Evil Avatar  




Go Back   Evil Avatar > Daily Gaming News > News Items

» Our Partners


» Recent Threads
Go to first new post Future Dante's Inferno...
Last post by Mathilda
Today 10:38 AM
8 Replies, 244 Views
Game Informer Doesn't...
Last post by AversionFX
Today 10:19 AM
39 Replies, 2,558 Views
e057: The Big Game...
Last post by vivalahazy
Today 10:12 AM
7 Replies, 149 Views
Diablo III Gets More...
Last post by net7runner
Today 10:04 AM
7 Replies, 365 Views
Heroes
Last post by Methos
Today 10:00 AM
2 Replies, 67 Views
LEGO Universe Beta...
Last post by pwnophobia
Today 09:45 AM
0 Replies, 13 Views
Ghost Recon: Future...
Last post by Johan
Today 09:44 AM
14 Replies, 520 Views
Bioshock 2 Avatar Items...
Last post by pwnophobia
Today 09:36 AM
2 Replies, 187 Views
» Ads by Google


Reply
 
Thread Tools
Old 11-22-2009, 10:36 AM   #1
Emabulator
iBlood Donor
 
Emabulator's Avatar
 
Join Date: Feb 2005
Location: The Garden State
Posts: 2,701
Blog Entries: 1
Retro: No One Lives Forever and Nintendo's Handheld Legacy


Eurogamer has a pair of retrospectives on tap for you this week. The first one was written by John Walker, covering Monolith's spy spoof FPS, The Operative: No One Lives Forever.

Quote:
There's a genuine choice of how to approach the game. While some levels will fix specific completion criteria restricting your options, often you're left to decide if you want to go with all guns blazing or stealth your way through a mission. The weapons and gadgets you bring with you can determine this too - take lock-picks and silenced pistols and you can be a lot more subtle than if you're carrying lipstick bombs and machineguns. Often you're tasked with avoiding the eye of security cameras, which trigger level-wide alarms. But grow tired of this and you can just trigger them, and put up with the noise and attacks from all-comers.
Next up is a five page article, Nintendo's Handheld Legacy, written by Christian Donlan.

Quote:
That screen was an important piece of the puzzle too: crude even by the standards of the late eighties, it was central to Yokoi's low cost, low battery consumption plan. At times, getting the unlit screen to reflect any light at all could be extremely annoying, but at least you could play the Game Boy for longer than two hours in any one sitting.

Yokoi's gambles paid off: while a handful of other companies were starting to think about moving console experiences out from under the TVs and into players' hands, Yokoi was the first to truly understand that the technology didn't have to be good, it had to merely be good enough. Nobody looked at the Game Boy's urine-coloured display and thought: "Ooh, this will be nice to stare at for the next 10 years," but it didn't matter. The software would take care of that kind of thing, and all the device itself should do is make sure that the software runs, and that people can afford to buy it.
Emabulator is offline   Reply With Quote
Old 11-22-2009, 11:03 AM   #2
Qoz
Evil Dead
 
Join Date: Mar 2005
Posts: 658
It was a great game - and so was F.E.A.R.
I hope they are creating a new IP, as they always make something very creative and fresh.

Monolith is the only development team I could imagine creating a good Duke Nuke game for example. They could do it!!
Qoz is offline   Reply With Quote
Old 11-22-2009, 11:50 AM   #3
senorduck
Reaper
 
Join Date: May 2009
Posts: 157
Great articles! That handheld retrospective was fun...i remember i got Donkey Kong jr. Game and Watch in a gold clamshell for christmas one year. It was the bizzle! I wish i could remember where i put it...
senorduck is offline   Reply With Quote
Old 11-22-2009, 12:50 PM   #4
OmegaVader
Evil Dead
 
Join Date: May 2005
Location: Washington, DC
Posts: 251
I wish Monolith would take a break from the hackneyed horror games and make another refreshing NOLF...
OmegaVader is offline   Reply With Quote
Old 11-22-2009, 12:55 PM   #5
JazGalaxy
Evil Dead
 
Join Date: Jul 2005
Posts: 2,447
I think N.O.L.F. is interesting because it came out at just the right/wrong time to be a unique game. It was enough of a contemporary of half Life 1 that it hadn't been spoiled by the "storytelling is everything! We need to try to be first person movies!" thing that ahs ruined FPS games to some degree, and yet it was new enough to have definite "there's more to this than just what Doom and Quake gave us" gameplay.

I hope they make a sequel. The industry needs it to save us from the "doom is everything"/"Halo is everything" mindsets .
JazGalaxy is offline   Reply With Quote
Old 11-22-2009, 01:38 PM   #6
lockwoodx
Evil Dead
 
lockwoodx's Avatar
 
Join Date: Jan 2006
Location: On tap
Posts: 2,289
"The software would take care of that kind of thing, and all the device itself should do is make sure that the software runs, and that people can afford to buy it."


If only sony would have thought of this before launching the PS3.
__________________
I don't care how good the game is. I care how much lube is required to enjoy it. -Gamers against DLC
lockwoodx is offline   Reply With Quote
Old 11-22-2009, 02:31 PM   #7
Mister Pie
Soul Reaper
 
Join Date: May 2005
Posts: 234
Aw man, NOLF1 and NOLF2 were CLASSICS. I loved those games.
Mister Pie is offline   Reply With Quote
Old 11-22-2009, 03:35 PM   #8
PostedOval
Evil Dead
 
PostedOval's Avatar
 
Join Date: Feb 2005
Location: Seattle, Wa
Posts: 836
I really enjoyed both No One Lives Forever games... Particularly because I prefer stealth games like Thief and Deus Ex, and it was fun having the choice to play that way. Plus the art style and humor were unique.
__________________
Long live the C64!
PostedOval is offline   Reply With Quote
Old 11-22-2009, 06:16 PM   #9
brandonjclark
..is a one man wolf-pack
 
brandonjclark's Avatar
 
Join Date: Dec 2007
Location: Racine, WI
Posts: 1,920
Sadly, I never had a chance to enjoy NOLF, either one. It's my opinion that at this point the graphics would lose me, but, ya never know.
__________________
~B$
pResidentEvil
Fight my Brute!
brandonjclark is offline   Reply With Quote
Old 11-22-2009, 08:16 PM   #10
senorduck
Reaper
 
Join Date: May 2009
Posts: 157
Quote:
Originally Posted by brandonjclark View Post
Sadly, I never had a chance to enjoy NOLF, either one. It's my opinion that at this point the graphics would lose me, but, ya never know.
You know, i still go through the first one for an hour or two...it really was ingenious. Definitely worth a try, especially considering the alternatives at the time. (Unreal, UT, etc...) The only tarnish is that Deus Ex came out around the same time if i remember right and was, well, AWESOME. But i still love NOLF.
senorduck is offline   Reply With Quote
Old 11-22-2009, 10:23 PM   #11
Gedd
Evil Dead
 
Join Date: May 2005
Posts: 366
NOLF 1 and 2 were great PC games; I never got around to playing Contract Jack though. Going back even further.. shooting druids with the flaregun in Blood just to watch and listen to them burn. Good times. I still have the Blood Shareware CD with the Type O-Negative music video on it.

What does HARM stand for anyway? Lol.. FEAR would have you think it stands for "Heating and Refridgeration Manufacturing" funny easter egg there
Gedd is offline   Reply With Quote
Old 11-22-2009, 10:35 PM   #12
saulob
Evil Dead
 
saulob's Avatar
 
Join Date: Jul 2005
Location: Brazil
Posts: 1,198
I loved both No One Lives Forever games (played Contract Jack too, not that good)

I want another one too

Come on Monolith
__________________
iam: Saulo Benigno
saulob is offline   Reply With Quote
Reply

Tags
nintendo, no one lives forever, the operative

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


Play blackjack at an award winning casino and test your latest strategy today.


All times are GMT -7. The time now is 10:38 AM.