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View Full Version : Ghost Recon:A.W. Single-Player Hands-On Preview (X360)


fitbabits
02-16-2006, 02:08 PM
Team Xbox (www.teamxbox.com) has posted their impressions (http://previews.teamxbox.com/xbox-360/1274/Tom-Clancys-Ghost-Recon-Advanced-Warfighter/p1/) of the single-player component of Ghost Recon: Advanced Warfighter.

Fans of the Ghost Recon series are typically split into two camps: the ones that prefer the slower-paced and tactical feel (not to mention the first-person view) of the original games, and the other action-oriented gamers that like the Hollywood blockbuster feel of Ghost Recon 2 and Summit Strike. For GRAW, it’s almost the best of both worlds. While the default perspective is the over-the-shoulder view, you are free to change to a first-person camera at any time. The team command system does add some tactical flavor, but the majority of gameplay does skew toward action.

Cross-Com, team commands, drones…it all sounds a bit complicated, but thankfully Ubi Paris has created a control set that fits the style of play very well. The left stick controls movement, while the camera is mapped to the right stick. The sticks can be set to inverse, but it doesn’t appear that a legacy or southpaw option is available. One click of the left stick puts you in a crouch position, while holding it for a few seconds will takes you prone. A range of functions are just a button press away with reload, weapon select, vision mode, and contextual actions executed through the face buttons. With three configurations available, gamers can slightly change things to fit their liking.

..........

Xbox 360 gamers have been patiently waiting for the “next big thing” for their new console, and it looks as if Tom Clancy’s Ghost Recon Advanced Warfighter is going to be it. While we were a bit skeptical of how far Ubisoft Paris could take the series, after playing through the single-player campaign, we’ll eat crow.

As a solo game, GRAW has the next-gen feel we were hoping for, but doesn’t make things overly complicated. With a few tweaks to the AI (which is currently ruthless) and minor visual fixes, Ghost Recon Advanced Warfighter will be for the Xbox 360 what Rainbow Six 3 was for the Xbox.
Man, I so want to play this right now...

Goronmon
02-16-2006, 02:11 PM
Can't wait for this game...

astronautsandwich
02-16-2006, 02:31 PM
Man, I so want to play this right now...

I'm sorry Boots, but I want to play this way more than you, and I'm effed 'cause I got no 360. I have to make deals with a friend of mine: snap one off for him, and I get 45 min on the box. But I will say this, every dolphin flogging I've had to endure (not to be confused with dolphin diving) has been worth it.

rainbowblack
02-16-2006, 02:51 PM
goody, i can dust that 360 off soon. i wonder if the demo has reached live yet...

Everlost_MI
02-16-2006, 02:56 PM
Man, I so want to play this right now...

Ditto. Must...have!

GrinR
02-16-2006, 02:58 PM
GIVE ME NOW GOOD


*sob*

rjcc
02-16-2006, 03:10 PM
gottahaveit.

Draft
02-16-2006, 05:43 PM
Next gen has arrived. Jesus jumping christ that's impressive looking.

taxial
02-17-2006, 06:18 AM
There has to be southpaw and legacy in this game..... If not it'll will be useless to so many people....If Ubi doesn't support those control styles I won't be buying this game, and I SO WANT TO BUY IT........this is the same reason why I stopped playing Lockdown, Ubi shipped with a massive bug that didn't support either alternative control style.....and it took them months to patch it......Hopefully the X360 dashboard control schemes will overide the stick stuff .......I think it was the intentions....looks like I'll find out when they put the demo out.

Mortis
02-17-2006, 08:12 AM
goody, i can dust that 360 off soon. i wonder if the demo has reached live yet...

They said the demo would be on Live about a week before the game ships, I'm hoping the demo will be released next Friday.