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World of Darkness MMO to be Shown at EVE Fanfest
CCP's World of Darkness MMO is still in development and will be shown at this year's EVE Online Fanfest in April. Quote:
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heh After so long, really hoping this game lives up to my expectations.
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I know its an MMO but ... do WW games have gameplay? Y'know, beyond emo goth dudes smoking and having depressing sex with each other while the fat girl with the nose stud comments how hot she finds it.
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The WW games have IMO one of the best dice systems that I've seen in tabletop gaming. Many will argue (correctly) that the odds are stacked against the players... but that's exactly the point. You aren't here to win or accomplish progression of character... you are here because the world is slowly falling apart. And this is your story of demise... How well would this translate into a video game? Im very skeptical, but you know... want to believe that it could be done. Troika did a pretty good job of laying the groundwork (which the community later completed)... and showed that it IS possible... but that was a single player game. We're talking MMO here... and while I don't want to sound like an ass for those who enjoy them... I feel that MMOs generally have a lot less "soul" to the game and can't cater to the individual as well due to having to please everyone. WW games are incredibly personal stories... and I really don't know that you can translate that into a system where the rules are rigidly defined (IE in a computer game). I want to believe, (cue the shadowy alien saucer)... but just don't know that it is possible. Hopefully CDPR will deliver on Cyberpunk 2077... that's where my gaming hope is right now. |
yep, its dark.
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Still world of vapor to me
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Interested, interested.
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Honestly, I've never played the PnP version of the source material. I'm just wanting a massively co-op/pvp version of Vampire:The Masquerade - Bloodlines. Worst case--and hopefully it's not that bad--it'd be like going from KotOR to SW:tOR, right?
My actual greatest worry is that the game ends up like EVE with vampires. They've only really told us so far that there will be a "focus on player politics and social interaction", along with some kind of players as Princes system. I'm not too keen on purely player driven MMOs. As far as I know, there hasn't been any mention at all at what kind of game systems they'll use or how they'll handle player development/stories. |
Every time I see the word MMO my mind replaces it with "poo" and I tune out.
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I'm assuming by "gameplay", you mean "combat"...and yes, there can be plenty of that if the Storyteller and players want it. Werewolf, for example, is entirely built around smashing faces. Vampire has always had a more social/courtly intrigue aspect to it...but its extremely easy to build a physical brute who can ugg-smash his way though any problem. WoD sometimes gets a bad rap from people who don't take the time to actually figure out what the games are about, but the nWoD d10 system is amazing. |
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I'm the opposite of that. Whenever I see the word MMO I see this in my head... http://i.imgur.com/ZKdPO3k.jpg And I am the firefly aka sucker.... :) |
Afaiconcerned, WoD is the best PnP roleplaying system ever created. I just doubt it can be distilled into a game. Well, Mage can never be made into a game, since Mage, at least how we played it, allows for free-form spells as well as rote ones.
But Vampire and Werewolf would make great games. Of the two, especially Werewolf. Enjoyed greatly the last Vampire game. Would start a Werewolf character in a second. |
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