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PA Report: Why You Shouldn't Trust Our SimCity Review
Ben Kuchera from The Penny Arcade Report explains why he feels you should not trust the early reviews of SimCity. Quote:
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This is pretty much my sentiment about any multi-player game where the longevity of the product relies on the community. I've already bought my copy and just awaiting for the delivery and the massive hassles that will ensue once the servers go live, but such is life.
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ArsTechnica has an "impressions" because they can't call it a review.
http://arstechnica.com/gaming/2013/0...ears-for-this/ |
They aren't positive.
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Saw a livestream by Giantbomb earlier and the game looks atrocious. It should be called Sim Neighborhood Middle School Gameplay Edition. Welcome to 2013 where EA games are dictated by a constant internet connection and the game is designed to not function without it. You asked for this.png
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And they say piracy is a victimless crime. Everyone that buys Simcity is a victim in part because EA feels like they have to use always on DRM to protect the product.
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SimCity Won (and Broke) My Heart in Just Three Days
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Why are all the "cities" so small? They should've called this SimTown 2.
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Just Say No to EA.
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Consolitis ruins another game.
Oh, wait... |
They are so small, because besides the always on DRM, it is also asking the servers for math constantly in the glassbox engine. You're half playing on your computer, half on the "cloud" as well as it were. And no these aren't the size of a SC4 "medium" city. They are the size of a SC2000 city.
It is still an amazing simulation with lots of fun things to look at, but the scope shifted from large city to region play, region play with other people. Still not sure how that is gonna work out. |
I've been told that SC2000 cities are multiple, multiple times bigger than these. These are about the size of a RollerCoaster Tycoon map.
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Well, this makes this an easy pass.
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Technology!
http://i.imgur.com/LikmdNq.png Not so subtle subtle DRM. Quote:
http://i.imgur.com/PQT2H6P.jpg |
Meanwhile, on Cities XL
http://www.bluesnews.com/screenshots...sxl2012_01.jpg http://static1.gamesrocket.com/ga/im...d6353381e3.jpg Shame that Cities XL is an outrageously buggy and permanently broken game. It does look nice, but to get a city that size, the framerate is going to get into the single digits after about 5 minutes of play. |
http://static1.gamesrocket.com/ga/im...d6353381e3.jpg
http://gocdkeys.com/image/captures/cities-xl-2012-3.jpg Shame I heard the newest release doesn't fix anything. Bleh. |
With CitiesXL, the actual devs are long gone from the project, the people releasing new "versions" are just adding buildings and what not every year or so. So fixing memory leaks and the single core problem aren't going to happen unless some modder manages to reverse engineer the game, and then fix it :P
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I love when game journalists get serious.
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Is there a countdown to a crack for the always-on DRM? It's funny when people who legitimately purchase the game have to find ways around the so-called copy protection.
Give me single player, or give me death! |
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