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Old 11-03-2009, 03:06 PM   #101
Anenome
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Quote:
Originally Posted by TeeCakes View Post
Compare Sony's situation (growing towards a realistically viable '10-year-lifespan' with growing consumer demand) with Nintendo's (Wii has received a negative reputation from the 'hardcore' crowd, sales are declining, and the President is taking the blame in public statements). Nintendo pretty much has to rush on a new console if they don't want to lose any more ground to MS/Sony, whereas the 360/PS3 have probably half a decade left in their lifespans at least.
- Come on, we all know Sony's 10-year lifespan quotes are little more than a farce. There's 5 years of relevance and 5 years of irrelevance. PS3 is not going to continue to be relevant when the next generation's released. Its Bluray support isn't relevant right now, with cheap players on the market. And in a year or two when the next consoles start coming out, Sony will release their own next console and that will be it. Sony will drop the PS3 asap because each console costs them a ton and will do their best to forget the PS3 ever happened--much like MS dropped the Xbox1, which also never made them a red cent.

I'm sure Iwata is really sad trying to explain why their Wii strategy will only make $1.4 billion dollars this year. Yeah, Sony would hate to be in Nintendo's shoes right now. Yeah, the PS3 hardware strategy was soooo much better, and so successful in the marketplace, it's amazing.

I hope Sony doesn't release another console until PS3's 10-year 'life-cycle' is up if it's doing so well. We both know it will release one within the ~5 year range like has always happened.
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Old 11-03-2009, 03:53 PM   #102
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Originally Posted by RMan View Post
Umm, dude, you haven't listed one!
Two, my mentally challenged forum-goer. I know it's hard to count that high for some...

DVD technology is proprietary.
Blu-ray technology is proprietary.

Both require licensing.

Good luck with denying that.

Quote:
And that's it for me, both positions seem plenty clear.
True enough. You're denying the proprietary nature of Blu-ray, and I'm pointing out that it is a proprietary technology. You've also denied the proprietary nature of DVD and I've already pointed out DVD is also a proprietary technology as well.

You don't learn well. You're slow.
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Old 11-03-2009, 05:15 PM   #103
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Two, my mentally challenged forum-goer. I know it's hard to count that high for some...
Ok, since capitalizing the word NOT doesn't seem to have done the trick, I'll ask again. What by your definition is N-O-T proprietary in these systems? (perhaps you'll calm down and actually read it this time)
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You're denying the proprietary nature of Blu-ray, and I'm pointing out that it is a proprietary technology.
Only when ignoring context, which changes the meaning of many things, which is my point. I'm kinda saddened that your childish posts have taken this much of my time, so GLWT.

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Originally Posted by TeeCakes View Post
Notice how much more of a percentage leap the PS3 price cut shows than the Wii price cut. Also notice the sustained increase in PS3 sales, up from a pathetic 74K units to a steady ~200K every month.
Again, that's dropping from it's price cut, instead of rising. A greater percentage leap isn't important when comparing to other systems, since not sucking as bad as you did doesn't really help, it's how you're doing overall that matters. The PS3 did get a real nice boost from it's price cut, but it dropped dramatically in comparison, and only the first week of Sony's price cut makes it look good next to the Wii, after that, the Wii wins heavily. Go nuts with comparing to the 360, things are looking great there, but there's just no way right now you can support that against the Wii, not this month. Your characterization in your previous post is just not true now, is all I'm saying, and doesn't make the PS3 look good.
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I highly doubt the Wii will ever be able to match Sony's PS3 revenue again (they'd need to outsell the PS3 almost 3:1 for that to happen, btw). Aside from the price-cut + holiday sales bump, there's nothing remarkable about the Wii's sales so far.
I don't follow the revenue thing, their prices aren't that far off now. As far as nothing remarkable about Wii's sales, last week it sold more than the other two combined, and it's sales are increasing after it's price cut, rather than decreasing. I've no idea where your bar is set for 'remarkable', but clearly the PS3 and 360 couldn't come anywhere close to it. The Wii was easy pickings last month, but this month, concentrate on the PS3 vs 360.
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Old 11-03-2009, 07:12 PM   #104
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Originally Posted by RMan View Post
I don't follow the revenue thing, their prices aren't that far off now. As far as nothing remarkable about Wii's sales, last week it sold more than the other two combined, and it's sales are increasing after it's price cut, rather than decreasing. I've no idea where your bar is set for 'remarkable', but clearly the PS3 and 360 couldn't come anywhere close to it. The Wii was easy pickings last month, but this month, concentrate on the PS3 vs 360.
Not surprised you don't understand the concept of "revenue", if you couldn't understand "proprietary" from earlier!

Basically, the PS3 costs more money for a consumer to buy. Roughly twice the amount of the Wii. Therefore, it holds more value for a consumer, and is arguably twice as impressive for 10 units of PS3s to be sold as it is for 10 units of Wiis to be sold in the same time period.

Mathmatically:

10 Wiis sold x $199.99 per unit = $20K spent by consumers
10 PS3s sold x $299.99 ($399.99 premium model) per unit = $30K spent by consumers ($40K premium model)

As you can see, Sony is making more revenue due to their higher price point, and 200K units of PS3 sales are far more impressive than the 300K units that the cheaper Wii is pulling according to the earlier linked VGChartz data, IMO.

And if you think 300K is impressive for their first week after the Wii's price cut, LOL.

Again, math:

331,890 Wiis sold on 1st week of price-cut x $199.99 = $66,000,00 in revenue
560,341 PS3s sold on 1st week of price-cut x $299.99 ($399.99) = $168,000,000 ($224,000,000) in revenue

Gee, $150M-$225M or $66M in revenue, I wonder which one is more "remarkable" for the first week after a price-cut
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Old 11-03-2009, 07:22 PM   #105
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Originally Posted by RMan View Post
Again, that's dropping from it's price cut, instead of rising. A greater percentage leap isn't important when comparing to other systems, since not sucking as bad as you did doesn't really help, it's how you're doing overall that matters. The PS3 did get a real nice boost from it's price cut, but it dropped dramatically in comparison, and only the first week of Sony's price cut makes it look good next to the Wii, after that, the Wii wins heavily.
You should look at the chart again. The PS3 has been growing the past few weeks just as much as the Wii has been-- they fluctuate at about =/-30K units from the previous week.

And as I've already shown, the PS3 is earning much more revenue from hardware sales than the Wii is, not to mention more money via diverse software sales (nothing but Nintendo games ever earn any money on the Wii-- hard to do business with consumers or 3rd-party publishers alike with the Wii-model).

I'm still waiting for the "remarkable".
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Old 11-03-2009, 07:27 PM   #106
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Blah, I hate typos when I'm trying to look all edumacated!

Quote:
Originally Posted by TeeCakes View Post
Mathmatically:

10 Wiis sold x $199.99 per unit = $2K spent by consumers
10 PS3s sold x $299.99 ($399.99 premium model) per unit = $3K spent by consumers ($40K premium model)...

You should look at the chart again. The PS3 has been growing the past few weeks just as much as the Wii has been-- they fluctuate at about +/-30K units from the adjacent weeks.
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Old 11-03-2009, 07:39 PM   #107
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What by your definition is N-O-T proprietary in these systems?
We need to go one step at a time with you, little fella. Baby steps first. Baby steps. Try reading this again...

Quote:
Originally Posted by RMan
Perhaps if you say it enough, BR will become proprietary (kinda doubt it, but facts don't seem to stop you).
Blu-ray. Proprietary technology.

Quote:
Originally Posted by RMan
But the vast majority of the world do not call DVDs a proprietary format.
DVD. Proprietary technology.

Pretty simple, yet you can't figure it out and continue to deny that either is proprietary. When you can admit those basic facts, we can progress beyond them.

Quote:
Originally Posted by RMan
I don't follow the revenue thing
There's a LOT you don't follow. Really. It's so cute. Good luck with that.

Quote:
Originally Posted by TeeCakes
Not surprised you don't understand the concept of "revenue", if you couldn't understand "proprietary" from earlier!
Since DVD and Blu-ray are now open formats according to RMan, I'm going into business!
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Old 11-03-2009, 08:38 PM   #108
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Originally Posted by TeeCakes View Post
Basically, the PS3 costs more money for a consumer to buy. Roughly twice the amount of the Wii. Therefore, it holds more value for a consumer, and is arguably twice as impressive for 10 units of PS3s to be sold as it is for 10 units of Wiis to be sold in the same time period.
- ROFL, you are hilarious. Too bad developers don't count the PS3 installed base twice though.

Quote:
Originally Posted by TeeCakes View Post
Mathmatically:
10 Wiis sold x $199.99 per unit = $20K spent by consumers
10 PS3s sold x $299.99 ($399.99 premium model) per unit = $30K spent by consumers ($40K premium model)

As you can see, Sony is making more revenue due to their higher price point, and 200K units of PS3 sales are far more impressive than the 300K units that the cheaper Wii is pulling according to the earlier linked VGChartz data, IMO.
- Yeah, except Sony loses money on every console they sell, whereas Nintendo makes a small amount. Meaning Sony makes no revenue, and Nintendo would make more revenue than Sony on console sales if they sold zero consoles next month. In any case, console revenue means very little. You sell a console to sell games. And for that you need installed base.

Quote:
Originally Posted by TeeCakes View Post
And if you think 300K is impressive for their first week after the Wii's price cut, LOL.

Again, math:

331,890 Wiis sold on 1st week of price-cut x $199.99 = $66,000,00 in revenue
560,341 PS3s sold on 1st week of price-cut x $299.99 ($399.99) = $168,000,000 ($224,000,000) in revenue
- Again, installed base is all that matters. It really just looks like you're pathetically cherry picking a metric that makes Sony look better, if you're an industry noob. You should quit your job and go to work for Sony PR. Seriously.

Quote:
Originally Posted by TeeCakes View Post
Gee, $150M-$225M or $66M in revenue, I wonder which one is more "remarkable" for the first week after a price-cut
- Too little too late in any case. Sony can't catch up to 360, much less Nintendo, in installed base before this console generation ends. But feel free to keep your illusions.
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Old 11-03-2009, 08:39 PM   #109
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If I have to read one more post about what is and is not proprietary, I swear to god...!!! V___V
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Old 11-03-2009, 09:15 PM   #110
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If I have to read one more post about what is and is not proprietary, I swear to god...!!! V___V
When RMan can get that shit straight, we can leave its stench behind us.
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Old 11-04-2009, 01:33 AM   #111
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Yeah, except Sony loses money on every console they sell, whereas Nintendo makes a small amount. Meaning Sony makes no revenue...
No, Sony makes plenty of revenue as I've already shown-- more than any other console on the market, in fact. Do you not know what that word means, either?

Quote:
Originally Posted by dictionary
Revenue - Amount generated from sale of goods or services, or any other use of capital or assets, associated with the main operations of firm before any costs or expenses are deducted.
Arguing with you guys would be more fun if you actually could comprehend what the argument was about, I'd bet!

Look at the title of this thread-- "Nintendo Profits Down 52 Percent". Rapidly decreasing profits + a fraction of the revenue that's generated by the competition = bad tidings for the future of the Nintendo Wii.

Small wonder that Iwata is panicking about their business model in public.
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Old 11-04-2009, 05:54 AM   #112
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Originally Posted by TeeCakes View Post
Look at the title of this thread-- "Nintendo Profits Down 52 Percent". Rapidly decreasing profits + a fraction of the revenue that's generated by the competition = bad tidings for the future of the Nintendo Wii.

Small wonder that Iwata is panicking about their business model in public.
I agree with your analysis. There's a reason this is bad news and drew a public comment from Nintendo's president. They acknowledged the problem to try to allay the fears of shareholders. Whether they can, or will, actually do anything about it is another issue entirely, though!
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Old 11-04-2009, 12:57 PM   #113
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Not surprised you don't understand the concept of "revenue", if you couldn't understand "proprietary" from earlier!
Whoa, because I don't follow that $300 vs. $200 should equate to almost 3:1, I don't understand the concept of revenue? You know, I think that ends my involvement in this thread VERY nicely. Seems Johan and you just look for any reason, no matter how thin or non-existent, to attack me (far less you than Johan, obviously). Is this some kind of enemy of my enemy thing? Clearly this thread was some kind of victory dance for PS3/360 fanboys, and I and others came in and ruined the party with those pesky little things called facts and different opinions. I'm not going to apologize for it not being last month anymore, that's something you guys need to get over, somehow.

Cherry picking the absolute best scenarios and dates for the PS3 is just not how most people look at the market, because they're NOT trying to support a presumption or allegiance.

Walls of off-topic text, out of context quotes, and insults are not useful or intelligent discussions in my book (of course, I was fairly sarcastic, but undeserving of these juvenile responses). This feels like a conversation you have in an online shooter without the gratification of headshots, so it is now getting the attention from me it deserved 5 pages ago.
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Old 11-04-2009, 01:19 PM   #114
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Yes I know what revenue is :| And my larger point still stands. You want to apply the strict definition, fine. After all the costs are taken out, Nintendo makes more money on console sales than Sony, even with greater upfront revenue.

What does having greater revenue do for Sony anyway, developers don't choose which console to dev for based on its monthly 'revenue,' and Sony doesn't make any significant amount of money selling consoles. And the number of consoles Sony is selling will not allow it to catch the 360 in installed base, much less Nintendo before this console generation is over.

We seriously need a story about how Sony's lifetime profits on the PS3 are somewhere in the neighborhood of -17,000,000% so we can lol in your face about it.
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