Would love to see these in the patch notes:
*added option to play co-op through single player campaign via LAN
*fixed AI in relation to stealth mechanics; AI now only searches areas where sounds or disturbances were noticed and no longer telepathically alerts all other AI in 10 mile radius of the exact player location
*added customizable AI spawn rates to difficulty settings - User can set enemy respawns to occur after 1-24 game hours or default.
*added enemy difficulty slider to difficulty settings (cotton tank tops are no longer made of kevlar, unless you want them to be)
*added gore slider for a more visceral experience - large caliber weapons and explosions can now remove limbs
*malaria can now be toggled off under difficulty settings
*removed weapon slot restrictions - player can now use 1-0 to carry loadout of choice
Ah... wishful thinking
