Did you know that Epic Games released Unreal on May 22, 1998? If you answered no to that question you're not alone. If you answered yes you have a really good memory or you might have been reading the news at Beyond Unreal. In celebration, they've managed to dig up the original launch trailer.
Yeah, I totally remember seeing Unreal at every singe computer show I went to when it came out... it looked so awesome, then I tried to get it to run on my machine and couldn't... then I took a whole bunch of pills and died. Luckily I was sent back to give you the news, you can use.
Yeah I remember the castle.
I started playing that game with software rendering (ugly shit) and bought a 3dfx I think. What a difference!
It was impressive back then. The most impressive they did was following this release with "Unreal Tournament". That game was so much better than Quake3 at the time, and they just completely stole ID's thunder back then. It was this second smash hit, that really made them famous in my opinion. Great technology, with great gameplay.
The scope of Unreal was just so big for a game back then.
Like going into a huge castle and seeing a plate of food and a knife stuck in the table.
Amazing intro with the lighting failing and battling the dude with the red lights on.
Amazing finale flythrough that lasted a long time.
I played it. Went and played some other games, then came back and played it again.
If you remember the game, and DON'T remember the castle flyby, you are lying about one of the statements.
The castle flyby is a permanent resident in my brain. As is the *click* *clack* sound the mechanical switches on the 3DFX cards made when launching a 3D game.
I rebought this when the Unreal Anthology pack came out. All the Unreals up to 2k4 on one cd! I play Unreal every once in a while. The atmosphere is still great!
Sigh. UT was awesome as well.. i used to download mods and maps by the dozen. UT2003/4 and up? It just doesn't seem like Epic can pull it off anymore
I enjoyed Unreal Tournament III. If Epic had released it on the 360 first and then supported it properly, it would be one of those games I played every week. Releasing it on the 360 last and then dumping it kind of killed the franchise for me.
I also like UT3 alot - sad that it did not sell that well (according to what I heard).
It captured the UT99 magic, that the 2003 version failed miserably at.
I just finished my semester working with the Unreal3 engine creating a Total Conversion called Steam Racers. The editor really is awesome, and the engine can sure push some polygons.