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View Full Version : Perfect Dark: Zero Patch Plans


bean19
02-14-2006, 02:19 PM
Gamespot reports that Rare is working on a patch (http://www.gamespot.com/xbox360/action/perfectdarkzero/news.html?sid=6144278) for X360 launch title, Perfect Dark: Zero. The only thing that is known for certain is that new multiplayer maps will be added, but speculation abounds:

To no one's surprise, Rare confirmed that developers are working on new multiplayer maps for Perfect Dark Zero, but it's not clear how many there will be or when they will be available. The staff is also in the process of prepping an update "to fix some of the annoying issues players have with the game." Rare says that clan functionality was supposed to be available at launch, but it ran into problems on Microsoft Game Studios' side. There's no word on clan functionality being a part of the upcoming update.
Sketchy details to be sure, but I'm glad to hear this is in the works.

thecrazyd
02-14-2006, 02:51 PM
I read that title as "Perfect Dark: (full break) Zero Patch Plans".

CapnBob
02-14-2006, 03:01 PM
New multiplayer maps... Temple? Facility?

Major Dan
02-14-2006, 03:04 PM
Could you call this a RARE patch?
I know console patches are RARE, but this is too much!

Actually some new maps are really needed, I am tired of the ones that came with it all ready.

*Legion*
02-14-2006, 03:25 PM
Hopefully the patch addresses the painful control latency. Really ruins the accuracy of fine movements.

KamaItachi
02-14-2006, 03:37 PM
Could you call this a RARE patch?
I know console patches are RARE, but this is too much!

Actually some new maps are really needed, I am tired of the ones that came with it all ready.

Indeed. They may be scaleable and huge, but you just get sick of looking at the same levels over and over again.

I did read in a different interview (over at 1up?) that these new maps will be geared closer to team games with set bases.

Hignaki
02-14-2006, 03:37 PM
I hope it's a patch to make the game enjoyable.
ZING!



(wow, trolling feels wierd)

JazGalaxy
02-14-2006, 04:01 PM
They already revealed what they were working on post luanch in a few interviews. One of them was a DataDyneTV mode that was supposed to make it in for launch but was cut due to time constraints.

Interestingly as well, they said most of the levels they intend to add are going to be for a fee. I was a little upset to hear that.

I liked the size of the PDZ levels, but I really disliked how they weren't interactive. A bathroom does FEEL like a bathroom unless i can open and close stall doors, turn faucets on and off and so on. That's the thing 90% of developers miss. Without paying strict attention to making the detail objects important, it doesn't matte whether it's a barn or an office building it will play entirely the same.

Busted_Astromech
02-14-2006, 04:27 PM
I wonder if it'll remain KILLTASTIC! after the patch?

thecrazyd
02-14-2006, 04:46 PM
Why doesn't this piss people off? People complain about PC patches all the time, and use that as an arguement as to why console > PC. I don't mind, but I would imagine that patching these games would upset people.

mister_slim
02-14-2006, 04:49 PM
Are the new maps actually going to be free?

bean19
02-14-2006, 04:56 PM
Why doesn't this piss people off? People complain about PC patches all the time, and use that as an arguement as to why console > PC. I don't mind, but I would imagine that patching these games would upset people.

People applaud patches for PC games that add content. They are annoyed when there are gamebreaking bugs that are shipped in PC games that are not fixed until a patch is out.

This is one of the added content patches. It may have some other gameplay fixes (not confirmed), but the game shipped in a very playable and good state.

Sensei-X
02-14-2006, 06:06 PM
Why doesn't this piss people off? People complain about PC patches all the time, and use that as an arguement as to why console > PC. I don't mind, but I would imagine that patching these games would upset people.

It would piss me off but seeing how I don't play PDZ anymore, nor do I ever plan to go back to it, all I can say is I couldn't care less if they patch it or not.

Megalith
02-14-2006, 06:15 PM
Just release the original Perfect Dark in the Xbox Live Arcade.

Evil Avatar
02-14-2006, 06:55 PM
Why doesn't this piss people off? People complain about PC patches all the time, and use that as an arguement as to why console > PC. I don't mind, but I would imagine that patching these games would upset people.

I don't know about Perfect Dark Zero, but I can tell you that I'm damn pissed off at Infinity Ward for dropping the ball with Call of Duty 2 multiplayer via Xbox Live and their failure to fix the problem after like 3 months.

Busted_Astromech
02-14-2006, 06:55 PM
Just release the original Perfect Dark in the Xbox Live Arcade.
But then how would they ever sell any more copies of Perfect Dark Zero once people have played the original?

Oh yeah, they could get suckered into it by assuming the sequel would be as good, like me.

Major Dan
02-14-2006, 07:00 PM
I would have been really pissed if I couldn't play it, finish it, multi player, or co-op didn't work. But over all the game worked, multi play worked and it never crashed, so whatever "bugs" they do fix, I didn't see em so they didn't bother me. Maps on the otherhand are good and I hope they are for free or I probably will not get them.

mpsmith
02-14-2006, 07:02 PM
[edit] Already said. This game sucks crap.

GunnyMo
02-14-2006, 07:15 PM
I hope it's a patch to make the game enjoyable.
ZING!


Ok, so I'm not the only one who wasn't impressed with this game. Whew! :D

Montolio
02-14-2006, 07:38 PM
I don't know about Perfect Dark Zero, but I can tell you that I'm damn pissed off at Infinity Ward for dropping the ball with Call of Duty 2 multiplayer via Xbox Live and their failure to fix the problem after like 3 months.

Maybe it has less to do with Infinity Ward's ability to add just that and more to do with Activision's current state of affairs. There really is no other excuse at this point I would think. They obviously have the technical skill (just look how good and fun the game is) and I'm sure they want to give their customers what we've all been asking for since launch.

Like we've all been talking about lately, maybe the business side (www.infinityward.com/press.htm) just can't swing this right now. After all, we only know our side of the story and they won't be telling us the inside truth since that would be a bad thing in general for the company. Granted what I just wrote doesn't make that much sense, now that read it again, but I think people get what I'm trying to say.

That being said...I still agree with Evil Avatar's comment and can't help but be disappointed. My friends and I would have played the hell out of a good multiplayer addition to CoD2. With March just ahead and new 360 games expected to fill this void, I think it's fair to say the window for it has all but closed.

JazGalaxy
02-14-2006, 09:00 PM
People applaud patches for PC games that add content. They are annoyed when there are gamebreaking bugs that are shipped in PC games that are not fixed until a patch is out.

This is one of the added content patches. It may have some other gameplay fixes (not confirmed), but the game shipped in a very playable and good state.

Did you not read the snippet where he says the exact opposite of that?

Look at it again and read for the part hwere he says "to fix some of theissues players are having with the game"

That's a patch, friend.

Wonka
02-14-2006, 09:01 PM
I don't know about Perfect Dark Zero, but I can tell you that I'm damn pissed off at Infinity Ward for dropping the ball with Call of Duty 2 multiplayer via Xbox Live and their failure to fix the problem after like 3 months.

This pisses me off too!

IndependentGMR
02-14-2006, 09:06 PM
Ok, so I'm not the only one who wasn't impressed with this game. Whew! :D

You can include me in your group.

Wonka
02-14-2006, 09:10 PM
Did you not read the snippet where he says the exact opposite of that?

Look at it again and read for the part hwere he says "to fix some of theissues players are having with the game"

That's a patch, friend.

Maybe. But I am not pissed off about the PDZ "patch". PDZ is functional, playable and is free of deal breaker bugs that would ruin the experience. Some may not like PDZs sluggish pacing, but the game basically runs without a hitch as they designed it.

In contrast, COD2 was clearly horribly, and inexcusably broken in terms of multiplayer. I suspect that ATVI is responsible for the extreme delay on COD2 updates, but I still have to register my dismay and frustration.

ECM
02-14-2006, 09:18 PM
Maybe this is the patch that makes the game fun. Anyone know?

LOL...I was going to post this as well :)

Pumped'Up
02-14-2006, 09:58 PM
This patch showcases the 360 as a basic PC. OUCH!

01010
02-15-2006, 12:37 AM
This patch showcases the 360 as a basic PC. OUCH!

This post showcases you as an idiot. OUCH!

Heretic Machine
02-15-2006, 01:29 AM
Why doesn't this piss people off? People complain about PC patches all the time, and use that as an arguement as to why console > PC. I don't mind, but I would imagine that patching these games would upset people.

Huge difference between a bug patch and a content patch...

This patch showcases the 360 as a basic PC. OUCH!

I'm pretty sure that FFXI had patches too. Guess this shows that the PS2 is like a subpar PC. OUCH!

bapenguin
02-15-2006, 04:18 AM
Maybe this is the patch that makes the game fun. Anyone know?

The correct way to ask this is:

"Is this the patch that adds the fun?"

bapenguin
02-15-2006, 04:20 AM
Why doesn't this piss people off? People complain about PC patches all the time, and use that as an arguement as to why console > PC. I don't mind, but I would imagine that patching these games would upset people.

While this doesn't make me happy I think I've figured out one reason patching on the XBox/360 at least doesn't tick people off as much. Most of the time the patch is completely invisible. You don't even know the game was patched, or you don't have to do anything different to download it, apply it, etc. It just happens. There's no going out, searching, finding the patch, downloading the patch, applying the patch, etc.

Sykus
02-15-2006, 04:22 AM
So... the people that have the core 360, are they just screwed out of all these patches I keep reading about?

Mortis
02-15-2006, 06:44 AM
Tweaked control sensitivity and a damage increase for all non headshots would be awesome.

Pumped'Up
02-15-2006, 06:54 PM
So... the people that have the core 360, are they just screwed out of all these patches I keep reading about?
hmm, those core 360 owners sure are quiet...

random johnald?
02-15-2006, 06:56 PM
hmm, those core 360 owners sure are nonexistant...

Alternately, they're too embarassed to let people know that they have a core unit.

bean19
02-15-2006, 08:27 PM
So... the people that have the core 360, are they just screwed out of all these patches I keep reading about?

Core owners who have not bought a hard disk cannot receive patches.

The attach rate is above 90% for hard disks (or was back in December) and buying a normal memory card is just dumb.

ElPresidente
02-16-2006, 12:28 PM
Now people can correct me but it does appear that most of the 360 patches are fixing issues in multiplayer or providing gameplay tweaks. Now I don't have a 360 yet since the system isn't being released in Australia for another 5 weeks (because I'm an impatient bastard I have just gone and imported one from the UK which will be in my hands in about 4 hours time) so I'm just going on what I've paid attention to (which admitedly isn't much on the subject of 360 patches). If it is true these patches have a strong multiplayer focus then I can't say I'm upset that console games are getting patches.

Multiplayer is a notoriously difficult thing to get right... as people play the game more and more exploits can be found, balance issues arise and so on. That is why games like Diablo and StarCraft are still getting patched today. The multiplayer is so popular that people are finding more and more ways to make the rules work in their favour in a manner not intended by the developer.

I have no problems with these sorts of issues and even minor technical issues being fixed. But if it is patching to solve major problems with the code... well that I would have an issue with. I put up with that on my PC enough as is.

bean19
02-16-2006, 06:58 PM
I have no problems with these sorts of issues and even minor technical issues being fixed. But if it is patching to solve major problems with the code... well that I would have an issue with. I put up with that on my PC enough as is.

They are either to add content or features. PD:Z is getting some more maps and some gameplay tweaks (I'm guessing maybe better sensitivity on aim and maybe better AI for bots in some multiplayer games. . . they are pretty stupid in capture the flag). Kameo is getting online co-op.

Both Kameo and PD:Z are very playable and do not have any bugs that I could detect during play.

While the launch games probably got rushed out the door, they also have to pass testing at Microsoft. That testing is what ensures that games are not put on any console (Sony and Nintendo do this too) that are extremely buggy. . . with few exceptions like that wrestling game (don't know it's name) that advertised online but couldn't get on Xbox Live.

Man it will be nice to get three years into the next gen when 75% of the hardcore audience will own every system and will shout down crazy console fanboys.

You aren't one of them, of course. . . but there are others in this thread that are spreading the misinformation that prompted your post.