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View Full Version : Battlefield 2 v1.2 Patch


RainOfTerror
02-14-2006, 10:21 AM
As promised, EA has released the new Battlefield 2 v1.2 patch. This update comes in full install and incremental from v1.12 and also works if you have the Special Forces addon. Dedicated Win32/Linux server files are also avaialble.

Battlefield 2 v1.2 addresses bugs, adds fixes, removes various cheat possibilities, but mostly tweaks a variety of weapons and vehicles for better balancing.

Mirrors:
Worthplaying (http://www.worthplaying.com/article.php?sid=31920)
FileShack (http://www.fileshack.com/file.x?fid=8395)
FilePlanet (http://www.fileplanet.com/160777/160000/fileinfo/Battlefield-2-Patch-v1.12---v1.2)
FileCloud (http://www.filecloud.com/files/file.php?file_id=2908)
3D Gamers (http://www.3dgamers.com/games/battlefield2/downloads/)
Electronic Arts 1.12 Update Patch (http://www.ea.com/official/battlefield/battlefield2/us/downloads.jsp)

Mozgus
02-14-2006, 10:58 AM
And the patch to fix this patch will arrive next week.

TheKeck
02-14-2006, 11:00 AM
Dude! :)

Dag-Sabot
02-14-2006, 11:02 AM
er....Sweet! This game must have gone through more patches than your average pirate ship by now.

Yaaar, tis game be buggy...

Bone
02-14-2006, 11:07 AM
Wow. Not only did they finally ACKNOWLEDGE the 'red bug' (sloppy team-tracking code), but they even ADDRESSED it.

fastnoid
02-14-2006, 11:11 AM
Still no widescreen support?

Voodoo
02-14-2006, 11:13 AM
Where the hell is the bloody v1.2 dedicated server download that doesn't require me to identify who the hell I bloody am?! I'm looking over the net for it but can't find the bloody thing. Bloody hell!

EDIT : I flippin' found it...

http://www.ea.com/official/battlefield/battlefield2/us/downloads.jsp

51|RandoM
02-14-2006, 11:23 AM
lol about patches.

People whine if there are patches, people whine if there aren't patches.

BF2 hasn't had that many patches, it goes for the few and far between jumbo patch approach.

Is it buggy? Yes. Is there a better game in the genre? No.

Chill
02-14-2006, 11:31 AM
I don't mind there's more patches, but do they have to be so damn big. Shit.

Dag-Sabot
02-14-2006, 11:36 AM
lol about patches.

People whine if there are patches, people whine if there aren't patches.

BF2 hasn't had that many patches, it goes for the few and far between jumbo patch approach.

Is it buggy? Yes. Is there a better game in the genre? No.
LOL!! Sorry. Please forgive my trying to shoe-horn some 'pirate talk' on the back of this quality EA product.
For shame.

Ill attempt to download this tonight!!!

Better stock up on the romance novels, cause this sucka is gonna take for-ever![/private thought]

Nite_Moogle
02-14-2006, 11:38 AM
Is this the patch that makes the game fun?

Bone
02-14-2006, 11:49 AM
For some, this is the patch that makes the game less fun. Those people are the bunny-hopping, dolphin-diving grenade launcher abusers :)

Abash Alarmist
02-14-2006, 12:00 PM
For some, this is the patch that makes the game less fun. Those people are the bunny-hopping, dolphin-diving grenade launcher abusers :)

Damn straight.

Is it buggy? Yes. Is there a better game in the genre? No.

Which was the only reason why I bought it(best game in genre)...sigh

Nite_Moogle
02-14-2006, 12:36 PM
For some, this is the patch that makes the game less fun. Those people are the bunny-hopping, dolphin-diving grenade launcher abusers :)
I was a grenade launcher abuser :( Not my fault I'm really good at eyeballing trajectory from across the map... way too many hours with the original BF1942 rockets I guess.

Nesta
02-14-2006, 12:56 PM
Patch Notes

The following changes were made in Patch 1.2:

* Dolphin Diving (going prone in mid-air) is no longer possible.
* Players can no longer jump and shoot at the same time.
* Players can no longer repeatedly go prone and stand up.
* Sprint exploit is now fixed.
* Helicopters now carry 8 missiles rather than 14.
* TV-Guided missiles now have a shorter range.
* Damage decreased from M134.
* Hit points on all air vehicles has been reduced.
* AA missile lock has been improved.
* All support kit weapons have been adjusted.
* All Sniper rifles have been adjusted.
* Sa80 has been adjusted.
* G3A3 has been adjusted.
* Reload while sprinting has been enabled.
* Medic defibrillator paddles now reload while not in use.
* SCAR-L reload sound has been fixed.
* Server setting added to allow friendly fire to be off on mines without affecting other weapons.
* Server search filters now work properly.
* Mines (Claymore and Anti-Tank) can no longer be destroyed with other explosives.
* Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased.
* Flash bang effect radius decreased.
* Added unlocks for Sniper and AT kits.
* Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
* Fixed a bug whereby mods that are not BF2 or not xpack permutate shaders every time a level is loaded.
* Fixed a bug whereby non-xpack mods cannot use xpack shaders.
* Fixed bug in TV guided missiles of Havoc helicopter
* The LAV-25 now no longer shoots through penetrable materials.
* Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
* Performance gain found in static mesh rendering.
* Detonation radius from grenade launcher explosions has been reduced.
* Grenade launcher projectiles now have a minimum distance before exploding.
* Fixed bug with capturing a flag from outside of the flag radius.
* Fixed map selection screen issue on Wetlands
* Being able to pass through walls using a spinning tank turret has been fixed. It has also been addressed on all rotating vehicle positions just to be safe.
* Tanks taking damage from the terrain has been reduced
* The Red/Blue nametag bug has been addressed
* The disappearance of tank projectiles and grenade launcher projectiles during online play has been improved and should occur less frequently
* The distance for throwing hand grenade, ammo packs, and health packs has been increased

The_Darr
02-14-2006, 01:02 PM
For some, this is the patch that makes the game less fun. Those people are the bunny-hopping, dolphin-diving grenade launcher abusers :)
ive never been happier with my bf2 experience because of this.

still seem to be nade spammers though...

Genital Eclipse
02-14-2006, 01:05 PM
Patch Notes

The following changes were made in Patch 1.2:

* Dolphin Diving (going prone in mid-air) is no longer possible.
* Players can no longer jump and shoot at the same time.
* Players can no longer repeatedly go prone and stand up.


Wow. This sure will help. I hate when people dive over sandbags or move at all. I like battlefield 2 because it's a realistic simulator of war and having a guy jump and shoot or jump and dive was really reminding me this was a game.

Evil Avatar
02-14-2006, 01:05 PM
The Battlefield 2 v1.2 patch file is now available.

Mirrors:

EA 1.12 Update Patch (http://www.ea.com/official/battlefield/battlefield2/us/downloads.jsp)
3D Gamers Full 1.2 Patch (http://www.3dgamers.com/news/more/1096484014/)

ÜberJumper
02-14-2006, 01:08 PM
Omfg Joyous Day!

Genital Eclipse
02-14-2006, 01:08 PM
Is this a different patch than the news post like 4 below?

Sazime
02-14-2006, 01:09 PM
Different places to get it.

Bone
02-14-2006, 01:11 PM
I was a grenade launcher abuser :( Not my fault I'm really good at eyeballing trajectory from across the map... way too many hours with the original BF1942 rockets I guess.
No, if you can make a good Tiger Woods shot with the launcher, more power to you.

It's the people who exploited the bad coding, jumped in the air and shot you from 2 feet away, somehow avoiding their own splash damage, that needed a kick in the balls.

ÜberJumper
02-14-2006, 01:14 PM
JOYOUS DAY I weep for all aircraft now that AA missles are improved!

TheKeck
02-14-2006, 01:16 PM
Wow. This sure will help. I hate when people dive over sandbags or move at all. I like battlefield 2 because it's a realistic simulator of war and having a guy jump and shoot or jump and dive was really reminding me this was a game.

I'm all for removing bunny hopping. (Or atleast, dropping accuracy to NOTHING while jumping.)

But I agree about the "dolphin diving" as they call it. What's bad about that? Jumping over cover and diving behind it seems perfectly reasonable, and I don't see how it upsets balance.

ÜberJumper
02-14-2006, 01:18 PM
Keck:

Dolphin Diving, as far as I know, is going prone, and while prone jumping, then going prone again. Totally screws with the hitboxes, especially since you can fire when doing it.

So you've got a guy, who's lying prone in mid air as he fires at you. VERY lame.

astronautsandwich
02-14-2006, 01:18 PM
Wow. This sure will help. I hate when people dive over sandbags or move at all. I like battlefield 2 because it's a realistic simulator of war and having a guy jump and shoot or jump and dive was really reminding me this was a game.


I have to totally agree, and while they're at it, can the minimum height to effectively deploy a parachute be increased. Also, I don't think that re-supply troops should have unlimited amounts of ammo to re-supply. That just isn't realistic, and it allows noobs and haxxors to abuse the infinite grenades and ammo clips at their disposal. You know, it's really stupid that a rocket carrying soldier would be able to jump at all, they should make it so AT can't jump, and can't reload while moving.

TheKeck
02-14-2006, 01:20 PM
It really seems like this post could be merged with the original one. They already have the 3dgamers link. (I love 3dgamers.)

TheKeck
02-14-2006, 01:23 PM
Keck:

Dolphin Diving, as far as I know, is going prone, and while prone jumping, then going prone again. Totally screws with the hitboxes, especially since you can fire when doing it.

So you've got a guy, who's lying prone in mid air as he fires at you. VERY lame.

Ohhhhh..... well, if you can still jump and then go prone as you hit the ground (obviously not being able to shoot in the air), then I'm fine with that.

TheKeck
02-14-2006, 01:25 PM
I have to totally agree, and while they're at it, can the minimum height to effectively deploy a parachute be increased.

How about making random ground soldiers NOT have a parachute strapped to their backs. :p

Nesta
02-14-2006, 01:30 PM
Why they have to release on V-day is just fucked up beyond all fucked-up-edness. At least I don't have to worry about how long it takes to download I guess, lol.

I listed the patch notes in the other thread. Some good stuff in there!

Cyotik
02-14-2006, 01:32 PM
Sweet, just saw my girl and now a BF2 patch. Best V-Day ever. Guess I'm not playing WoW today.

Abash Alarmist
02-14-2006, 01:33 PM
Wonders of being single, heh.

Goronmon
02-14-2006, 01:58 PM
Wow, removing the jump-firing alone might be enough to get me to start playing this again.

One thing though...it took them this fucking long to fix that friendly-red-name bug? You've got to be serious, that was the most annoying thing ever...

Nite_Moogle
02-14-2006, 01:58 PM
Why they have to release on V-day is just fucked up beyond all fucked-up-edness. At least I don't have to worry about how long it takes to download I guess, lol.

I listed the patch notes in the other thread. Some good stuff in there!
Nothing says I love you like a .50 sniper round.

Voodoo
02-14-2006, 02:06 PM
How about making random ground soldiers NOT have a parachute strapped to their backs. :p

That would absolutely rock! Your parachute randomly fails OR you only get a parachute if you are a damn pilot! That's what I'm talkin' 'bout!

v1.2 FTW! I like this patch. :)

Genital Eclipse
02-14-2006, 02:07 PM
I have to totally agree, and while they're at it, can the minimum height to effectively deploy a parachute be increased. Also, I don't think that re-supply troops should have unlimited amounts of ammo to re-supply. That just isn't realistic, and it allows noobs and haxxors to abuse the infinite grenades and ammo clips at their disposal. You know, it's really stupid that a rocket carrying soldier would be able to jump at all, they should make it so AT can't jump, and can't reload while moving.

Yeah totally man. BF2 is about reality, not a game, so whatever they can do to make it real and less about fun would be great.

In fact the game should erase from your harddrive after one death because that's friggen fun and real.

Nesta
02-14-2006, 02:14 PM
Yeah totally man. BF2 is about reality, not a game, so whatever they can do to make it real and less about fun would be great.

In fact the game should erase from your harddrive after one death because that's friggen fun and real.

"Sir, the sarcasm detector is going off the scales here! I've never seen anything like it..."

TheKeck
02-14-2006, 02:22 PM
OR you only get a parachute if you are a damn pilot!

Yeah, my wording was rather akward, but THIS is what I meant.

Basically, it's ridiculous that soldiers running around the Battlefield would have friggin' parachutes. And it's MORE ridiculous that they can use them at any time, only to have them folded up and ready to use again the moment they land.

(Don't get me wrong, I LOVE using my magic parachute. Who wants to hoof it over to a staircase/ladder? I'm not using my legs like a sucker! :))

Bone
02-14-2006, 02:26 PM
The parachute became standard issue to all soldiers in the BF universe when it was discovered their ankles were all made of balsa wood. No more dying from precipitous 5-foot falls!

Demize99
02-14-2006, 02:58 PM
Ohhhhh..... well, if you can still jump and then go prone as you hit the ground (obviously not being able to shoot in the air), then I'm fine with that.


And you can. You just can't spam prone and be prone at the top of your jump and then unprone as you land.

kid cabelgo
02-14-2006, 03:21 PM
Still no widescreen support?

They've had widescreen support for a while. I've been playing it in widescreen for the past few months.

I'm just waiting for WUXGA support so I don't have to go in and edit it manually. Anything below 1920x1200 is just plain uncivilized

TheKeck
02-14-2006, 03:28 PM
And you can. You just can't spam prone and be prone at the top of your jump and then unprone as you land.

Ok, I didn't get that at first, but I do now. Mark me happy.

MasterKwan
02-14-2006, 03:33 PM
Anyone seen a torrent for this?

fastnoid
02-14-2006, 03:50 PM
They've had widescreen support for a while. I've been playing it in widescreen for the past few months.

I'm just waiting for WUXGA support so I don't have to go in and edit it manually. Anything below 1920x1200 is just plain uncivilized

Yeah, I just meant I want an actual option in game for widescreen resolutions. Also, I thought that doing it manually still cut off some of your FOV? Maybe I have been misinformed.

51|RandoM
02-14-2006, 03:59 PM
It isn't actual widescreen support. Stand in one spot at 4x3, then put in a widescreen and and you'll notice that it actually cuts off some of the vertical resolution.

I play 1600x1200 on a widescreen and just have the monitor put bars on it so it is still a 1:1 pixel ratio.

ubartehbarbarian
02-14-2006, 04:08 PM
i wish there was a torrent I'm only getting 20k/sec :( And the official EA download seems to be broken.

kid cabelgo
02-14-2006, 04:25 PM
It isn't actual widescreen support. Stand in one spot at 4x3, then put in a widescreen and and you'll notice that it actually cuts off some of the vertical resolution.

I play 1600x1200 on a widescreen and just have the monitor put bars on it so it is still a 1:1 pixel ratio.


ohh, stinkaroo.

well i guess i'm too much of a sucker for looks. I love how widescreen looks so much that i'll probably just keep the game widescreen even with the lost FOV.

in response to fastnoid, I noticed that a few of the widescreen resolutions actually do show up for me in the options menu, just not 1920x1200.

ÜberJumper
02-14-2006, 04:25 PM
Err 3dgamers has torrents up for every download.

http://www.3dgamers.com/dlselect/games/battlefield2/bf2_incr_patch_1.12-1.2.exe.html

for example has a torrent link near the bottom.

Suicidal ShiZuru
02-14-2006, 06:02 PM
I downloaded it in less time than I read this whole thread, yay for almost 400KB/s.

The fixes are good, but one thing that always annoys me, even though I do it too, is using a parachute off a small drop.

AversionFX
02-14-2006, 06:31 PM
Yeah totally man. BF2 is about reality, not a game, so whatever they can do to make it real and less about fun would be great.

In fact the game should erase from your harddrive after one death because that's friggen fun and real.

rofl. You exploiters are so stupid that it cracks me up.

Yes, exploiters. Dolphin diving, prone spamming (prone, standing, firing all in one second), people using their nade launchers as a CQC weapon, c4 tossing. All of those were exploits. The game wasn't meant to be played like that.

Dolphin diving - Not physically possible, why have it in a realistic warfare game? It's cheap, and ridiculous, since people doing it are insanely hard to hit (without a splash weapon).

Prone-to-stand-to-firing-accurately-in-under-a-second -- Not physically possible. How retarded is it that you take cover only to get crack-shot by a guy standing up long enough to get a shot off before he dives down again? Cheap, retarded.

Nade launchers as CQC weapon -- Not possible. Hitting a surface with a rifle grenade before it has activated destroys the primer for the explosive, making it a dud.

C4 tossing -- Who needs skill with the guns? We will just throw c4. Twice as powerful (damage and splash range) as a grenade, detonates exactly when you want it to.

I am so glad this patch is out. Match play (and play in general) might actually involve SKILL. What a concept! You crying exploiter morons should just go play CS.

Genital Eclipse
02-14-2006, 06:37 PM
rofl. You exploiters are so stupid that it cracks me up.

I don't even play Battlefield 2 I was just mocking the stupid reasons I've heard behind it. Feel free to continue being an ass though. The last thing I exploited was my dad's meat rifle when I was 13.

I just think it's lame when people refer to the BF franchise and how certain things aren't 'realistic'. BF hasn't been realistic and that's part of the crazy fun. If you're looking for realism go play Contra.

insidious
02-14-2006, 09:33 PM
The last thing I exploited was my dad's meat rifle when I was 13.


....What the fuck?


Anyways, kudos to EA for patching BF2 to minimize abuse of mechanics. The objectives of the patch process (from 1.0 - 1.12 - 1.2) have really kept the interests of fun game play and an emphasis on skill, on the forefront. Keep up the good work! ...just dont break any more shit.

Hizawky
02-14-2006, 11:19 PM
rofl. You exploiters are so stupid that it cracks me up.

Dolphin diving - Not physically possible, why have it in a realistic warfare game?


Uhhhh, you may want to recatergorize BF2. Realism and BF2 are pretty much not overlapping in any way.

AversionFX
02-15-2006, 12:56 AM
Uhhhh, you may want to recatergorize BF2. Realism and BF2 are pretty much not overlapping in any way.


Did I say it was AA? No.

I said it was retarded that people are up-in-arms because a shitload of EXPLOITS were fixed in a patch.

GGNORELA.

LilEvilFish
02-15-2006, 01:31 AM
Hooray for patches!

News just in: Exploiters have to exploit bugs to achieve orgasm!

ÜberJumper
02-15-2006, 08:17 AM
The IFF Bug (enemies showing as friendlies/friendlies showing as enemy) is still present.

TheKeck
02-15-2006, 09:24 AM
* All Sniper rifles have been adjusted.


I have always been frustrated by trying to snipe in the game. MUCH to my regret now, my second unlock was the sniper rifle, which I believe is horrible.

SO..... I'm very interested in this bullet point. Does anybody have any idea HOW sniper rifles have been adjusted?

TheKeck
02-15-2006, 10:40 AM
Alas, I think I asked my question too late. :(

astronautsandwich
02-15-2006, 03:53 PM
Dolphin diving - Not physically possible, why have it in a realistic warfare game?

Prone-to-stand-to-firing-accurately-in-under-a-second -- Not physically possible.

Nade launchers as CQC weapon -- Not possible.


Match play (and play in general) might actually involve SKILL. What a concept! You crying exploiter morons should just go play CS.

Are you joking? Most of the fun of Battlefield is the goofy physics and the heroic feats that can be accomplished using them. Skill is being able to have your squad come in first when everyone is only using knives (the most effective way to use them btw is prone in the air), not being able to hit stuff because they nerfed all the ways to avoid fire. I people would learn to aim their guns and use the prone/kneeling position, you would be able to hit all the bunny-hopping, dolphin diving crazies out there. Do you think shock paddles reviving the dead is realistic? Do you think multiple hits from a .50 cal and surviving is realistic? You didn't mention the patent unrealism of the parachutes. If you want realism (or some semblance of it) you play Op Flashpoint, or America's Army. If you want to have fun, load up a jeep with c4 and take down choppers with a mounted machine gun, you play BF2. Or you could whine because they won't take away the fun ways to play so you don't have to learn to get accurate with your gun. Or I could be completely wrong. I guess it's really a matter of personal taste. All vitriol aside, i have to respectfully disagree with you. Good day, sir.