Verbena
12-23-2005, 08:20 PM
I saw at Civfanatics (http://www.civfanatics.com), that Firaxis released a new patch for Civ 4.
v1.52 is a major upgrade to Civ IV and includes numerous optimizations for memory usage that should help performance on
all machines but are tailored to especially improve performance on machines at or near the minimum specification.
Major changes include:
- Shared low-level graphics buffers
- Removed many unused fonts and reduced interface memory usage
- Paged out units which are not visible
- Reduced terrain data size and overhead
- Reduced route data size
- Created a set of low-res movies for machines without dynamic texture support (this is a separate download)
These changes not only reduced the amount of system memory required, but lowered video memory usage extensively.
Also, the rate at which the game consumes memory in the late-game has decreased, which is extremely important.
You can use the in-game auto-patcher or one of these Download Mirrors:
3D Downloads (http://www.3ddownloads.com/Strategy/Civilization%204/Patches/v152PATCHREL.exe" target="_blank) | Take2 Germany (ftp://ftp.take2.de/patches/civ4_update_v152.exe" target="_blank) | FileFront (http://files.filefront.com/Civilization+IV+v152+Patch/;4509756;;/fileinfo.html" target="_blank) | 3D Gamers (http://www.3dgamers.com/dlselect/games/civilization4/civ4patch1.52.exe.html" target="_blank) | Koldar (ftp://ftp.koldar.net/CivilizationIV/v152PATCHREL.exe" target="_blank)
Worthplaying ([URL=http://www.worthplaying.com/article.php?sid=30755)
v1.52 is a major upgrade to Civ IV and includes numerous optimizations for memory usage that should help performance on
all machines but are tailored to especially improve performance on machines at or near the minimum specification.
Major changes include:
- Shared low-level graphics buffers
- Removed many unused fonts and reduced interface memory usage
- Paged out units which are not visible
- Reduced terrain data size and overhead
- Reduced route data size
- Created a set of low-res movies for machines without dynamic texture support (this is a separate download)
These changes not only reduced the amount of system memory required, but lowered video memory usage extensively.
Also, the rate at which the game consumes memory in the late-game has decreased, which is extremely important.
You can use the in-game auto-patcher or one of these Download Mirrors:
3D Downloads (http://www.3ddownloads.com/Strategy/Civilization%204/Patches/v152PATCHREL.exe" target="_blank) | Take2 Germany (ftp://ftp.take2.de/patches/civ4_update_v152.exe" target="_blank) | FileFront (http://files.filefront.com/Civilization+IV+v152+Patch/;4509756;;/fileinfo.html" target="_blank) | 3D Gamers (http://www.3dgamers.com/dlselect/games/civilization4/civ4patch1.52.exe.html" target="_blank) | Koldar (ftp://ftp.koldar.net/CivilizationIV/v152PATCHREL.exe" target="_blank)
Worthplaying ([URL=http://www.worthplaying.com/article.php?sid=30755)