Emabulator
04-18-2009, 06:41 AM
Computer and Video Games has posted a preview (http://www.computerandvideogames.com/article.php?id=213187) of DICE's upcoming shooter, Battlefield: Bad Company 2.
"I'll tip my hat to Infinity Ward and Call of Duty 4 for what they've done to the single-player campaign. They've refined the recipe for a thrill ride in single-player. When we have controlled action; if we can be as good as them, then I'll be really happy." Normally tight-lipped regarding competitors' games, Troedsson's brief mention of Call of Duty 4 can't be taken lightly.
The brief demo DICE played through is pure CoD - enemies dashing out from doorways and taking cover behind concrete barriers, a seemingly endless stream of cannon fodder throwing hundreds of bullets your way, and lots of opportunities to make incremental pushes forward.
"Of course, we want to combine that with the strength we have which is the open-ended gameplay, just giving control over to the player and letting them tackle objectives how they please. You'll have open battlefields where you'll be encouraged to look around and maybe deal with vague objectives. Then there'll be places where it's more controlled."
"I'll tip my hat to Infinity Ward and Call of Duty 4 for what they've done to the single-player campaign. They've refined the recipe for a thrill ride in single-player. When we have controlled action; if we can be as good as them, then I'll be really happy." Normally tight-lipped regarding competitors' games, Troedsson's brief mention of Call of Duty 4 can't be taken lightly.
The brief demo DICE played through is pure CoD - enemies dashing out from doorways and taking cover behind concrete barriers, a seemingly endless stream of cannon fodder throwing hundreds of bullets your way, and lots of opportunities to make incremental pushes forward.
"Of course, we want to combine that with the strength we have which is the open-ended gameplay, just giving control over to the player and letting them tackle objectives how they please. You'll have open battlefields where you'll be encouraged to look around and maybe deal with vague objectives. Then there'll be places where it's more controlled."