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Evil Avatar
01-03-2006, 05:31 PM
After the news that EVE Online had updated with the new Red Moon Rising content patch (http://www.evilavatar.com/forums/showthread.php?t=8074&highlight=Online), I talked CCP games into displaying one of their free 14-day trail codes right here on Evil Avatar.com! Just click on the banner on the left hand side of the page to try out one of the best MMORPG's available!

BlindSwordsman
01-03-2006, 05:36 PM
...try out one of the best MMORPG's available!

Never more true - this game is excellent!

Nite_Moogle
01-03-2006, 05:40 PM
Kick ass! I have been waiting for an excuse to try this game!

Evil Avatar
01-03-2006, 05:41 PM
Kick ass! I have been waiting for an excuse to try this game!

Nothing like trying it for free! Who loves ya?

Abash Alarmist
01-03-2006, 05:48 PM
Well, let me just extend my thanks to you once again Evil for taking down the Jlist advertisement and replacing it with this one. Much better.

Heretic Machine
01-03-2006, 05:52 PM
Awesome, I've been wanting to give this game at try. I'll download it tonight while I'm asleep.

Savok
01-03-2006, 06:09 PM
God damn, you could have done this a few weeks ago :p

As it is I have a paid account now :p

Demo_Boy
01-03-2006, 06:24 PM
Jlist powers the internet.
Eve online is more relevant.

I prefer the Eve ad.

DeadPixel
01-03-2006, 06:40 PM
I don't know if I may have missed something. I finished the reaaaaaally long tutorial with a pretty steep learning curve, but when I started playing the actual game, it seemed very reptitive. Fly here, mine that, fly there, deliver this....

How long does it actually take before you see some real action instead of flying crappy ships and fight what other games call "rats"?

Taco
01-03-2006, 06:43 PM
How about a free code for cartoon porno games??!?!

err... wait a second.

holysin
01-03-2006, 07:02 PM
I always cursed myself for not playing the free trial when it was available on Fileplanet, now I'll finally get a chance, thanks evil avatar :D

Edit: hmmm I wonder how long it takes for them to send the email...

KarmaGhost
01-03-2006, 07:19 PM
I don't know if I may have missed something. I finished the reaaaaaally long tutorial with a pretty steep learning curve, but when I started playing the actual game, it seemed very reptitive. Fly here, mine that, fly there, deliver this....

How long does it actually take before you see some real action instead of flying crappy ships and fight what other games call "rats"?What? A repetitive MMORPG? Say it ain't so.

There's a pretty interesting article in PCGamer this month about a pretty crazy series of events that took place in the EVE Online universe. Something about Corporate theivery and espionage.

agentgray
01-03-2006, 07:32 PM
What? A repetitive MMORPG? Say it ain't so.

There's a pretty interesting article in PCGamer this month about a pretty crazy series of events that took place in the EVE Online universe. Something about Corporate theivery and espionage.
This month? That was in the UK PC Gamer about six months ago.

I thought this (http://static.circa1984.com/the-big-scam.html) was much better. (Man, I've posted this before.)

Thanks, Evil. Finally gonna give this game a try.

BlindSwordsman
01-03-2006, 07:42 PM
I don't know if I may have missed something. I finished the reaaaaaally long tutorial with a pretty steep learning curve, but when I started playing the actual game, it seemed very reptitive. Fly here, mine that, fly there, deliver this....

How long does it actually take before you see some real action instead of flying crappy ships and fight what other games call "rats"?

Eve is very deep and it will like take you about 2-4 weeks to understand its depth. Once you join a corp you can probably get into a battleship in about 2-3 months and be punching it out with the big guys. Cruiser can be gotten in about about 2-3 weeks.

There are also some huge ships like dreadnaughts, motherships, carriers, titans that well can only be gotten very big corporations with large quanities of money and will take over a year to train. Its a big game where power leveling is NOT possible.

There are of couse many things inbetween this things like destroyers, battle cruisers, interceptors, ext....

Furthermore there are many career paths in the game:
- Play the market
- PVP
- PVE (err rats)
- Mine
- Run a corp (advanced)

Hope this helps.

Blindy

GrinR
01-03-2006, 07:54 PM
"...will take over a year to train."

Um, no.

Mav
01-03-2006, 08:07 PM
Grind aside, just the amount of time it takes to get into the end game PvP is atrocious. I thought WoW was ridiculous in it's massive 60 lvl grind, who has a year too a year and a half to devote to an MMO just to reach the end game good stuff? Personally I hated the skill system. I liked how it kept training skills when you were logged out but then it turned the game into a login-start a new skill-logout game. I mean I loved finally saving enough money for a new ship, but then not being able to use it cause of skill level. I didnt mind having to train that new skill but having nothing to do the next 18 hours while it trained was the most boring thing I've ever seen in an MMO.

Sadly this is the only real science fiction MMO that allows for true ship to ship combat, and does it fairly well. They've got a nice little niche market control thing going on, there are by far no other mmo's on that level.

Kudos on the free trial thing, Penny-Arcade has a similar banner. Least it gives people a chance to check out the game.

Savok
01-03-2006, 08:10 PM
I always cursed myself for not playing the free trial when it was available on Fileplanet, now I'll finally get a chance, thanks evil avatar :D

Edit: hmmm I wonder how long it takes for them to send the email...
Couple of hours, yeah it made me paranoid as well.

Yitzy
01-03-2006, 08:25 PM
Yeah I just joined the trial as well and enjoyed the tutorial but feel as if what I want to be doing is so far away... Also the fact that I have no idea what to train and really how to progress makes it difficult. Might there be an EvilAvatar corp in the works?

BlindSwordsman
01-03-2006, 08:25 PM
"...will take over a year to train."

Um, no.

Um yes - sorry GrinR - Many of the skill required to get to these huge ships (anything bigger then a battleship) take months to train not including the resources/money. Of course most people will never have anything bigger then a battleship or may never need one.

As I said it takes about 3 months to get a BS for good pvp and that does not seem that bad to me.

Emabulator
01-03-2006, 08:33 PM
After the news that EVE Online had updated with the new Red Moon Rising content patch (http://www.evilavatar.com/forums/showthread.php?t=8074&highlight=Online), I talked CCP games into displaying one of their free 14-day trail codes right here on Evil Avatar.com! Just click on the banner on the left hand side of the page to try out one of the best MMORPG's available!Now that you mention it, think I'll try it this weekend. ;)

Evil Avatar
01-03-2006, 08:52 PM
As I said it takes about 3 months to get a BS for good pvp and that does not seem that bad to me.

I think I had a cruiser by the end of my first fourteen day trial, I would play late at night and just watch movies or read a book while I was doing the mining thing. (That might not sound like much fun, but neither is killing XX of the same creature over and over again in WoW to get to the next level.)

I was having a great time and if you wanted to start doing missions early in the game you can really get to see some neat ships the other players have and just how varied CCP managed to make each region of space.

Now I just need to see if I can remember my account name and activate it again!

holysin
01-03-2006, 08:52 PM
but what is the "end game" of Eve? huge corp fleets fighting each other?
I read on the eve site that it's an open ended game... how's the "end game" related to this open ended game?

Subbacultcha
01-03-2006, 09:25 PM
Hurrah! The hentai advertisments were just plain creepy.

Savok
01-03-2006, 09:32 PM
Eve is entirely what you make it, there is no end game, there is simply being.

And while I think to train to Titan skills only takes 6 moths, you won't be able to fit it with anything of use (unless you really love that mining laser you start with).

Emabulator
01-03-2006, 09:39 PM
I think I had a cruiser by the end of my first fourteen day trial, I would play late at night and just watch movies or read a book while I was doing the mining thing. (That might not sound like much fun, but neither is killing XX of the same creature over and over again in WoW to get to the next level.)Most of my mmo time is spent grinding while watching TV. I'd prefer to get in a well coordinated group to do an epic quest, but you usually end up wasting half the night waiting for stragglers to find their way there and dead people come back.

I thought WoW's grind to lvl 60 was entertaining first time through. The lack of complexity in character development left me with little inspiration to go on when I was leveling alts though. WoW also suffers from a serious lack of epic, challenging quests. At least it did when I was playing for the first few months.

Heretic Machine
01-03-2006, 09:40 PM
Sounds a lot like UO to me. There was no "end game" for UO, you simply existed in an online world. I'll give it a go, but I'm not sure if I'm prepared for this kind of game again.

Zeal
01-03-2006, 09:41 PM
Very good move, EA. I'm glad you have good taste.

Evil Avatar
01-03-2006, 10:54 PM
Ok, I got my account hooked up again, but I'm using my oldest account and not the one I was playing earlier this year where I had all the good ships and tons of credits.

I thought that might happen, but it will still be fun to build back up again because I have a lot of re-learning to do anyway.

GrinR
01-03-2006, 11:12 PM
Um yes - sorry GrinR - Many of the skill required to get to these huge ships (anything bigger then a battleship) take months to train not including the resources/money.

Uh, NO. Thanks.

The_Darr
01-04-2006, 04:54 AM
im pretty sure grinr was referring to the fact that no one in their right mind would EVER spend an entire YEAR playing one game like this, just for some small, unsatisfying reward.
if i spent a whole fucking YEAR of my life playing a gmae, it had better be WAY more fun than what ive heard descirbed here. "deep" doesn't mean "fun"...

Apex
01-04-2006, 07:17 AM
Eve is about money and power = i.e. Big Business. Controlling Territory and markets.

Ive been playing for some time and it still doesnt get old for me. Eve's problem is that alot of what makes the game really interesting isnt immediately apparent. Its not a typical MMO either, go here kill mob take loot sell for lots of money. Your not garuanteed to make money if you do x, unless you mine.

Eve is the only MMO ive played (an Ive played them all) that truly allow for a real trader to play.

Another of Eve's problem is that it takes a bit of in-game money and time investing into doin something before you realize whether or not you want to do that in the game.

Eve is real MMO in the sense that its at its most fun if you play with others and work toward achieving a real goal. None of this "lets band together and form a guild for the sake of it". My advice is if you going to play Eve, get a handful of other people to join with you and it will be 10 times better.

The game is in a weird state at the moment, the balance of power between player corps and alliances is really shifting. Especially with the RAM crisis hitting home.

agentgray
01-04-2006, 07:21 AM
Anyone get their email yet? It's been over 12 hours for me. I'm pretty sure I filled out the form correctly.

I had a monkey do it.

Savok
01-04-2006, 08:13 AM
Give it a day. Like I said, it's slow.

Levvy
01-04-2006, 09:50 AM
There seems to be a lot of mis-understanding on how EVE works and, since I started a character a few weeks ago thanks to EA's previous coverage, I thought I'd step in and hopefully clear things up a bit.

Key points on EVE:

Depth - EVE has the most depth in terms of play mechanics of any game I've ever seen. You don't have to crunch numbers to be good at the game, but a good grasp of trigonometrics can give you an edge. When was the last time you needed a working understanding of transversal velocity in a game?

Training - When someone says "It takes 3 months to train that skill" they're not talking about 3 months of playing 6 hours a day grinding away. All skill training happens in real time in the background - all you do is pick a skill and let it go while you do something else. This means there is NO POWERLEVELING! If two players create new characters at the same time, one who plays 6 hours a day and one who plays 10 minutes a day, they'll have the same number of skill points a year from now. This is key because once you get past the first 2 or 3 weeks, you can take a break from the game and not lose any progress.

Combat - NEW PLAYERS CAN BE USEFUL IN END-GAME COMBAT!

Let me say that again. You want to have a useful, appreciated roll in the huge corp battles against people that have been playing for 5 years? You can get there in less than a week of training. Unlike every other MMO in existence, bigger is not always better. Frigates (the small ships everyone starts the game with) are CRITICAL to high-level combat. You see that huge battleship everyone is ooh'ing and ahh'ing over? The guns on that thing could vaporize you 100 times over... if they could hit you. BUT THEY CAN'T! Big slow capitol ships are extremely vulnerable to small fighters that can get in under their tracking range and orbit at close distance. That's why the big combat corps need huge fleets of small and medium craft to fill out their fleets. Going into battle with nothing but large ships is a recipe for getting owned. As a beginning player you can fill a very important role in battle pretty early in game.


Evolution of gameplay- As you progress through the game and unlock bigger (and sometimes smaller) ships, the gameplay will change depending on what kind of ship you're flying. The mechanics and play style of a small fighter is completely different from an interceptor, which is completely different from a cruiser or carrier, etc. Also, there are 100s of different upgrades and weapons you can put on a ship, but only 3 or 4 at once, which leads to Guild Wars style play where it's not how many skills or modules you have, but how you combine them. There is no uber build for any ship.


Anyway, hope that helps. I've been playing eve a couple hours a day for 2 weeks and I've still only scratched the surface of the different play mechanics.

kickmybum
01-04-2006, 12:30 PM
JList had hot Asian babes in it. The Eve ad looks like a rock. If you don't weight these ads by the functionality of their clicks then I would prefer JList.

Taco
01-04-2006, 12:32 PM
I don't need boobs popping out of my screen as a client walks by my PC though.

Slack3r78
01-04-2006, 01:11 PM
For those that asked why I didn't just block the J-List ads: Ads like this are why.

Thanks Evil, how long will the code be valid? I'm in the process of moving into a new apartment right now so I'm not sure I could really dedicate the time this needs for a week or so, but I've been dying to give this game a try.

Crabby
01-04-2006, 02:40 PM
"...will take over a year to train."

Um, no.


Yes, in real-time seconds. Thank you and good night!