inXile to Collaborate with Obsidian on Wasteland 2
inXile entertainment has confirmed that they have reached an agreement with Obsidian Entertainment to collaborate on the writing and design of Wasteland 2.
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Newport Beach, CA - March 30, 2012 - inXile entertainment confirmed today that they have reached an agreement with award-winning RPG developer Obsidian Entertainment to collaborate on the game design and writing for their Wasteland 2 project if the funding level reaches $2,100,000. Obsidian’s Chief Creative Officer Chris Avellone will be working directly with the design team at inXile to help bring the world of Wasteland together. Avellone stated, "Wasteland is one of my favorite RPGs of all time, and when Brian asked if I wanted to work on the sequel, I jumped at the chance. While I've worked on Fallout 2 and Fallout: New Vegas, getting the chance to work on the spiritual predecessor to the Fallout franchise is a honor." Brian Fargo added, “I have a history with the guys at Obsidian that dates back to the days of Interplay’s Black Isle studios. Together we created some of the greatest RPG’s of all time, from Fallout 1 & 2 to titles like Icewind Dale and Planescape: Torment. It is great that we now have a chance to reunite on a project like Wasteland 2.”
In addition to Chris Avellone's help, Obsidian will be lending the experience they have in the development of RPG games and tools to inXile. Fargo believes this collaboration will allow him to focus more energy on the game, “Obsidian has an incredible library of story, dialog and design tools that they have used to create hits like Neverwinter Nights 2, Star Wars: Knights of the Old Republic II, and of course, Fallout: New Vegas. Regardless of the tech we use to develop the game, experience with these tools will help us efficiently design the game without wasting time and resources on the tools needed for development.”
Wasteland still has 17 days remaining until the Kickstarter funding ends. At this time the project has around 33,000 backers and has raised more than $1,650,000. In addition to the PC version, inXile has officially announced Mac OS X and Linux versions of Wasteland 2.
Also, wouldn't it be great if Kickstarter totally eliminated the need for publishers? We could go back to paper manuals, eliminate server shutdowns, and eliminate DRM too.
If I was mega rich, like Bill Gates or Mark Zuckerberg... I would surf around Kickstarter.com and fund these projects big time. Throw the $1m towards this game to sow it up, and so many others that struggle to get off, but you know are in good hands.
This can only result in something completely amazing. Fargo has said the game will have an isometric view, so I wonder if they'll use Obsidian's Dungeon Siege 3 engine.
If I was mega rich, like Bill Gates or Mark Zuckerberg... I would surf around Kickstarter.com and fund these projects big time. Throw the $1m towards this game to sow it up, and so many others that struggle to get off, but you know are in good hands.
Outside of doing it for philanthropic reasons I suspect guys like that want to see a return on investment for business/project funding rather then simply donating million(s)..
Outside of doing it for philanthropic reasons I suspect guys like that want to see a return on investment for business/project funding rather then simply donating million(s)..
I'd do it for a klondike bar.
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Originally Posted by gzsfrk
Dude, you would have been, like, the coolest older brother ever.
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Originally Posted by rubbishfoo
EA executives should drive Star Destroyers. Its somehow fitting.
If I was mega rich, like Bill Gates or Mark Zuckerberg... I would surf around Kickstarter.com and fund these projects big time. Throw the $1m towards this game to sow it up, and so many others that struggle to get off, but you know are in good hands.
Got a $500+ million lottery drawing tonight. Might be a good time to go by a ticket.
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