Ubisoft has announced Anno 2070 Deep Ocean, an new add-on for its popular real-time strategy game from BlueByte and Related Designs.
Quote:
Today, Ubisoft announced Anno 2070 Deep Ocean, the add-on for the acclaimed real-time strategy game, which was released at the end of 2011 for PCs. Anno 2070 Deep Ocean will take the signature gameplay mechanics of Anno 2070 deeper underwater this Autumn 2012.
Key features of ANNO 2070 Deep Ocean:
New civilization level
For the first time in the history of the Anno series an add-on brings a new civilization level: the Tech faction is expanded by the Genius population class.
A deeper game experience
The new population class grants access to the new Tech Monument, new corresponding production chains and consumption goods. Furthermore this new class features new vehicles and new items allowing players to develop industries, strengthen economies and exploit new resources.
Additional content and challenges
Players will also be able to:
Acquire enemy territories without using military force through the ?Hostile Takeover? feature
Resolve energy problems by building the new underwater geothermal power plant
Optimize energy supply through ?Energy transfer? between islands
Face a new dangerous disaster: The Tsunami
Unlock new rewards for each faction?s career ladder
I do give Ubi credit for the way they integrated online play into a solitary gaming experience.
The meta-game aspects of voting on perks and combined unlocking of additional content makes you (or me, anyway) really want to be connected while playing the game.