In the role of King Arthur, the Once and Future King, you are to determine the fate of Britannia.
In order to expand your authority over the various provinces you'll be ordering your heroes to conquer lands, explore beyond your empire's borders and accomplish Knightly quests.
During your campaign you'll make plenty of important decisions that have a huge impact on the unfolding story of King Arthur II. Not only that, the decisions you make on Knightly quests will affect your Morality and Faith, and even your realm itself. You can be a Righteous and Christian king, but it's also entirely possible to change the whole Arthurian myth by following the Old Ways and worshipping the Ancient Gods, or even by becoming a ruthless monarch. Changes to your Morality and Faith will unlock unique Units and Spells on the Morality Chart as well as changing future decisions you'll have to face later.
The main goal of King Arthur II is to protect your people from various threats from the North, conquer new lands till you gain control over all Britannia, and restore the peace that was lost when King Arthur suffered a magical wound that never heals, the Holy Grail was shattered and the Fomorians invaded your former kingdom. You'll achieve all these goals if you complete the game's Objectives, which together paint a grandiose portrait of an epic struggle.
The most important Objectives involve several steps as you send your knights on various Knightly adventures, or as we call them: Quests. These adventures are the essence of King Arthur’s world, crossroads where the storyline branches and you can make decisions that change Britannia's fate. You might also find the game's most powerful artifacts in these quests.
Quests are written adventures, similar to old Choose your Own Adventure books. In King Arthur II there are three different types of quests: Battle quests, where you fight against an enemy army, Diplomacy quests that outline political situations and see you choosing one of several means of solving a problem, and Adventure quests where you meet new heroes, solve important problems, save damsels, place bets in arena fights and everything in between.
Once again, Britannia needs you. Prepare yourself for its biggest adventure yet!
Recently released expansion for Victoria II has just received a demo. The demo for the game that focuses on the American Civil War era allows players to:
Play from 1836 to 1860
Play as Prussia with the chance to form Germany through warfare or diplomacy
Play as Japan to westernize your country while fighting back reactionary forces.
The devs have cooked up something for those already playing the game as well. Join the After Action Report contest on the forums http://bit.ly/yFstfL. Winners stand to pick up a big chunk of the Paradox catalogue.
About Victoria II: A House Divided
From the development team behind Hearts of Iron and Europa Universalis, Victoria II: A House Divided introduces a new starting point in 1861 allowing players to experience the US Civil War from the start, from the era of absolute monarchies, encompassing expansion and colonization, culminating in the emergence of the US as a global superpower at the dawn of the 20th century.
Europa Universalis IV, the latest version of Paradox's flagship historical title. Open-ended gameplay and player choice have always been the priority in this storied franchise, but now a refined interface, a streamlined economy and other improvements enhance the natural story-building power. Up to 32 players can relive history's pivotal centuries, guiding their nation along a path of their own making down 400 years of history. Trade your way to the top, invade neighbors to enhance territory, create alliances and then double cross your allies, or sail away for undiscovered locales—history is yours for the making.
It's time for another cycle of developer diaries on Crusader Kings II and I thought I'd begin by talking about the new start date and giving you a broad overview of the upcoming expansion; The Old Gods. Yes, we're pushing back the earliest possible start date to 867 AD. This is a special bookmark that comes with the expansion (and you will not be able to start at dates between 867 and 1066 without modding.)
Europe is a very different place in 867... Many of the familiar countries have not yet come into being. There is no Hungary, no Poland, no Russian principalities and the British Isles and Scandinavia are full of petty kingdoms. The Carolingians still rule the Franks, but the great Empire of Charlemagne has been divided between four of his descendants. In the Byzantine Empire, a new dynasty has just risen - the House of Makedon - destined to restore some of its former glory. The Muslims are in the middle of a drawn-out crisis as the once enormous Abbasid Caliphate has fractured, with a succession of Caliphs being murdered by their own Turkish generals.