View Full Version : Crysis: Video Interview Translation
Pachoey
02-01-2006, 03:17 PM
Just last month the lads at Crytek (so named after the engine that powers their popular shooter FarCry) sat down with those blokes at Gamestar (a German language gaming magazine) to do them the honor of giving the world’s first look at their next project, ‘Crysis.’
Along with the magazine came a CD containing a couple AVIs showing off the engine tech as well as an in-depth on-camera interview with members of the team. The AVIs are exclusive to Gamestar but Gamehelper has gone to the trouble to translate the bullet-points of the conversation. From the article:
There will be a high degree of interactivity with the environment. For example, if you shoot a tree then it falls down and you cant hide behind it anymore [unless a player lies down], if a tree falls across a road a jeep cant drive across it, but a tank can. They (the trees) can fall on someone’s head and kill or injure them. It is a very complete game (world). If a tree lies across the road then the AI knows this and stops the jeep, the ability to destroy the world is not just a side story but is crucial to game play.
Link (http://pcmac.gamehelper.com/articles/615.htm)
H.Bogard
02-01-2006, 03:34 PM
I TOLD you storylines meant shit to crytek yet they'd still make you drool!
aj1pso
02-01-2006, 03:40 PM
Coming soon to that rich kid with a ridiculously expensive computer near you! He wont let you play it, but he will let you suck up to him so you can watch HIM play!
aversion2k
02-01-2006, 04:19 PM
"if you shoot a tree then it falls down and you cant hide behind it anymore [unless a player lies down]"
NO F**ING WAY!
H.Bogard
02-01-2006, 05:30 PM
Coming soon to that rich kid with a ridiculously expensive computer near you! He wont let you play it, but he will let you suck up to him so you can watch HIM play!
Guess your title isnt "Peon" for nothing after all...
aj1pso
02-01-2006, 05:38 PM
Guess your title isnt "Peon" for nothing after all...
Come on now, dual processors? DX10? By Q4? If you can afford that you could be doing better things with your money.
I'm just tired of the way things are going. Nvidia just realeased the 7xxx series and already they need a new series with DX10 by Q4. They're ripping us all off.
H.Bogard
02-01-2006, 10:17 PM
I'm just tired of the way things are going. Nvidia just realeased the 7xxx series and already they need a new series with DX10 by Q4. They're ripping us all off.
Thats the reason why those PC games are so purdy...besides its always been a trend of videocards refreshing generations every 14 months ....the 7800 came out with bf2 so this one is actually a bit late...
megaman
02-02-2006, 02:11 AM
So is there a way of gettin all those gamestar avis online
Just, you know....holy shit.
The screens look amazing even in shittyvision. I sometimes side with Nintendo when they say "how much better do games need to look" but you can't deny that sort of beauty.
Oh and don't whine about your PC not being up to the job, they put options menus in for a reason.
megaman
02-02-2006, 05:01 AM
Oh and don't whine about your PC not being up to the job, they put options menus in for a reason.
What's the point of playing the game all about beauty if your rig can't see the beauty of the game
aj1pso
02-07-2006, 05:48 AM
What's the point of playing the game all about beauty if your rig can't see the beauty of the game
My point exactly, if 99% of the computers in the world cant play the game, who the fuck are they developing for?
Pachoey
02-08-2006, 02:36 PM
Very good question - this is a tough one too becuase why should some kid spend $500 to upgrade his video card when for $600 he can buy a PS3? Or for $400 an Xbox 360.
While I don't agree with pundits who say PC gaming is dead - I do see the next-gen console era ushering in some rethinking on the pricing of these silicon beasts.
Though, that said, I do want to point out that often when you're looking at these tech demos - the developers are working with the idea that by the time the game ships, this hardware may - typically, be more available to the average consumer.
Good example is Relic's upcoming RTS 'Company of Heroes.' The first glimpse was just before last year's E3 in SF and the demo blew us away - but it was limping along even on the top end hardware they showed it on. But, by the time the game ships - the hardware required will be much more prevalent. I mean seriously, for $1200 Dell (and I mentioned them because they ARE mainstream) can sell you a Dual Core machine with a 24" LCD, 1GB of RAM, 120GB hard-drive and a dula layer DVD. Sure, the video card won't run the top games so you'll need to update - but consider the power and the screen real-estate, you're getting for that relatively small sum of cash.
We'll likely need to wait until 2007 to see how the PS3s arrival really affects the terrain - but looking at the quality of the games coming up, The Outfit, Oblivion, Lair, MGS4 and the list goes on - shows that consoles are now raising the stakes. Now if Sony can just deliver their version of 'Xbox Live' and not screw it up....
Pach-
Schnoogs
02-08-2006, 03:10 PM
Every 5 years we hear this same argument...
Schnoogs
02-08-2006, 03:13 PM
The article says it SUPPORTS dual core and DX10...thats a FARCRY from saying it requires it...
Pachoey
02-14-2006, 10:59 AM
Every 5 years we hear this same argument...
Let me be clear - my statement was not one meant to imply PC Gaming is dead - did you read it? I, being primarily a PC gamer disagree with that theory and agree with your statement that we always hear this argument everytime a new console ships.
What I am saying however, and is obvious, is that with the capabilities of this next-generation of consoles we are indeed blurring the lines between true console and PC. These machines now have hard-drives, they're 'always-on' allowing for IM communication, voice-chat and downloadable demos. Think about this from the developer's point of view for a moment. In the past that demo disc you got with OXM contained demo code that was four months old. So not only were you not seeing the game in it's current state but the company spent a decent amount of time and money putting that demo together and QAing it enough to ensure a playable experience that wouldn't scare the consumer away at launch.
Now, you can download a demo directly to your console and try before you buy - and a full purchase online is also becoming more prevalent though that's an entirely different discussion.
The point is - previously, to get a high quality, timely demo, you had to have a PC and broadband. Now, console owners can enjoy this same accessibility to sample product as well as a fair amount of the other benefits an 'always-on' social network can provide.
PC hardware will always be ahead of the console curve as we can simply swap out a card for the latest beast to hit the market. My point though, is at $600 a pop - this market has a limited capacity to consume these new products as they ship - whereas the console market - which ships a significantly smaller number of units with a longer life-span - by virtue carries a larger potential market. Quite simply, their consumers aren't tapped out from the last console purchase - in theory.
So, my point is simply - that as this line blurs between consoles and PCs in terms of functionality - the vendors of our hardware will be forced to look at their pricing if they want to penetrate the more 'casual' Wal-Mart shopper market. I'm not saying the PC is dead - by any stretch.
Pach-
vBulletin® v3.8.4, Copyright ©2000-2012, Jelsoft Enterprises Ltd.