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Borderlands ending...

Posted 11-04-2009 at 04:59 AM by Kragg (Blaaaaaarg!!!!!)

So I beat the first play through of Borderlands last night, and since i don't want to spoil anything, I'll just say my reaction was "uhhhhh....yeah."

Luckily I was informed by a few people, including SgtSlappy, that the second time through is a bit more fun and challenging.

Honestly, all I needed was someone to say "Hey, you get even bigger guns, and they're ORANGE!" and I'm all in for some replay value. Yet again, Borderlands proves it's addictive,...
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Klassic Kragg
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Happy 2010! Time to stop saying "Really?!"

Posted 01-04-2010 at 10:14 AM by Kragg (Blaaaaaarg!!!!!)

2010! My first blog post of the new decade!

So what's on my mind right now? Well, it seems Lake Superior University has updated their "banished words list" for 2009, but I want to throw my hat into the ring on this one as well.

"Really? REALLY?!" was what I heard Kelly Ripa say over my work break while suffering through the cess pool that is daytime television. Thus rang the death knell for this overused phrase. If something is used on "Live...
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Klassic Kragg
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Time to Take the Brakes Off Game Design

Posted 01-31-2010 at 01:42 PM by Anenome

I'd like to talk about an issue that affects all of us as gamers. It's about the positive and negative affects of gaming history on our hobby.

We live in a world still indelibly marked by past games and past technology. The constraints of the past are hampering us today.

Let me give you an example: Wolfenstein / Doom.
Doom is a great example of how technological constraints determined what kind of game was made.

It wasn't technologically possible to create...
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I miss Everquest.

Posted 02-09-2010 at 12:35 PM by Strider
Tags mmorpg

I miss Everquest (1). I really do.

Actually this is quite ironic, because I am sure that I was addicted at one time - and I mean this in a bad way. I spent far too much time in a game that was a grindfest and basically punished you for playing it. My opinion of the game actually is still pretty bad.

Losing experience when dying, up to the point of losing weeks of experience, maybe levelling down and then having to get your corpse with all your stuff on it, yourself...
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Skit: Infinity Ward Out, Sledgehammer In for Call of Duty

Posted 03-02-2010 at 11:10 PM by Anenome

Skits can be fun ^_^ Here's my take on what really happened inside Bobby Kotick's office the day he fired two top Infinity Ward executives. There's two more skits like this on the same page, but this is the best of them:

Quote:
Originally Posted by Anenome View Post
Kotick: Come in, come in. Let's talk.

*Two IW founders enter and sit. The CEO of Sledgehammer is sitting on a nearby couch wearing a pair of mirror-shades, staring straight ahead and chewing gum.*

Kotick: We've been talking about what Modern
...
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