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View Full Version : BF2 Euro Force booster delayed, patch 1.21 announced


mpsmith
02-20-2006, 12:19 PM
The official Battlefield 2 page (http://www.ea.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_022006) announced that the first booster pack, Euro Force, is being delayed until after the 1.21 patch, which fixes various unnamed issues.

TheKeck
02-20-2006, 12:27 PM
1) Great to have a patch quickly.
2) It had BETTER not make me have to reinstall AGAIN!
3) Can they PLEASE just remove the "Message from EA" screens when you load the game? I mean, what's the point of telling me there are 2 days until the EuroForce booster if it's just going to be delayed anyway? :(

Zurik
02-20-2006, 12:32 PM
So does this mean there's a ton of problems with the 1.2 patch that just came out? Glad I was distracted by other games lately. Here's hoping they jump on this and don't keep pushing it back.

TheKeck
02-20-2006, 12:36 PM
So does this mean there's a ton of problems with the 1.2 patch that just came out? Glad I was distracted by other games lately. Here's hoping they jump on this and don't keep pushing it back.

I haven't noticed anything, personally. (Except that I had to reinstall the game after buying SF on Saturday. Maybe they addressed THAT.)

ÜberJumper
02-20-2006, 02:00 PM
Maybe the 1.21 patch will fix the Red/Blue IFF bug.

Heptoid
02-20-2006, 02:12 PM
So does this mean there's a ton of problems with the 1.2 patch that just came out? Glad I was distracted by other games lately. Here's hoping they jump on this and don't keep pushing it back.

There's a pretty good list of things people have come up with for bugs. Some new ones they introduced some they said they fixed but didn't. Good list of'm here (http://forums.bf2s.com/viewtopic.php?id=14317) if you want to check it out on BF2s forums. I just hope they fix it.

mpsmith
02-20-2006, 02:17 PM
It's no more buggy than it was before, whatever that means to you.

ween
02-20-2006, 03:35 PM
here is a post on stuff that is messing up now. i have had most of this happen to me. ea= inept


taken from total bf2.com forums

New Bugs:

1 Many weapons dont make a sound/animation when others fire them, This is a big deal as you have no way of knowing what direction you are being shot from.
2 Quite often when putting the shock pads away un-charged, you get them out to use them again and they do nothing, you keep pressing to revive somebody and nothing happens.
3 Nade launcher nades don’t bounce for me, some people say it works for them, others say it doesn’t. All I know is I can shoot my feet and kill myself instantly.
4 Nade launcher nades and rocket launcher rockets now often disappear after being fired without an explosion.
5 Strange glitch when returning to standing position from prone, stands then prones then stands again all by itself. Hard to explain but very annoying.
6 Sometimes I spawn and im sunk into the ground or unable to move, jumping usually fixes this.
7 Some people have claimed to have invisible buildings and trees, I have not had this one however.
8 In BFHQ my rank is "rankname", my next rank is "private" and my progress to next rank is 100% despite being in fact 60%.
9 Hit indicator often doesn’t display for sniper rifles and some other weapons.
10 AA Bug, Hard to explain.
Video: http://media.putfile.com/zataraa
11 Massive amounts of graphics lag for very high performance pc users.
12 Map filter no longer works on server browser.
Video: http://media.putfile.com/map-name-filter-bug
13 Firing a TOW mounted on a Humvee in Special Forces results in the whole server crashing. Video Note: Sorry to the comcast server provider, for crashing two of your servers (forgot to film the first time).
Video: http://media.putfile.com/Tow-crash
14 Strange number appears on radar / floor sometimes. (UAV radius in meters?).
15 Mystery death - You die without hearing a shot, seeing a hit indicator, or reading how/whom on the console. A simple "player is no more".
16 Name bug where a player's name only shows up after they have been killed.
17 F2000 sometimes depletes the entire clip in a single shot, which if they kill an enemy you don't get the points from the kill.'
18 Blackhawk flares glitch
Video: http://media.putfile.com/Battlefield-2-12-Blackhawk-bug
19 Medic defilibrator glitch, it recharges while not in use - even if it is not being used for a fraction of a second.
Video: http://media.putfile.com/Medic-bug-12
20 Join Game bug, when a round is over, and a new round commences, clicking the 'Join Game' does not get rid of the round score screen. Video Note: Believe me, I was clicking the 'Join Game' like there was NO tomorrow!
Video: http://media.putfile.com/join-game-bug
21 Squad bug, more than 6 people are in a squad. Pic Note: Look on the left, squad entitled 'QC'.
Picture: http://x7.putfile.com/2/4522330281.png


Minor Errors:

1 Ribbons can no longer be highlighted in BFHQ, Special Forces awards can only be viewed while the Special Forces mod is activated.
2 Under community menu Special Forces version number is '1.12'.
3 Incorrect version number in BFHQ.
Video: http://media.putfile.com/version-number-bug


Existing Bugs Still Not Fixed:

1 Red/Blue name tag bug still exists and is now worse then ever.
Video: http://media.putfile.com/redname-bug
2 Half the time it is impossible to run in special forces.
3 Veteran tactical support badge and special forces medals still cant be achieved.
4 Map bug on zatar and dalian plant still exists despite EA claims it was fixed.
5 Unable to make squads / become commander sometimes.
6 Sometimes you join a server and your a private with no unlocks.
7 It is still possible to enter buildings not designed for entering in order to shoot people without being seen.
8 Multiple pack toss - when playing support kit, I'll toss TWO ammo bags with ONE click.
9 Sometimes vehicles go invisible when looking directly at them.
10 When healing or resupplying the 'zipping' sound from a heal or a metal 'ching' from a resupply continuously loops until one is resupplyed or healed again.
11 When you are in a vehicle repairing something, the repair bar comes up, but it's always 100%, you can't see how much you have repaired at all.

Cyotik
02-20-2006, 03:57 PM
Wow, I've been playing a bunch the past couple days and haven't encountered a single one of those. Oh well, sucks to not be me I guess.

Dag-Sabot
02-20-2006, 04:55 PM
Whoops! Silly EA ... Why am i not surprised that the patch that was supposed to fix everything fixed nothing, and then added a bunch of new bugs. HMM.. I wonder if this is just a cover for a cleverly conceived study on fucking people over.

Nesta
02-20-2006, 06:52 PM
Yeah, wtf...I've played like 20 hours this last couple of weeks and I've noticed not a single one of those bugs...? Makes you wonder, eh?

AversionFX
02-20-2006, 07:47 PM
I haven't experienced any of these bugs.

fndarkone
02-20-2006, 08:43 PM
Yeah, wtf...I've played like 20 hours this last couple of weeks and I've noticed not a single one of those bugs...? Makes you wonder, eh?
ive noticed them, but most of them were so tiny that at the time i didnt really notice and only now thinking back with the list in front of me do i realize that i had a few which at first i had chalked up to lag or something like that.

51|RandoM
02-20-2006, 09:04 PM
edit: nevermind, reading comprehension failure on my part.

Anyways, I've seen some of these bugs. Personally, I hate flying into invisible walls. It is hard enough this patch to keep a copter airborne, without having to worry about walls that have no textures and are hence invisible.

Bone
02-20-2006, 09:54 PM
The not hearing gunfire one is especially irritating. This ranks pretty high up there on the "things that are important in an FPS" list.

Maskatron
02-20-2006, 10:19 PM
I guess I'm lucky too that I haven't noticed those bugs. Mind you though that I always play infantry and rarely play the classes that are effected in the list above. The game could run a hell of a lot smoother though.

ween
02-20-2006, 11:27 PM
Yeah, wtf...I've played like 20 hours this last couple of weeks and I've noticed not a single one of those bugs...? Makes you wonder, eh?

the 1.2 patch hasn't been out a couple of weeks.


this is a great game, but man how dumb can these guys be? how does one not notice in testing a new patch that it crashes entire maps?

i know nothing about coding but i know dice needs some new programmers.

Demize99
02-21-2006, 12:21 AM
Its not the programming, its the testing...

JohnnyToxxic
02-21-2006, 10:42 AM
The only one of these bugs I have seen is the one where the player is a private. Hasn't happened to me but I have seen a lot of folks who should be higher ranks as privates.

Nite_Moogle
02-21-2006, 10:48 AM
That AA bug is hilarious.