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Forum: News Items 12-08-2013, 10:36 AM
Replies: 20
Views: 2,239
Posted By gravlax
Amen, brothers and sisters. :D

Amen, brothers and sisters. :D
Forum: News Items 11-24-2013, 04:24 PM
Replies: 48
Views: 5,750
Posted By gravlax
Mobile bubble might've popped in US but never in...

Mobile bubble might've popped in US but never in Asia.

Earlier today in Japan, GungHo Online Entertainment announced that, with three-quarters of their fiscal year complete, it has so far made...
Forum: News Items 11-24-2013, 11:25 AM
Replies: 48
Views: 5,750
Posted By gravlax
Only in narrow point of view, limiting the gaming...

Only in narrow point of view, limiting the gaming market to North America.

"I think consoles are actually a very U.S.-centric thing, and maybe some parts of Western Europe," Fong said. "So when...
Forum: News Items 11-23-2013, 10:08 AM
Replies: 48
Views: 5,750
Posted By gravlax
+Project Spark & Fable Legends

+Project Spark & Fable Legends
Forum: News Items 11-22-2013, 12:48 PM
Replies: 88
Views: 7,798
Posted By gravlax
Non-issue for me since every next-gen(now...

Non-issue for me since every next-gen(now current-gen) game's released digitally day & date. :p
Forum: News Items 11-19-2013, 10:10 PM
Replies: 76
Views: 6,034
Posted By gravlax
Exactly. Not just Apple, Google, Amazon but...

Exactly. Not just Apple, Google, Amazon but electronics manufacturers(TV with GPU inside), telecommunication companies & carriers, and other IT companies outside of the game industry are trying to...
Forum: News Items 11-19-2013, 06:44 PM
Replies: 76
Views: 6,034
Posted By gravlax
subsidy with the cable & Ad $$$. ;)

subsidy with the cable & Ad $$$. ;)
Forum: News Items 11-19-2013, 06:36 PM
Replies: 76
Views: 6,034
Posted By gravlax
Remember the real reason MS got into the console...

Remember the real reason MS got into the console business in the first place was to take over the living room, not your gaming room? The whole "Input 1" strategy is nothing new, which has been there...
Forum: News Items 11-19-2013, 06:07 PM
Replies: 76
Views: 6,034
Posted By gravlax
sensational headline as usual...no technology's...

sensational headline as usual...no technology's perfect since it's made by imperfect human beings. It's actually impressive X1 performed(a bit of hiccup's expected with voice control, ask Apple,...
Forum: News Items 11-05-2013, 11:38 PM
Replies: 50
Views: 4,474
Posted By gravlax
Initial concept of Overrun was promising but they...

Initial concept of Overrun was promising but they dropped the ball with execution. I was hoping it'd be exactly like the horde mode with bosses and everything else, no stupid reactor or e-hole tower...
Forum: News Items 11-05-2013, 11:20 PM
Replies: 50
Views: 4,474
Posted By gravlax
I didn't mind active reload because it required...

I didn't mind active reload because it required skill to pull off but was against the stopping power since Gears 2. That's when Gears started to become a "me too shooter".
Forum: News Items 11-05-2013, 11:05 PM
Replies: 16
Views: 3,106
Posted By gravlax
That game's being developed with Star Wars label...

That game's being developed with Star Wars label attached for obvious reasons. ;)
Forum: News Items 11-05-2013, 02:16 PM
Replies: 31
Views: 4,320
Posted By gravlax
I get your reasoning but IMO, the true intention...

I get your reasoning but IMO, the true intention of publishers is to turn shooters into sports event(train consumers so they treat shooters the same way they treat sports). And I believe they're...
Forum: News Items 11-05-2013, 11:10 AM
Replies: 31
Views: 4,320
Posted By gravlax
You forgot EA sports and some Japanese...

You forgot EA sports and some Japanese publishers. ;)
Forum: News Items 11-04-2013, 10:48 AM
Replies: 79
Views: 6,760
Posted By gravlax
According to Rubin, executive producer at...

According to Rubin, executive producer at developer Infinity Ward, the studio has had theoretical hardware for both systems "for a long time," but that's not the main issue. The bigger deal is the...
Forum: News Items 11-02-2013, 07:26 PM
Replies: 50
Views: 4,474
Posted By gravlax
Yeah that's why I think their original design...

Yeah that's why I think their original design with the first Gears was acquired taste, perfect for a niche product but not so much for the mass market. I remember even every weapon had different...
Forum: News Items 11-02-2013, 11:27 AM
Replies: 50
Views: 4,474
Posted By gravlax
Not sure about being lazy...I just think that...

Not sure about being lazy...I just think that cover system doesn't gel with the core gameplay of those 2 titles. COD's all about break-neck pace action & tight corridor combat. Why else bother with...
Forum: News Items 11-01-2013, 11:12 PM
Replies: 50
Views: 4,474
Posted By gravlax
I see it as intended design decision to create a...

I see it as intended design decision to create a unique shooter with focus in close quarter combat. Unconventional weapon balance & function I believe are by design to promote tactical combat with...
Forum: News Items 11-01-2013, 07:58 PM
Replies: 50
Views: 4,474
Posted By gravlax
Watching over-the-top-death animation was fun in...

Watching over-the-top-death animation was fun in singleplayer which is hard to screw up because of its linear structure and forgiving AI. But mechanic-wise, leash(whip, grappling hook or whatever you...
Forum: News Items 11-01-2013, 07:13 PM
Replies: 50
Views: 4,474
Posted By gravlax
I agree. Wall jump's fun but control scheme...

I agree. Wall jump's fun but control scheme could've been simplified to just 1 button so everyone could use it with no problem, and even then the pace of action was just way too fast for new entrants...
Forum: News Items 11-01-2013, 07:03 PM
Replies: 50
Views: 4,474
Posted By gravlax
Shotgun was most used weapon because it was a...

Shotgun was most used weapon because it was a weapon that required the least skill(practice & time investment) to 1 shot enemy, and it was always viscerally satisfying to watch "organic pinata"...
Forum: News Items 11-01-2013, 06:29 PM
Replies: 14
Views: 2,645
Posted By gravlax
Tom Clancy's End War had voice command feature...

Tom Clancy's End War had voice command feature which was spotty at best. hope Kinect 2.0 makes this one more responsive.
Forum: News Items 11-01-2013, 02:35 PM
Replies: 50
Views: 4,474
Posted By gravlax
Bulletstorm should've been delayed to fix obvious...

Bulletstorm should've been delayed to fix obvious design flaw.(penalizing player for not performing leash tricks) It stops being fun when you take away options and force only 1 solution to solve a...
Forum: News Items 11-01-2013, 02:16 PM
Replies: 50
Views: 4,474
Posted By gravlax
I agree that I didn't find anything substantially...

I agree that I didn't find anything substantially new in UT3 design. It just felt like another repackaged, same old UT to promote the new engine. On consoles, UT series(UC, UC2, UT3...albeit unique...
Forum: News Items 11-01-2013, 01:50 PM
Replies: 50
Views: 4,474
Posted By gravlax
Gears competitive multiplayer suffered because...

Gears competitive multiplayer suffered because they didn't put generous aim-assist(which, to a degree, negates lag/latency) like COD. Other than that, it was very unique experience unlike other...
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