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Dead Space 4 Has Been Cancelled
Videogamer.com is reporting that EA has cancelled development of Dead Space 4. This is rather shocking but after not reaching the touted marker of five million units in sales I suppose it should have been expected from the likes of such a publisher. Quote:
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Hey, EA, that decision to make it into more of an action title and less of a horror title is sure looking like a good call right now, eh?
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To be honest, I'm fine with it being killed. These days, I'm finding sequelities to be a disease in the industry. I would say turn an IP into no more than a trilogy and then kill it and make something new. And yes, that even includes franchises that I love.
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Have you actually played it, Evil? There's still enough horror in it for my taste, thou it's probably a bit too easy (my inventory is overflowing with medkits, maybe I should have started at a higher difficulty level).
The beginning isn't very good, but it gets back to quality once you actually reach space. The ice planet is also great, a very welcome change, and captures the mood of The Thing very well. Introducing the stupid love triangle story arc didn't help thou. |
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The biggest flaw so far seems to be that the studio wasted resources on a whole co-op campaign that I'll never see. Plus, I noticed right away that I didn't have one of the items I needed to open a door in a side quest and once I got that item it wouldn't let me go back to the side quest. WTF? It isn't a bad title at all, but if it is getting average scores from most gamers and selling poorly they must have done something wrong. |
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I would have purchased it had it come out on Steam, but what's one extra sale to EA?
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Oh, please. Bitching about the "switch to action?" Really? DS is still an outstanding series that somehow doesn't sell much but yet the newest COD always sells millions upon millions. It really does make me sick.
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So, the rotted corpse of Dead Space gets tossed into the corner and EA looks for another IP to run through the ringer. Surprise, surprise. The 1st one was the best. I loved that there was a fresh feeling game from EA a few years ago...
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Too sad. Unfortunately its not good enough any more to sell 1 or 2 million units. If it isn't 3+ the publishers feel they are wasting their time.
I didn't buy DS3, even though I loved DS1 and liked DS2 mainly because I didn't like what I'd heard about the changes. I also thought their marketing was bunk. If you want to sell 5m+ units you need better than a few making of or trailers, a couple commercials, some banner ads, and a few print ads. If I had to guess these guys maybe got $10m-$15m in marketing, which is kinda shitty for a game with that ambitious a forecast. That tells me a little about how little faith they had the game would make that forecast from the beginning; no commitment to actually make the franchise resonate. Anyway, I'm sad to see it go. As someone above mentioned one of the real tragedies that the people that need to be punished for this failure (mainly the executives that mandated the changes and then withheld appropriate marketing dollars) won't be... only the guys at the studio level are going to feel the repercussions. |
3 is enough DS games for awhile. Maybe in 4 or 5 years bring it back.
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So just like that the series is dead? And EA kills Visceral over it, too.
Hopefully we see some decent expanded games or side stories . . . EA might have killed it off, but Dead Space as a sci-fi franchise has a very interesting universe |
Sorry for the double post, but speaking of Visceral being re-structured . . . I guess Army of Two: Devil's Cartel is their last game. Or will EA do something with that, as well?
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I did my part in buying the game, but I can't speak to quality as I haven't started it yet. I'm a little miffed they barely gave the game a month and decide it's not worth continuing the franchise. I'm not entirely sad to hear this though as I feel 3 games in a series is enough. Time for something new. I hope Visceral get that opportunity and the rumors of lay-off don't pan out to be true. They are obviously a very good development house.
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This is probably not entirely true. More then likely they will do research on how to make it better for consumers. Maybe a reboot or something. Different story and gameplay. I mean its a pretty established name. They wouldn't waste that.
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This is great news. WE DON'T NEED ANOTHER DEAD SPACE. Dead Space 3 almost killed the franchise. We don't want another Resident Evil.
As Dead Space is my favorite IP this generation, I would rather see it die with dignity than fall on its face like RE. |
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