Evil Avatar  




Go Back   Evil Avatar > Games, Games, Games > PC Games

» Our Partners


» Recent Threads
EA Senior Software...
Last post by 31 Flavas
Today 09:38 PM
48 Replies, 1,922 Views
Newtown...
Last post by Anenome
Today 09:28 PM
705 Replies, 49,104 Views
Shadow Warrior...
Last post by randir14
Today 09:27 PM
0 Replies, 1 Views
Set Phasers to Stun!...
Last post by Azzy
Today 09:17 PM
38 Replies, 1,191 Views
Neverwinter's Open Beta...
Last post by Anenome
Today 09:15 PM
36 Replies, 2,431 Views
Picts - Waiting to...
Last post by Anenome
Today 09:06 PM
755 Replies, 11,538 Views
Bitcoin?
Last post by Anenome
Today 08:22 PM
666 Replies, 31,685 Views
Obsidian and Mail.ru...
Last post by Mephistopheles
Today 07:37 PM
4 Replies, 339 Views
» Support EvAv


Reply
 
Thread Tools
Old 12-03-2012, 02:58 AM   #1
randir14
Moderator
 
randir14's Avatar
 
Join Date: Aug 2005
Posts: 5,120
Kickstarter game fails with only $28 left until funding goal

Talk about blue balls.

http://www.kickstarter.com/projects/...rading-g/posts
randir14 is online now   Reply With Quote
Old 12-03-2012, 03:35 AM   #2
Anenome
Autarchist
 
Anenome's Avatar
 
Join Date: May 2007
Location: Recursion City
Posts: 32,733
Blog Entries: 54
Why didn't the dev themselves kick that in? Mebbe they wanted to be a breakout success and weren't. Like one of those KS's who ask for $50k and receive $3m :P
__________________
Quote:
Originally Posted by Reverend Meta View Post
Now this point definitely can't be argued.
Anenome is online now   Reply With Quote
Old 12-03-2012, 06:07 AM   #3
spdiscus
Evil Dead
 
spdiscus's Avatar
 
Join Date: Aug 2007
Location: By the knuckles of the skinnybone tree
Posts: 1,638
Sounds like it was a last-second surge. They didn't know it was so close until it was too late.
__________________
XBL/PSN/Steam/Twitter: spdiscus
spdiscus is offline   Reply With Quote
Old 12-03-2012, 06:14 AM   #4
Evil Avatar
Citizen Game
 
Evil Avatar's Avatar
 
Join Date: Feb 2005
Location: Phoenix, AZ
Posts: 16,755
Blog Entries: 19
542 backers. Ask yourself this question... should a game with only 500 backers even get made? I don't think so.

Not every idea is a good idea.

I suspect we are also seeing a bit of Kickstarter burnout. Look at the Penny Arcade Kickstarter. They were hoping to get something in the area of $1.5 Million, they got 500k. That's still significant, until you realize that they had less than 10,000 backers. These are the guys who have like 40,000 people show up to their convention -- including tickets, hotels, air fare, food, ect -- and they couldn't even round up 10,000 people to help them fund their website. That's kinda shitty when you think about it.
__________________
Everything is true. God's an Astronaut. Oz is Over the Rainbow, and Midian is where the monsters live.
Evil Avatar is offline   Reply With Quote
Old 12-03-2012, 01:51 PM   #5
Agnostic Pope
Evil Dead
 
Agnostic Pope's Avatar
 
Join Date: Jan 2010
Posts: 15,124
Blog Entries: 22
Yeah Penny Arcade is pretty shitty these days.
__________________
Quote:
Originally Posted by Capt_Thad View Post
heh I believe you may be suggesting that giving up used games in favor of exclusive 3rd party support excites you sexually.
Quote:
Originally Posted by Nah
Mmm... Your love is delicious... Hee hee!
Agnostic Pope is offline   Reply With Quote
Old 12-03-2012, 02:00 PM   #6
Rommel
Evil Dead
 
Rommel's Avatar
 
Join Date: Feb 2005
Location: St Louis
Posts: 4,059
Quote:
Originally Posted by Anenome View Post
Why didn't the dev themselves kick that in? Mebbe they wanted to be a breakout success and weren't. Like one of those KS's who ask for $50k and receive $3m :P
Very likely they weren't really interested in making the game unless they were paid for a huge, multi-print success with 95%+ sell through at POS.
Quote:
Originally Posted by Evil Avatar View Post
542 backers. Ask yourself this question... should a game with only 500 backers even get made? I don't think so.

Not every idea is a good idea.

I suspect we are also seeing a bit of Kickstarter burnout. Look at the Penny Arcade Kickstarter. They were hoping to get something in the area of $1.5 Million, they got 500k. That's still significant, until you realize that they had less than 10,000 backers. These are the guys who have like 40,000 people show up to their convention -- including tickets, hotels, air fare, food, ect -- and they couldn't even round up 10,000 people to help them fund their website. That's kinda shitty when you think about it.
There is burnout, for sure. A few cases of obvious greed, such as games that are nearly finished asking for donations, have also likely poisoned the well. As for Penny Arcade, well, that was the greediest deal of them all. "Pay us and we'll remove one ad per quarter million dollars." You know what, go F-yourself. Come back when you want to launch some content you cannot fund.
Rommel is offline   Reply With Quote
Old 12-03-2012, 02:42 PM   #7
Anenome
Autarchist
 
Anenome's Avatar
 
Join Date: May 2007
Location: Recursion City
Posts: 32,733
Blog Entries: 54
Penny Arcade is already rolling in the dough, it's not really what a kickstarter is for.
__________________
Quote:
Originally Posted by Reverend Meta View Post
Now this point definitely can't be argued.
Anenome is online now   Reply With Quote
Old 12-03-2012, 03:14 PM   #8
Venkman
Evil Dead
 
Join Date: Jul 2005
Posts: 2,125
Quote:
Originally Posted by Evil Avatar View Post
542 backers. Ask yourself this question... should a game with only 500 backers even get made? I don't think so.
Sure it should. If each person pledges the amount needed for a copy of the game, the developer gets paid, and everyone gets their game, that's less risk (on the developer's part) than spending 100k of your own money developing a game for iOS for a year and hoping it sells among the massive amount of shit on the iTunes store.

While a game developer may not make huge profits that way, they can at least be paid up front for work they do. In this economy, that ain't bad. it's better than all the VFX and game artists who get routinely screwed by big studios when a release tanks.

Quote:
I suspect we are also seeing a bit of Kickstarter burnout.
You see what you want to see.

Quote:
Look at the Penny Arcade Kickstarter. They were hoping to get something in the area of $1.5 Million, they got 500k. That's still significant, until you realize that they had less than 10,000 backers. These are the guys who have like 40,000 people show up to their convention -- including tickets, hotels, air fare, food, ect -- and they couldn't even round up 10,000 people to help them fund their website. That's kinda shitty when you think about it.
it makes perfect sense if you stop to think about it. They asked people to pay for something they already get for free, for a site that is already funded by advertising revenue, events, and merchandise. I'm surprised they got anything. It was ballsy of them to even ask.

This is not the fault of kickstarter. That falls totally on the PA guys and the people who felt like they owed them money for some reason.

Last edited by Venkman; 12-03-2012 at 04:01 PM..
Venkman is offline   Reply With Quote
Old 12-03-2012, 05:05 PM   #9
brandonjclark
Evil Dead
 
brandonjclark's Avatar
 
Join Date: Dec 2007
Posts: 5,176
It makes Star Citizen's accomplishment that much more impressive considering the supposedly niche market.
__________________
~B$
Gamertag: legisilverback | Steam Nickname: brandonjclark
...playing Guild Wars 2
brandonjclark is online now   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 09:43 PM.