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Old 12-29-2010, 07:32 AM   #1
lockwoodx
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Watch Out Microsoft; Apple Has Their Own Kinect


Elliptic Labs to bring touch-less gestures to iPad.

Quote:
"Elliptic Labs will reveal their Touchless Gesture User Interface technology at CES 2011. Elliptic Labs sprung forth from the signal processing environment at the University of Oslo and what they've come up with is an iPod dock which creates a 'touchless zone' that extends out about 1 foot in front and to the sides of the iPad screen. Users can then initiate a number of gestures, much like on Microsoft Kinect, to manipulate onscreen content."
Well that didn't take long. Thank god I don't need a 360 now.
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Old 12-29-2010, 09:37 AM   #2
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Hmmm, this COULD be more accurate given the short range. However, it has a shorter range! That's not very cool.


Also, did anyone else read EPILEPTIC labs?
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Old 12-29-2010, 09:39 AM   #3
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I'd rather buy a kinect than a apple product.
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Old 12-29-2010, 09:40 AM   #4
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I'd rather buy a kinect than a apple product.
No truer words have been said...
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Old 12-29-2010, 09:43 AM   #5
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Talk about adding an unnecessary input method to a device that is trumpeted as the wonder of all touch interfaces. Something about "keeping up with the joneses" comes to mind..
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Old 12-29-2010, 09:48 AM   #6
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Thread title is misleading, Apple didn't develop the Microsoft's Kinect "rival"
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Old 12-29-2010, 09:55 AM   #7
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He didn't say they developed it. This "tech" seems to be iPad (apple) exclusive. That is what pippy was referring too.
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Originally Posted by sause
MobileMag reports that Elliptic Labs will reveal their Touchless Gesture User Interface technology at CES 2011. Elliptic Labs sprung forth from the signal processing environment at the University of Oslo and what they’ve come up with is an iPod dock which creates a “touchless zone” that extends out about 1 foot in front and to the sides of the iPad screen. Users can then initiate a number of gestures to manipulate onscreen content. As an example, users can swipe their hands in the air to scroll threw icons or various pages on an app. Another supported gesture is the ability to start and stop a song from playing by pushing one’s hand towards the iPad.
THIS is the real 32x in the making. Why? They are adding a piece of equipment to a smaller device that was suppose to be portable. But who knows those iPeople buy ANYTHING that is shiny and white.
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Old 12-29-2010, 09:55 AM   #8
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I assumed they would just use one of the cameras. But it needs a dock. I agree that this interface seems pointless for the iPwhatevers, but requiring a dock is even worse.
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Old 12-29-2010, 10:27 AM   #9
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No truer words have been said...
+1

Competition is good though. We might actually see some 3D user interfaces that work in the next few years.
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Old 12-29-2010, 10:46 AM   #10
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He didn't say they developed it. This "tech" seems to be iPad (apple) exclusive. That is what pippy was referring too.
It's only "exclusive" in the sense that the developers haven't written support for anything else yet. It's no more "exclusive" than the original controller app for that remote quadracopter was.

You can bet your ass that if Apple was itself involved in this particular project in any real way, there would be NDAs so thick no-one could so much as confirm the name or existence of the project, let alone run a press demo.

Quote:
Why? They are adding a piece of equipment to a smaller device that was suppose to be portable. But who knows those iPeople buy ANYTHING that is shiny and white.
Again, it has nothing to do with Apple beyond the fact that they have a good SDK and dock connector support in the API. It's clearly a research project into the touchless gesture tech, so what makes more sense: writing a touch-based UI on top of a desktop OS and then starting your real research? Or taking an existing touch-based UI with a good API and building your research on top of that?
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Old 12-29-2010, 11:13 AM   #11
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You can bet your ass that if Apple was itself involved in this particular project in any real way, there would be NDAs so thick no-one could so much as confirm the name or existence of the project, let alone run a press demo.
iPhone that is all.
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Old 12-29-2010, 11:16 AM   #12
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What kind of an idiot needs a touchless interface for a device with a touch screen? This is an example of the blind leading the stupid.
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Old 12-29-2010, 11:45 AM   #13
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What kind of an idiot needs a touchless interface for a device with a touch screen? This is an example of the blind leading the stupid.
Reminds me of that EVO vs. iPhone video... I can see the above statement getting a blank stare with "I don't care" at the end of it...

And ya... I'd much rather have my Kinect than any apple product...
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Old 12-29-2010, 11:49 AM   #14
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What kind of an idiot needs a touchless interface for a device with a touch screen? This is an example of the blind leading the stupid.
Again, stop for a second and put yourself in this research group's shoes. Why spend months trying to get workable linux/windows touch layer going before even starting your own research, when you can get an iPad and SDK for $600? (If Android had USB Host mode it'd probably be on Android too)

Plus, the press are idiots and can be depended upon to latch onto anything remotely related to Apple.
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Old 12-29-2010, 11:55 AM   #15
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Originally Posted by Agnostic Pope View Post
THIS is the real 32x in the making. Why? They are adding a piece of equipment to a smaller device that was suppose to be portable. But who knows those iPeople buy ANYTHING that is shiny and white.


A favorite of Texicans
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Old 12-29-2010, 01:11 PM   #16
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Originally Posted by Roc Ingersol View Post

Plus, the press are idiots and can be depended upon to latch onto anything remotely related to Apple.
THIS.


I'm tired of seeing worthless things being shown all over the press just because it was done/developed for iShits. Even when the EXACT SAME THING exists for something else.

I hate iFanboys.
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Old 12-29-2010, 01:25 PM   #17
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Imagine if Apple had invented Kinect, it'd probably be dope by now.
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Old 12-29-2010, 02:05 PM   #18
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I find it interesting that a news thread about a 3rd party product turns to Apple "hate" replies.
But why all this hate ? Is it because their products are overpriced ?
overhyped ?
unreliable ?
because of the consumer base ?
something else maybe ?
Does this "hate" applies to apple software as well or only towards their consumer products ? Do you for example "hate" Final Cut Studio ? Logic Studio ?
maybe itunes/quicktime ?
Do you "hate" other companies as well ? Is there a company you "love" ?
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Old 12-29-2010, 02:09 PM   #19
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Do you really not know why there's Apple hate? What, did you get internet for the first time yesterday?

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Old 12-29-2010, 02:13 PM   #20
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Why ? Has it become a social phenomenon ?
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