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View Full Version : Online Gaming Up 22% From A Year Ago


Emabulator
07-11-2009, 01:34 PM
According to market researcher comScore the number of online game players is up 22 percent from May 2008 to May 2009. VentureBeat (http://games.venturebeat.com/2009/07/11/as-console-games-slide-online-games-up-22-percent-compared-to-a-year-ago/) has the details and data.

The number of online game players rose 22 percent in May compared to a year ago, drawing more than 87 million players in the U.S., according to market researcher comScore (http://www.comscore.com/Press_Events/Press_Releases/2009/7/Online_Gaming_Continues_Strong_Growth_in_U.S._as_C onsumers_Increasingly_Opt_for_Free_Entertainment_A lternatives).

That improvement is a stark contrast to the slide in overall console game revenues in the U.S., which fell 23 percent compared to a year ago in dollar sales, according to market researcher NPD (http://games.venturebeat.com/2009/06/11/video-game-sales-still-in-a-slump-versus-a-year-ago/).

The comScore analysis showed that gamers are increasingly opting for cheaper entertainment alternatives, driven by the recession. Some analysts are expecting console games to post a 20 percent drop in game sales in June, compared to a year ago (http://www.gamespot.com/news/6213224.html?om_act=convert&om_clk=topstory&tag=topstory;title). Later in the year, a rebound is expected.
[via VG247 (http://www.vg247.com/2009/07/11/console-gaming-fell-23-while-online-gaming-rose-22-in-may/)]

Chaos Machine
07-11-2009, 01:41 PM
This must signal the death of PC Gaming! By the way, it should be renamed from online gaming to casual gaming, because I am pretty sure all those sites are flash based browser games.

Emabulator
07-12-2009, 02:37 AM
This must signal the death of PC Gaming! By the way, it should be renamed from online gaming to casual gaming, because I am pretty sure all those sites are flash based browser games.I'd imagine they refer to them as online games because casual games can be found in many other places such as PSN, Xbox Live, hand-held systems, Wii and cell phones.