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Old 04-27-2012, 04:54 PM   #1
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Reset Teaser Trailer



The debut trailer for our first game Reset. Everything you see in the trailer is
straight from the in-game engine, no up-ressed textures, geometry or effects.
What you see is what you will get. Except hopefully a little bit better since
we're not even in alpha yet.
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Old 04-27-2012, 05:18 PM   #2
Metal Khaos
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Ok. You've got my attention.
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Old 04-27-2012, 05:20 PM   #3
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Eh. I think they've debuted too early--they really have nothing to show. The scene was essentially static. Your average student learning to produce CG could've made this pretty easily. How do we know there's anything like a working engine here? I see a couple models and a fairly interesting premise tho.
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Old 04-27-2012, 05:35 PM   #4
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Who needs a Hard Reset, when you can just Reset?
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Old 04-27-2012, 05:43 PM   #5
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Nice rain circles.
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Old 04-27-2012, 06:23 PM   #6
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Wait Evil is a game developer? I must not have been paying attention.
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Old 04-27-2012, 06:49 PM   #7
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Quote:
Originally Posted by Anenome View Post
Eh. I think they've debuted too early--they really have nothing to show. The scene was essentially static. Your average student learning to produce CG could've made this pretty easily. How do we know there's anything like a working engine here? I see a couple models and a fairly interesting premise tho.
According to their website, that entire scene has been generated in real time from their in-game engine. I.e. it is not a CG pre-rendered scene.
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Old 04-27-2012, 10:07 PM   #8
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According to their website, that entire scene has been generated in real time from their in-game engine. I.e. it is not a CG pre-rendered scene.
I'm not saying it's CG, I'm saying it may as well be CG since they did nothing that requires real time. There was no gameplay there, it was cutscene. Just because what would've been done via CG in years past is now being done in real time doesn't mean I should be impressed? Does it?
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Old 04-27-2012, 10:10 PM   #9
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Beautiful - will be keeping an eye out for this. As an indie project I''m even more interested.
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Old 04-28-2012, 04:11 AM   #10
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Originally Posted by Anenome View Post
I'm not saying it's CG, I'm saying it may as well be CG since they did nothing that requires real time. There was no gameplay there, it was cutscene. Just because what would've been done via CG in years past is now being done in real time doesn't mean I should be impressed? Does it?
For a cut scene rendered with such detail and fidelity on an engine developed by a team of two guys I am pretty impressed....but then again maybe I am just easily impressed these days.
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Old 04-28-2012, 05:07 AM   #11
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I should really cut them some slack since it's just a teaser. But I have seen devs release things like this too early when they really have little to show, and I think it's harmful ultimately.

If there's actual meat behind the teaser, and not just the skin of a concept barely actualized, then they've done the right thing here.
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Old 04-28-2012, 06:07 AM   #12
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Quote:
Originally Posted by Anenome View Post

If there's actual meat behind the teaser, and not just the skin of a concept barely actualized, then they've done the right thing here.
Well then we just need to find that one out then!
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Old 04-28-2012, 08:28 PM   #13
sai tyrus
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Yeah, it looked interesting, but too early to tell. I need gameplay to judge what's up.
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Old 04-28-2012, 10:27 PM   #14
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I thought it was looked nice and has an interesting premise. Kinda like Wall-e. They need to be wary of reusing assets to often in the same scene.
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Old 04-29-2012, 05:51 AM   #15
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Pity this isn't a teaser for a film, my 2 year old wants to watch this video all day.

"daddy sad robot please daddy" he says, shoving the remote on me.
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Old 04-30-2012, 02:20 PM   #16
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Umm -- WOW? Seriously. I don't think I've seen an "in-game" movie ever look as spectacular as that does.
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