View Full Version : Ubisoft Brings Resident Evil 4, Onimusha 3 and Devil May Cry 3 to PC
RainOfTerror
02-01-2006, 09:31 AM
Revealed a few days ago (http://www.worthplaying.com/article.php?sid=31379), today it's confirmed. Ubisoft is bringing out the big guns and has signed an Euro/US agreement with Capcom to bring some of its best franchises to the PC.
Ubisoft will publish/distribute Resident Evil 4, Onimusha 3 and Devil May Cry 3: Dante's Awakening Special Edition for the PC, beginning in February 2006 with the release of Onimusha 3: Demon Siege.
Read more details (http://www.worthplaying.com/article.php?sid=31565) over at WorthPlaying
Thanks TomO for submitting this too.
Frogleg Special
02-01-2006, 09:55 AM
Umm, umm... I'd like someone post that "Bungie coming back to PC thing" as written in Worthplaying. Few openings for Windows gaming position. I hope Bungie is creating a shooter for Vista, not just Halo port. I'd rather see Halo franchises in Xbox, and an exclusive Windows franchise.
Borys
02-01-2006, 10:00 AM
Talk about out-of-the-blue news.
Bitter times for PC haters.
*sigh* this will be the 3rd version of RE4 I'll buy.
DMC3 - NO, I already got burned on Chaos Legion PC.
gojira
02-01-2006, 10:06 AM
I'll probably wait for reviews to pick these up. While Ubisoft has never done me wrong, I got a really aweful PC port of Final Fantasy 7 many years ago, and it kinda soured me on the whole play console games on your PC thing. It was so bad. It looked like they paid a couple of college kids in bear money to port this thing. Even the opening CG animation intro didn't work, and all the CG animation inside was borked too (gameplay was ok tho).
Did I say Ubisoft has never done me wrong? I forgot about Shadowabne. Yeah, I'll probably wait a long time to pick these up.
mkelehan
02-01-2006, 10:08 AM
I hope you PC gamers enjoy these. They're really great. Don't forget about Onimusha 3; it's really something special.
Salamande
02-01-2006, 10:19 AM
Er...why not the latest Onimusha?
fitbabits
02-01-2006, 10:19 AM
I hate to be the bearer of bad tidings, but UbiSoft bringing these titles to the US and Europe on PC means one thing (and one thing only) to me - Starforce Copy Protection will come as standard, which means that I will not be playing them any time soon on my PC.
Jukey
02-01-2006, 10:20 AM
I got a really aweful PC port of Final Fantasy 7 many years ago, and it kinda soured me on the whole play console games on your PC thing.
Funny, that was something like my experience. FF7 was the first (and only) FF game I attempted to play, and it was the computer version. It didn't work for squat. So I never bothered trying again.
A lot of Japanese import games seem to be popular with the kids these days, but I for one am not interested at all in any of these titles. (If I was I'd have purchased a console long ago.)
Borys, why would you keep buying the same game over and over? Must you have one for every machine it runs on?
Talanvor
02-01-2006, 10:45 AM
DMC3 for PC? Sweeet. Since I... don't own an PS2, heh.
Now RE4 I'm conflicted on. I was going to either by a cheap GC or wait for the Rev since I've got a cheap copy of RE4 on order already.... well, we'll see.
Mozgus
02-01-2006, 10:45 AM
I'll probably wait for reviews to pick these up. While Ubisoft has never done me wrong, I got a really aweful PC port of Final Fantasy 7 many years ago, and it kinda soured me on the whole play console games on your PC thing. It was so bad. It looked like they paid a couple of college kids in bear money to port this thing. Even the opening CG animation intro didn't work, and all the CG animation inside was borked too (gameplay was ok tho).
Did I say Ubisoft has never done me wrong? I forgot about Shadowabne. Yeah, I'll probably wait a long time to pick these up.
One thing, reviews never admit flaws with ports. Or at least almost never. They did with MGS2 on PC, but that's only because they'd have gone strait to hell if they tried saying otherwise. It's unplayable.
I just don't expect any of the reviews to be truthful here. Like when Viewtiful Joe hit PS2. None of the reviewers even played it. If they did, they'd have experienced the repulsive sound effects. The game is nothing without quality sound effects. Joe on Gamecube, with a good speaker system, is one of the greatest aural experiences known to man.
Final Fantasy 7 was a quality port in my eyes. I never had any problems, when it was released. It played perfectly all the way through on that old pentium 2 and voodoo 3. Nowadays there is an ATI card bug, but you can find workarounds. And theres a problem with chocobo racing going 20x too fast, but theres a patch for that too. Just google your issue.
Anyways, I hope to god that none of these games have any big problems. But here's a few issues I'll be expecting, which are common with console-to-pc ports.
1) Cutscene audio falls out of sync.
2) Any general problems rendering shadows, especially for ATI users.
3) Music sharply ending in mid combat for no reason.
4) No real support for anti-aliasing, even if the in-game menu offers it.
5) Same goes for anisotropic filtering.
6) A slight laggy feel when vsync is enabled. (Moreso then what other PC games feel like)
sonysyndicate
02-01-2006, 10:50 AM
I hate to be the bearer of bad tidings, but UbiSoft bringing these titles to the US and Europe on PC means one thing (and one thing only) to me - Starforce Copy Protection will come as standard, which means that I will not be playing them any time soon on my PC.
Good point. I almost forgot about that Starforce &%$@.
Cool AN
02-01-2006, 10:52 AM
Excellent news, but I can't see how the DMC 3 controls will work.
Worldcrafter
02-01-2006, 10:55 AM
I hate to be the bearer of bad tidings, but UbiSoft bringing these titles to the US and Europe on PC means one thing (and one thing only) to me - Starforce Copy Protection will come as standard, which means that I will not be playing them any time soon on my PC.
I subjected my PC to this menace because of Ubisoft years ago. I haven't noticed it being a problem, aside from the need to reboot after an install, and forcing me to insert the proper disc (lame). Since Ubisoft seems to insist on using it, my only hope is Starforce will improve their program so it isn't such a pain to have installed.
But yeah, if they port any of these games well, I'll be playing them on my PC.
Mozgus
02-01-2006, 10:55 AM
Excellent news, but I can't see how the DMC 3 controls will work.
Get a PS2 adaptor. $12.
Borys
02-01-2006, 11:09 AM
Excellent news, but I can't see how the DMC 3 controls will work.
Dual Shock 2 with an adaptor FTW.
ribbot
02-01-2006, 11:10 AM
Excellent news, but I can't see how the DMC 3 controls will work.
Thats what i was wondering. RE4 would be nice with aiming, but dmc does not seem like a keyboard/mouse type game
score
02-01-2006, 11:52 AM
I got a really aweful PC port of Final Fantasy 7 many years ago, and it kinda soured me on the whole play console games on your PC thing. It was so bad. It looked like they paid a couple of college kids in bear money to port this thing. Even the opening CG animation intro didn't work, and all the CG animation inside was borked too (gameplay was ok tho).
I didn't have these problems and thought FF7 pc rocked. I'm really looking forward to DMC3. With not haveing a PS2, the DMC series is the only thing I feel I have really missed this gen...
crashedout
02-01-2006, 12:18 PM
I did not get a Ps2 until recently and found DMC3 to be very overated. RE4 with mouse aim would rock but knowing Ubi it will be a straight port, ie made for a gamepad. I can still dream of WASD side-stepping while shooting bad villagers, can't I?
Nite_Moogle
02-01-2006, 12:26 PM
Fuck Starforce. I'm going to go back to pirating games that use that shit if people can't get it through their noggins that it's a piece of shit to a magnitude that only DRM can possibly achieve.
Roc Ingersol
02-01-2006, 12:38 PM
Ridiculous copy protection software is what pushed me out of PC gaming. I thought it was going to be the hardware upgrade cycle. But nope. It was intrusive copy protection.
It's really great, when they make it more of a hassle to own a legitimate copy than warez.
fitbabits
02-01-2006, 12:45 PM
Fuck Starforce. I'm going to go back to pirating games that use that shit if people can't get it through their noggins that it's a piece of shit to a magnitude that only DRM can possibly achieve.
So wait, what do you really think of Starforce? :)
Be sure to let them know. (sales@star-force.com)
Mozgus
02-01-2006, 12:45 PM
RE4 with mouse aim would rock but knowing Ubi it will be a straight port, ie made for a gamepad.
What the fuck are you talking about? Splinter Cell, Prince of Persia, and Beyond Good and Evil all handled GREAT on a keyboard. Ubisoft did them all. They're one of the only porting companies that gives a damn about control.
Nite_Moogle
02-01-2006, 12:51 PM
So wait, what do you really think of Starforce? :)
Be sure to let them know. (sales@star-force.com)
I don't care about giving Starforce feedback as they have already demonstrated (http://www.boingboing.net/2006/01/31/starforce_threatens_.html) they're a bunch of ignoramuses (http://www.glop.org/starforce/), I just want companies like Ubi to ditch them like a dead cop's body in a tar pit. Where's the e-mail address for that?
fitbabits
02-01-2006, 12:53 PM
I don't care about giving Starforce feedback as they have already demonstrated (http://www.boingboing.net/2006/01/31/starforce_threatens_.html) they're a bunch of ignoramuses (http://www.glop.org/starforce/), I just want companies like Ubi to ditch them like a dead cop's body in a tar pit. Where's the e-mail address for that?
Huh! I'm guessing it's this one (deadcopsbodyinatarpit@star-force.com)! :D
Dirty Harry
02-01-2006, 12:59 PM
*Ahem*
WARNING, MOST CONSOLE TO PC PORTS ARE VERY POORLY DONE, OFTEN CAUSING MANY, MANY, MANY DIFFRENT CRASHES. IVE SEEN AN ADVANCE COPY OF DM3 FOR PC AND LEMME TELL YOU CRASH CITY. SAME WITH ALL THE METAL GEAR PORTS, DINO CRISES, RESIDENT EVILS, SILENT HILLS, FINAL FANTASYS ECT.
I hope by making that incredibly clear that console ports are very shoddy in nature, that i am helping people save themselves some money.
H.Bogard
02-01-2006, 02:15 PM
I hope by making that incredibly clear that console ports are very shoddy in nature, that i am helping people save themselves some money.
You, sir, are a jackass
All the silent hills, resident evils and dino crisees(sp?) ran perfectly for me and all my friends....metal gear ran like crap but ive never encountered any crashes.
Mozgus
02-01-2006, 02:22 PM
You, sir, are a jackass
All the silent hills, resident evils and dino crisees(sp?) ran perfectly for me and all my friends....metal gear ran like crap but ive never encountered any crashes.
Silent Hill especially. 2-4 are FANTASTIC ports. I never had a single crash in them, and SH3 had INSANE graphical improvements on PC. They also ran at a constant 60-85fps on my meager system.
Oblivion
02-01-2006, 02:32 PM
funny, I played onimusha 3 on pc and it sucked donkey balls.
Silent Hill especially. 2-4 are FANTASTIC ports. I never had a single crash in them, and SH3 had INSANE graphical improvements on PC. They also ran at a constant 60-85fps on my meager system.
I second this Silent Hill ports were absolutely amazing.
Ultima Thulian
02-01-2006, 03:17 PM
These are great games, and I think Ubisoft will do them justice. Console-to-PC ports may have had a rough past, but they're getting better, Just like PC-to-Console ports are getting better. Though I wouldn't play these games with a keyboard (except RE4), there are plenty of controllers available for the PC, so I don't see the problem in that particular area.
I just want to see these games (especially RE4) done on a high-end PC. I think they'll look great. I won't buy them, as I already played them on the consoles, but I do wish them luck. Hopefully PC gamers will get a taste of what the fuss is about.
Ultima Thulian
02-01-2006, 03:19 PM
Oh, as for FF7, I didn't have problems with it, but the port of FF8 sucked (though it did have Chocobo World, I believe it's called). I didn't have a Playstation at the time and the PC was the only way to experience them.
Draft
02-01-2006, 03:19 PM
Fucking cool, I need to buy a gamepad!
Last of the Red Hot Mamas
02-01-2006, 03:24 PM
I played RE2 on the PC (didn't have a PS1 at that point) and it was fine. The backgrounds were pretty fugly, though, since it looked like they just took PS1-resolution images and blew them up to 1024x768. The PC version of RE3 had a mix of hi-res backgrounds and low-res background objects, which was weird.
Draft
02-01-2006, 03:26 PM
*Ahem*
WARNING, MOST CONSOLE TO PC PORTS ARE VERY POORLY DONE, OFTEN CAUSING MANY, MANY, MANY DIFFRENT CRASHES. IVE SEEN AN ADVANCE COPY OF DM3 FOR PC AND LEMME TELL YOU CRASH CITY. SAME WITH ALL THE METAL GEAR PORTS, DINO CRISES, RESIDENT EVILS, SILENT HILLS, FINAL FANTASYS ECT.
I hope by making that incredibly clear that console ports are very shoddy in nature, that i am helping people save themselves some money.Conversely, the best PC game ever is Typing of the Dead, a console port :eek: :eek: :eek:
Cubfan
02-01-2006, 03:28 PM
If I recall correctly, I had few performance problems with the PC port of FF7, it ran farely well. I think the biggest dissapointment was that the backgrounds were low-res, yet the characters were more detailed. So the characters didn't fit into the backgrounds nearly as well as on the PlayStation version.
And I doubt the port of RE4 will allow for keyboard-mouse control.
Dirty Harry
02-01-2006, 03:38 PM
Conversely, the best PC game ever is Typing of the Dead, a console port :eek: :eek: :eek:
I have the typing of the dead and i think it is a good port, and kudos for the mention i havent heard of that many people with the pc version. I'm not trying to be an arsehole but ive tried with many diffrent proc combos but all ati cards and all the games mentions have not run welll at all. The only decent games ive gotten to run were silent hill 4 of the series which ran pretty well i agree. Ive just encountered heavy bugs with ati brand cards it may be incredibly diffrent for nvidia owners.
gojira
02-01-2006, 04:16 PM
One thing, reviews never admit flaws with ports. Or at least almost never. ...Final Fantasy 7 was a quality port in my eyes. I never had any problems, when it was released.
It came out later that there really was a large number of video problems. A lot of peple had an issue, but it was something that either completely borked the CG or it didn't. I don't think there was a patch available for quite some time too.
Overall, the problem seems to me to be lack of adequate testing for console ports, something that will kill your game everytime in the very diverse PC environment.
Draft
02-01-2006, 04:42 PM
Well, Ubisoft is doing the ports, which I think is a very good thing. They are one of the few developers who seem to actually put some effort into their PC ports. I'm currently playing the PC version of Splinter Cell: Chaos Theory, and it's the tits. PC style menus, smooth kb/m control, even lets you use the mouse (or number pad!) when your using keypads on security doors.
Last of the Red Hot Mamas
02-01-2006, 05:45 PM
Actually, the Onimusha 3 port is being done by SourceNext (http://www.sourcenext.com/products/capcom/oni3.html). I'm guessing SourceNext will be handling RE4 and DMC3 as well since they've had a fairly long-term relationship with Capcom (they also did ports of RE2, Dino Crisis 2 and Phoenix Wright). I don't see anything suggesting Ubi is actually developing these ports, just that they'll be publishing them in the U.S. and Europe.
Mozgus
02-01-2006, 06:07 PM
If I recall correctly, I had few performance problems with the PC port of FF7, it ran farely well. I think the biggest dissapointment was that the backgrounds were low-res, yet the characters were more detailed. So the characters didn't fit into the backgrounds nearly as well as on the PlayStation version.
I get so tired of this complaint. Why can't anyone understand the difference between a TV and a Monitor? The game was ported with NONE of the content downgraded in terms of quality. Unless you count the music, which was entirely dependant on your sound card. You could use a sound font to make the music sound better then the PS1 version.
Last of the Red Hot Mamas
02-01-2006, 06:52 PM
The issue isn't that it was downgraded, it's that it wasn't upgraded -- the backgrounds looked like PS1-quality images blown up to a higher resolution (with the attendant loss of detail that comes with such scaling) and the cinematics (320x200 videos blown up to 640x480) were nothing less than hideous. A proper port would've entailed going back to the source files and re-rendering the backgrounds and cinematics at a higher resolution, although that may not have been feasible (it's possible the backgrounds and FMV were never rendered at anything higher than PS1 resolution, which would've been pretty short-sighted on Square's part). And as Cubfan said, the realtime elements were upgraded for the PC version, so you had high-resolution character models standing against comparatively low-quality backgrounds, which looked unnatural when compared to the PS version. The PC port of FFVIII was said to be even worse in this regard, but I heard so many complaints about that one I never even tried it.
Dirty Harry
02-01-2006, 07:54 PM
Well, Ubisoft is doing the ports, which I think is a very good thing. They are one of the few developers who seem to actually put some effort into their PC ports. I'm currently playing the PC version of Splinter Cell: Chaos Theory, and it's the tits. PC style menus, smooth kb/m control, even lets you use the mouse (or number pad!) when your using keypads on security doors.
Your aware draft that all of the splinter cells have been avail on the pc first right?.
Mozgus
02-01-2006, 08:12 PM
The issue isn't that it was downgraded, it's that it wasn't upgraded -- the backgrounds looked like PS1-quality images blown up to a higher resolution (with the attendant loss of detail that comes with such scaling) and the cinematics (320x200 videos blown up to 640x480) were nothing less than hideous. A proper port would've entailed going back to the source files and re-rendering the backgrounds and cinematics at a higher resolution, although that may not have been feasible (it's possible the backgrounds and FMV were never rendered at anything higher than PS1 resolution, which would've been pretty short-sighted on Square's part). And as Cubfan said, the realtime elements were upgraded for the PC version, so you had high-resolution character models standing against comparatively low-quality backgrounds, which looked unnatural when compared to the PS version. The PC port of FFVIII was said to be even worse in this regard, but I heard so many complaints about that one I never even tried it.
I'd like to know what book you're reading all this from. What you are speaking of is called a REMAKE. Not a PORT. There is a HUGE difference.
And yes, Square does have FF7's FMVs in high resolution. You can find a few clips in the Final Fantasy Spirits Within DVD. Much better quality then the ones that were in the game.
Mozgus
02-01-2006, 08:15 PM
Your aware draft that all of the splinter cells have been avail on the pc first right?.
First? Nope. The first one came out on Xbox long before the PC version. The other two were pretty much released on the same day.
laggerific
02-01-2006, 08:35 PM
Does this mean that if I want to play RE4 on my PC I have to deal with Starforce? Nuts to that...
Last of the Red Hot Mamas
02-01-2006, 08:42 PM
I'd like to know what book you're reading all this from.
What?
What you are speaking of is called a REMAKE. Not a PORT. There is a HUGE difference.
How so? I'm talking about reusing the exact same assets created for the PS1 version, not redoing all the backgrounds and cinematics from the ground up. I speculated the that backgrounds and FMVs for FF7 might've been created at a higher resolution than the PS1 could actually handle (which would seem to be partially borne out by your statement that higher-resolution FMVs are available on DVD), in which case higher-resolution assets could've been used for the PC version. But it wouldn't involve "remaking" anything (since the high-resolution backgrounds and cinematics already existed) and most of the actual code could still be carried over from the PS1 version, assuming it wasn't all platform-specific. It wouldn't be a 100% port (nothing is), but that still strikes me as much closer to a port than an out-and-out remake.
Draft
02-01-2006, 09:29 PM
First? Nope. The first one came out on Xbox long before the PC version. The other two were pretty much released on the same day.Yup.
kjughlugoiuyg
jeffbax
02-01-2006, 09:50 PM
Umm, umm... I'd like someone post that "Bungie coming back to PC thing" as written in Worthplaying. Few openings for Windows gaming position. I hope Bungie is creating a shooter for Vista, not just Halo port. I'd rather see Halo franchises in Xbox, and an exclusive Windows franchise.
You mean, Bungie coming back to the Mac :(
Ragman
02-02-2006, 04:12 AM
Onimusha 3: Demon Siege?
strange i have beaten the the sourcenext port about 2 month ago,
got it from a small shop in east germany.
Oblivion
02-02-2006, 05:30 AM
Onimusha 3: Demon Siege?
strange i have beaten the the sourcenext port about 2 month ago,
got it from a small shop in east germany.
I was beginning to worry about that. I mean I downloaded it from some ftp in the campus. was that a beta or what?
Xerxes
02-02-2006, 07:16 AM
I don't get why not go to the xbox... Wouldn't it sell better?
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