder Scrolls game ever made bores the hell out of me.
Love Fantasy, Love RPG's, both Computer and Pen and Paper… Elder Scrolls bores me...not as much as Morrowind did ranted, but it would be really hard to top that.
They key is in your statement. You claim you played it for a bit. I'm of the opinion that you need to invest some real time (5+ hours) and effort into games like Morrowind and Oblivion before you start to reap the gameplay rewards.
They key is in your statement. You claim you played it for a bit. I'm of the opinion that you need to invest some real time (5+ hours) and effort into games like Morrowind and Oblivion before you start to reap the gameplay rewards.
So you're saying you should spend 5 hours not enjoying the experience before it gets tolerable?
All I know is that I tend to get excited about open-ended RPGs and then it fizzles, but I'm 15 hours into the game and still going strong. You can nitpick about problems here and there, but the over all gaming experience is one of the best I've ever had for an RPG.
I tend to be exactly the same. There is normally an initial huge excitement curve, then the immersion factor in the game really sucks me in. Then, without fail I break the system ( become over powered/underpowered ) in the game world, then blammo... its straight to sucksville.
With Oblvion, im a good 30+ hours in with no threat of this happening. There was a short spurt around level 10 when things got a bit to hard, then the reverse around about level 15 where shit was to easy, but all things said I have had fun and been challenged from beginning to end in this game.
I've found the combat difficulty has bounced around. I think the auto-balance feature needs some additional tweaking, though it would likely be a challenge considering how open-ended the game is. The problem is that your current level doesn't necessarily reflect your combat power. I might have some very high skills, but if they don't help me kill things, combat is going to be too much of a challenge.
Lately I've switched my Oblivion runs to be completely invisible and using the tlc cheat to fly quickly to my destination. At this point in my life I just don't have time for tedious combat.
The quests themselves are great and varied. I think I'm slowly approaching the end of the main quest, but I'd like to hit some more Daedric shrines and do the famed painter quest. The only problem is when I find the woman painter in Anvil, she doesn't say much. Any subtle hints?
So you're saying you should spend 5 hours not enjoying the experience before it gets tolerable?
No, not at all. I'm saying you should view the beginning five-or-so hours as an investment. It's like reading an epic book like Lord of the Rings - the beginnng is all about background and character development, whereas the full book is about as satisfying a read as you could wish for.
Can you imagine if you saw all there was to see with Oblivion in the first five hours? Boring.
See, ive been playing specifically so I will have content to go back and visit later. For example, if I discover a shrine or fort in the wilderness, I normally walk past it and figure ill come explore it later if I get bored.
Problem is, now there are just so damned many points on my map, I cant keep straight where I have visited and where I need to. Sorta wish I just looked at the stuff as I found it now.
Problem is, now there are just so damned many points on my map, I cant keep straight where I have visited and where I need to. Sorta wish I just looked at the stuff as I found it now.
That's an issue I have with the map. There is no way to tell if you have visited a place for real or not, because all it takes to get the "visited" flag is to get in range of it. I solve that by exploring every place I come across as I come across it. It would be nice if that didn't flip until you actually went in, and until then you got the "unvisited" icon on the map.
Hmm, I'm going to have to scan the mod database now and see if there is one for that...
Quote:
Originally Posted by balamoor
I guess I am the only person in the world that doesn’t see the huge appeal. Played it for a bit at friends house and it along with every other Elder Scrolls game ever made bores the hell out of me.
I can relate to this actually, as I felt the same way when I first started Morrowind. The TES series is more of a hard-core RPG. You have to actually spend a lot of time talking to people and figuring out what to do, as opposed to being led down a path like with games such as Diablo, Dungeon Siege, or Fable. TES isn't like any of those games because it is open ended--you can do practically anything, so you have to make your own adventure. For some people, that can be overwhelming, and it was for me at first. But once you get into the game and get your "niche" (the way you like to play it), then it becomes really fun.
It can be considered an aquired taste, but it is well worth it IMHO. I really hope this success lets us see more open ended (FIRST PERSON) RPGs in the future.
Mostly I like the game. My only problem with it is that there's really a huge incentive NOT to level your character up. Basically don't sleep which is easy enough since you regenerate mana and can cast heal spells.
But not so sure that I'd vote it as best game of the year of anything. Its good but... great?
The problem I have with Oblivion, and had with Morrowind, is a lack of a sense of urgency. You are told that the gates of hell have opened and that people are dying, or will die until you get them closed. You can work to close them now, or do so later. So, you decide to explore 20-30 dungeons before going out to close a gate - and so forth. The kicker for me is that though the monsters may be scaled up, it is still the same, it did not matter if you went to close the gates at first and then explored or visa-versa. But that is my style of play - if the world is going to end and I can stop it, then I want to do what I can right away - not dinker around trying to get powerful while people are in danger. If through your inaction, stuff was happening, that I would like (I hope this makes sense - I had to write quickly on a five minute break).
Otherwise, I have been enjoying the game until I had a series of crashes. Now there is a bug that won't let me play the game at all (can't continue/load a current game or start a new game). Anyone have this happen?
It's funny, because I'm just around 70 hours in, and I have seen some of the most glaring flaws in a modern video game in this software title, yet it still is one of the best RPG's I've ever played.
I think if you're a fan of the Elder Scrolls series, though, you're more apt to forgive the occasional lockup or quest bug. Anyone else here remember Arena? Daggerfall? Hi, pre-internet days, welcome to fucking bug city. Now THOSE were bugs. Oblivion? A few quests don't work here and there, I still manage to get by. It's a damned fine game, even with the flaws.
And, once again, if you're a fan of the series, the combat in Oblivion is 100 times better than any other Elder Scrolls game yet. (lol Redguard & Battlespire)