Develop has an article online with quotes from Black Rock Studio's David Jefferies suggesting that Microsoft has dropped the requirement that all Xbox 360 games (except Halo and Call of Duty) display in 720p.
Quote:
In his article Jefferies addresses the relative merits of screen resolution and anti-aliasing – two disciplines that are hard to achieve simultaneously without unrealistic GPU demands.
"We are making a trade-off and saying that the screen resolution is more important to us than the quality of the anti-aliasing," said Jefferies, when discussing the fact that while both HD consoles can output both 4xMSAA and 2xMSAA, the demands of 1280x720 make the former option very difficult.
"This isn’t necessarily an entirely voluntary move because, until recently, Microsoft had a TCR insisting that games run at 1280x720 – providing you weren’t one of the lucky ones like Halo, who got it waived and ran at 1152x640, that is," he added.
I predict the next XBox will share the same chassis and power supply as the current 360 with slightly upgraded components - 1GB, 6 cores @ 3GHZ, DX11-class graphics, 250GB HD. It'll debut for $300. It'll run XBox 360 games natively (no more backwards compatibility nonsense). Will they give in to Sony and pay blu-ray licensing & royalties?
I predict the next XBox will share the same chassis and power supply as the current 360 with slightly upgraded components - 1GB, 6 cores @ 3GHZ, DX11-class graphics, 250GB HD. It'll debut for $300. It'll run XBox 360 games natively (no more backwards compatibility nonsense). Will they give in to Sony and pay blu-ray licensing & royalties?
Will they give you hdmi/component cables bundled in? How bout WIFI out of the box? I'm leaning towards no on both.
I've heard over beers with various developers that many other games also shipped below 720p. The two in the post are just the ones that got enough analysis online for anyone to "care."
Ultimately, I think this change is a good thing. When you have limited hardware resources and budgets, it's best to have the flexibility to optimize what needs optimization rather than limiting choices with respect to resolution and MSAA.
dba
__________________
Dan Amerson
Technical Director, Gamebryo
Emergent Game Technologies
Chapel Hill, NC, USA
"What makes you think I'm not a superhero?"
I've heard over beers with various developers that many other games also shipped below 720p.
Ultimately, the population that cares is a slim sliver of the gaming "pie" and they'll always find something to complain about. Counting pixels always seemed like such a ridiculous waste to me...
I've heard over beers with various developers that many other games also shipped below 720p. The two in the post are just the ones that got enough analysis online for anyone to "care."
Tony Hawk, PGR3, Tomb Raider, Perfect Dark, Quantum of Solace (of course, it uses the COD engine), Alone in the Dark, Ninja Gaiden 2 .....