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Old 07-01-2009, 07:45 PM   #21
Anenome
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Future generations will marvel at this wonder of the dawning technological era known as 'Street Fighter' and wonder how the hell the makers managed to string the first Street Fighter II into the still played and still relevant Street Fighter IV, and not have people laugh maniacally at the 'IV' part, considering that in the last 17 years they've added and 'extremed' and ported and extended SFII into several dozen incarnations.

And during that time Tomb Raider began its life, went through some 7 incarnations, and basically ended, including the movies shot for it; Duke Nukem Forever went into production then ended--and Street Fighter is STILL only up to IV? That number is a lie! It's actually Street Fighter XXIV!

But...

They say the classics never die
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Old 07-01-2009, 08:15 PM   #22
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What kinda control scheme you guys gonna be using for this. Id like to avoid hookin up a 360 controller, and I couldn't imagine using the ol' mouse and keyboard
My 360 SFIV TE stick for me. Will be good to have this on PC so I can still get some practice in when my housemate is recording (he's runs a production company out of our home) without that infernal microswitch inadvertantly ending up on tracks. :P
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Old 07-01-2009, 08:54 PM   #23
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You can pre-load it now.

Pre-loading!

*thank goodness for Evil Avatar... seriously!
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Old 07-01-2009, 08:59 PM   #24
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It's 4.5GB instead of the previously advertised 10GB. Thanks, Capcom. I really don't care if the cutscenes or whatever are lossily compressed to facilitate this because they look stupid in the first place. I'll gladly trade them for 5GB more disk space.
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Old 07-01-2009, 10:19 PM   #25
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add DeathtollWRX on steam
I am pretty decent and I am going to give you all a run for your money =)
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Old 07-02-2009, 06:09 AM   #26
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It's 4.5GB instead of the previously advertised 10GB. Thanks, Capcom. I really don't care if the cutscenes or whatever are lossily compressed to facilitate this because they look stupid in the first place. I'll gladly trade them for 5GB more disk space.

Ugh, I wouldn't count on that. The new trick is to only deliver or preload half of the game until release day.

I wouldn't be suprised to see more downloading take place on the 7th.
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Old 07-02-2009, 06:03 PM   #27
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I was really excited to pick this game up on PC, but after playing BlazBlue, i honestly don't think i care so much anymore.
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Old 07-02-2009, 06:54 PM   #28
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And during that time Tomb Raider began its life, went through some 7 incarnations, and basically ended, including the movies shot for it
The last Tomb Raider game came out late last year actually...
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Old 07-02-2009, 08:00 PM   #29
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I was really excited to pick this game up on PC, but after playing BlazBlue, i honestly don't think i care so much anymore.
Need that game!

NEED!
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Old 07-02-2009, 09:43 PM   #30
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The last Tomb Raider game came out late last year actually...
Exactly, and SF is still going.
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Old 07-03-2009, 05:26 PM   #31
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It's 4.5GB instead of the previously advertised 10GB. Thanks, Capcom. I really don't care if the cutscenes or whatever are lossily compressed to facilitate this because they look stupid in the first place. I'll gladly trade them for 5GB more disk space.
4GB is the real size. And the FMVs are all HD quality. I notice no compression on my 22 inch LCD. I havent inspected the music files but it sounds fine in game. The PC ports of GGX downsampled and monoized the entire soundtrack. It was total bullshit. SF4 seems to be fine though.
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Old 07-04-2009, 07:37 PM   #32
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Like many of you I don't want to play it with an Xbox 360 controller.

I might get the Street Fighter IV Bundle with Madcatz Fightpad from GoGamer.
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