View Full Version : BF2 Euro Force booster delayed, patch 1.21 announced
mpsmith
02-20-2006, 12:19 PM
The official Battlefield 2 page (http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_022006) announced that the first booster pack, Euro Force, is being delayed until after the 1.21 patch, which fixes various unnamed issues.
TheKeck
02-20-2006, 12:27 PM
1) Great to have a patch quickly.
2) It had BETTER not make me have to reinstall AGAIN!
3) Can they PLEASE just remove the "Message from EA" screens when you load the game? I mean, what's the point of telling me there are 2 days until the EuroForce booster if it's just going to be delayed anyway? :(
Zurik
02-20-2006, 12:32 PM
So does this mean there's a ton of problems with the 1.2 patch that just came out? Glad I was distracted by other games lately. Here's hoping they jump on this and don't keep pushing it back.
TheKeck
02-20-2006, 12:36 PM
So does this mean there's a ton of problems with the 1.2 patch that just came out? Glad I was distracted by other games lately. Here's hoping they jump on this and don't keep pushing it back.
I haven't noticed anything, personally. (Except that I had to reinstall the game after buying SF on Saturday. Maybe they addressed THAT.)
ÜberJumper
02-20-2006, 02:00 PM
Maybe the 1.21 patch will fix the Red/Blue IFF bug.
Heptoid
02-20-2006, 02:12 PM
So does this mean there's a ton of problems with the 1.2 patch that just came out? Glad I was distracted by other games lately. Here's hoping they jump on this and don't keep pushing it back.
There's a pretty good list of things people have come up with for bugs. Some new ones they introduced some they said they fixed but didn't. Good list of'm here (http://forums.bf2s.com/viewtopic.php?id=14317) if you want to check it out on BF2s forums. I just hope they fix it.
mpsmith
02-20-2006, 02:17 PM
It's no more buggy than it was before, whatever that means to you.
here is a post on stuff that is messing up now. i have had most of this happen to me. ea= inept
taken from total bf2.com forums
New Bugs:
1 Many weapons dont make a sound/animation when others fire them, This is a big deal as you have no way of knowing what direction you are being shot from.
2 Quite often when putting the shock pads away un-charged, you get them out to use them again and they do nothing, you keep pressing to revive somebody and nothing happens.
3 Nade launcher nades don’t bounce for me, some people say it works for them, others say it doesn’t. All I know is I can shoot my feet and kill myself instantly.
4 Nade launcher nades and rocket launcher rockets now often disappear after being fired without an explosion.
5 Strange glitch when returning to standing position from prone, stands then prones then stands again all by itself. Hard to explain but very annoying.
6 Sometimes I spawn and im sunk into the ground or unable to move, jumping usually fixes this.
7 Some people have claimed to have invisible buildings and trees, I have not had this one however.
8 In BFHQ my rank is "rankname", my next rank is "private" and my progress to next rank is 100% despite being in fact 60%.
9 Hit indicator often doesn’t display for sniper rifles and some other weapons.
10 AA Bug, Hard to explain.
Video: http://media.putfile.com/zataraa
11 Massive amounts of graphics lag for very high performance pc users.
12 Map filter no longer works on server browser.
Video: http://media.putfile.com/map-name-filter-bug
13 Firing a TOW mounted on a Humvee in Special Forces results in the whole server crashing. Video Note: Sorry to the comcast server provider, for crashing two of your servers (forgot to film the first time).
Video: http://media.putfile.com/Tow-crash
14 Strange number appears on radar / floor sometimes. (UAV radius in meters?).
15 Mystery death - You die without hearing a shot, seeing a hit indicator, or reading how/whom on the console. A simple "player is no more".
16 Name bug where a player's name only shows up after they have been killed.
17 F2000 sometimes depletes the entire clip in a single shot, which if they kill an enemy you don't get the points from the kill.'
18 Blackhawk flares glitch
Video: http://media.putfile.com/Battlefield-2-12-Blackhawk-bug
19 Medic defilibrator glitch, it recharges while not in use - even if it is not being used for a fraction of a second.
Video: http://media.putfile.com/Medic-bug-12
20 Join Game bug, when a round is over, and a new round commences, clicking the 'Join Game' does not get rid of the round score screen. Video Note: Believe me, I was clicking the 'Join Game' like there was NO tomorrow!
Video: http://media.putfile.com/join-game-bug
21 Squad bug, more than 6 people are in a squad. Pic Note: Look on the left, squad entitled 'QC'.
Picture: http://x7.putfile.com/2/4522330281.png
Minor Errors:
1 Ribbons can no longer be highlighted in BFHQ, Special Forces awards can only be viewed while the Special Forces mod is activated.
2 Under community menu Special Forces version number is '1.12'.
3 Incorrect version number in BFHQ.
Video: http://media.putfile.com/version-number-bug
Existing Bugs Still Not Fixed:
1 Red/Blue name tag bug still exists and is now worse then ever.
Video: http://media.putfile.com/redname-bug
2 Half the time it is impossible to run in special forces.
3 Veteran tactical support badge and special forces medals still cant be achieved.
4 Map bug on zatar and dalian plant still exists despite EA claims it was fixed.
5 Unable to make squads / become commander sometimes.
6 Sometimes you join a server and your a private with no unlocks.
7 It is still possible to enter buildings not designed for entering in order to shoot people without being seen.
8 Multiple pack toss - when playing support kit, I'll toss TWO ammo bags with ONE click.
9 Sometimes vehicles go invisible when looking directly at them.
10 When healing or resupplying the 'zipping' sound from a heal or a metal 'ching' from a resupply continuously loops until one is resupplyed or healed again.
11 When you are in a vehicle repairing something, the repair bar comes up, but it's always 100%, you can't see how much you have repaired at all.
Cyotik
02-20-2006, 03:57 PM
Wow, I've been playing a bunch the past couple days and haven't encountered a single one of those. Oh well, sucks to not be me I guess.
Dag-Sabot
02-20-2006, 04:55 PM
Whoops! Silly EA ... Why am i not surprised that the patch that was supposed to fix everything fixed nothing, and then added a bunch of new bugs. HMM.. I wonder if this is just a cover for a cleverly conceived study on fucking people over.
Nesta
02-20-2006, 06:52 PM
Yeah, wtf...I've played like 20 hours this last couple of weeks and I've noticed not a single one of those bugs...? Makes you wonder, eh?
AversionFX
02-20-2006, 07:47 PM
I haven't experienced any of these bugs.
fndarkone
02-20-2006, 08:43 PM
Yeah, wtf...I've played like 20 hours this last couple of weeks and I've noticed not a single one of those bugs...? Makes you wonder, eh?
ive noticed them, but most of them were so tiny that at the time i didnt really notice and only now thinking back with the list in front of me do i realize that i had a few which at first i had chalked up to lag or something like that.
51|RandoM
02-20-2006, 09:04 PM
edit: nevermind, reading comprehension failure on my part.
Anyways, I've seen some of these bugs. Personally, I hate flying into invisible walls. It is hard enough this patch to keep a copter airborne, without having to worry about walls that have no textures and are hence invisible.
The not hearing gunfire one is especially irritating. This ranks pretty high up there on the "things that are important in an FPS" list.
Maskatron
02-20-2006, 10:19 PM
I guess I'm lucky too that I haven't noticed those bugs. Mind you though that I always play infantry and rarely play the classes that are effected in the list above. The game could run a hell of a lot smoother though.
Yeah, wtf...I've played like 20 hours this last couple of weeks and I've noticed not a single one of those bugs...? Makes you wonder, eh?
the 1.2 patch hasn't been out a couple of weeks.
this is a great game, but man how dumb can these guys be? how does one not notice in testing a new patch that it crashes entire maps?
i know nothing about coding but i know dice needs some new programmers.
Demize99
02-21-2006, 12:21 AM
Its not the programming, its the testing...
JohnnyToxxic
02-21-2006, 10:42 AM
The only one of these bugs I have seen is the one where the player is a private. Hasn't happened to me but I have seen a lot of folks who should be higher ranks as privates.
Nite_Moogle
02-21-2006, 10:48 AM
That AA bug is hilarious.
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