Strategy Informer has published an interview with Ghostbusters Executive Producer, Brendan Goss and Creative Director, Drew Haworth. The interview goes over possible DLC, as well as letting us know that there won't be any driving scenes to use the Ecto-1.
Quote:
Strategy Informer: You mentioned Ecto-1. Have you put any driving sections into the game at all where you get to sound the sirens and race down the streets?
Drew Haworth:You don’t drive, it’s not a driving game, but you do interact pretty significantly with Ecto-1 in two totally different scenarios. The first one’s early on in the game where Ray has installed a Super Slammer trap on Ecto-1, which is a huge trap that automatically grabs ghosts and so when you’re going through New York City and the car’s on the move, you can slam ghosts and automatically trap them which is a really cool part of the gameplay that’s really fun too. You also have to protect Ecto-1 and you’re using it to go through wreckage, clearing a path at the same time. It’s very well integrated, but it’s not actual driving. We wanted to do driving, it would have worked, but in terms of an asset grab, it just took up too much of our time for all the gameplay you’ve got there.