View Full Version : New Blue Dragon and Lost Odyssey Video's
Grifter
12-17-2005, 10:04 AM
Looks Like we are finally starting to get some new videos from our friends in the east. First we have a pretty nice cam of Blue Dragon (http://www.xboxyde.com/news_2411_en.html) They say it's 100% realtime. Next we have a shorter cam of Lost Odyssey (http://www.xboxyde.com/news_2410_en.html) , Definately a cool trailer but I dont think we are seeing any gameply graphics.
Ailer
12-17-2005, 01:40 PM
I'd hate to say it, but Blue Dragon looks to be a flop in the United States. It looks almost exactly like that shadow RPG that came out in the beginning of the PS2, cept with prettier backgrounds. Personally, I really enjoyed that game, who's name is escaping me, but I think its sales were under the 10,000 mark.
However, the japanese market will likely eat this up.
edit: found the name of the game. It was Okage: shadow King (http://www.gamerankings.com/htmlpages2/471237.asp)
Tricky Thumb
12-17-2005, 01:55 PM
I'd hate to say it, but Blue Dragon looks to be a flop in the United States. It looks almost exactly like that shadow RPG that came out in the beginning of the PS2, cept with prettier backgrounds. Personally, I really enjoyed that game, who's name is escaping me, but I think its sales were under the 10,000 mark.
However, the japanese market will likely eat this up.
I think you're pulling numbers out of your ass...
But that's besides the point, chances are that both games will do quite well over here. Why would I say that? Every Final Fantasy fanboy is gonna eat these titles up, that's why.
mister_slim
12-17-2005, 01:56 PM
Unless Blue Dragon brings something really clever gameplay-wise I won't be picking it up. The art and (reading between the lines) story just don't interest me. Lost Odyssey, on the other hand, I'm very interested in, though I worry the gameplay won't fit with the theme or won't be fun.
holycrapper
12-17-2005, 01:57 PM
However, the japanese market will likely eat this up.
yes, the japanese will suddenly drop thier stuborn hatred of the xbox and pick up a 350$ system to play a 50$ game. Broad statements like that are the reason the xbox (and it's evil flame spewing 360 counterpart) are failing in Japan. The launch library was incredibly weak over there. That is why it is failing, and no ONE videogame is gonna change that. Microsoft needs to chasing the small japanese developers and getting them to produce little games for the live arcade, all the other ventures like that done by sega and the like have suceeded masterfully.
Ailer
12-17-2005, 01:57 PM
I likely am, but I do know that Okage sold VERY poorly. It was the 3rd or forth RPG for the PS2, and really the only one I got into until Final Fantasy X, and a whole slew of others. I doubt many people on these boards even remember that far back.
holycrapper
12-17-2005, 02:06 PM
yeah, so you can really tell akira toryama is in charge of the models for blue dragon. I thought i was watching a trailer for the new dragonballz: budokai or something. Lost odysee looks alot more interesting.
mister_slim
12-17-2005, 02:09 PM
Launching with PDZ rather than Kameo and PGR3 was rather foolish.
Ailer
12-17-2005, 02:14 PM
I'm going with mister_slim here. I enjoyed Kameo way more the PDZ, although at this point, I'm very happy that Call of Duty 2 is getting most of the commercial time as opposed to PDZ, as it is the better shooter of the two.
EvilBob46
12-17-2005, 02:38 PM
Every Final Fantasy fanboy is gonna eat these titles up, that's why.
Yeah, because the dude that created Final Fantasy long ago and hasn't had a significant impact on any FF game in the last 10 years happens to be directing these titles, people are just going to "eat 'em up."
asimplehero
12-17-2005, 02:56 PM
1. What's so shocking about a Japanese RGP-fan pick up a 360 to play two of the best looking RPG ever made, which, by the way, are created by Japanese most elite RPG makers? Answer: Nothing. Makes sense to me. Just because 360s aren't selling now doesn't mean the Japanese aren't going to start picking them up when the games they enjoy start coming out.
2. Is there some great cosmic law that says "shadow RPGs" have to fail? I've never heard of the RPG you were talking about... maybe that has something to do with its lackluster success.
3. I'm glad one f'n video can bring all the closet econ-analysts out into the open. Good thing too, because as I was watching these videos I kept thinking to myself, "Gee, I wonder what some rampant jackass on the internet thinks about the economic implications of these two games. God I hope they post SOON!"
4. As to not be hypocritical - Blue Dragon looks a little less exciting than Lost Odyssey. LO just looks so dark and mature (which I find appealing) that it’s hard to look at BD and hope for a gut wrenching story. Still, those people made Chrono Trigger, so there is potential there.
bean19
12-17-2005, 02:57 PM
Yeah, because the dude that created Final Fantasy long ago and hasn't had a significant impact on any FF game in the last 10 years happens to be directing these titles, people are just going to "eat 'em up."
Okay. . . so not true. He's produced most of the Finaly Fantasy games, and created the original Chrono Trigger to boot. Basically, he's Square's Ken Kutaragi. . . excpept that he left and is making his own thing.
You shouldn't post with false information. If you are uncertain about something, ask a question. Like you could have said, "What has Hinorobu Sakaguchi done besides the original Final Fantasy games?" That would have gotten the same informative response, but you wouldn't have spread misinformation.
-------------
Okay, thanks for the links. Awesome to get a look at these. . . . The Lost Oddysey trailer shows the least, just some CG edited together, but the art and music are fantastic.
Blue Dragon. . . well, I'll probably play it because I like RPGs, and it will probably be very high quality given it's pedigree, but I agree with everyone else who hates Akira Toriyama's art. . . also, It is another RPG where you summon some sort of "inner form" to fight for you. That's pretty freaking lame. Still, it will be beautiful, and the fighting system will most probably be fun, so I'll have a good time with it despite myself just like I did with Dragon Quest VIII.
Red Cloak
12-17-2005, 02:58 PM
Blue Dragon and Lost Odessey are already ranked highly on Japanese Gamer's most wanted list. Now that these videos have hit the net, I'm not so sure it will be a 'Flop" in Japan. A lot of Japanese gamers have a weak spot for Chrono Trigger and the talent behind it.
bean19
12-17-2005, 03:02 PM
1. What's so shocking about a Japanese RGP-fan pick up a 360 to play two of the best looking RPG ever made, which, by the way, are created by Japanese most elite RPG makers? Answer: Nothing. Makes sense to me. Just because 360s aren't selling now doesn't mean the Japanese aren't going to start picking them up when the games they enjoy start coming out.
2. Is there some great cosmic law that says "shadow RPGs" have to fail? I've never heard of the RPG you were talking about... maybe that has something to do with its lackluster success.
3. I'm glad one f'n video can bring all the closet econ-analysts out into the open. Good thing too, because as I was watching these videos I kept thinking to myself, "Gee, I wonder what some rampant jackass on the internet thinks about the economic implications of these two games. God I hope they post SOON!"
4. As to not be hypocritical - Blue Dragon looks a little less exciting than Lost Odyssey. LO just looks so dark and mature (which I find appealing) that it’s hard to look at BD and hope for a gut wrenching story. Still, those people made Chrono Trigger, so there is potential there.
1. Agreed. Just like Americans, I think Japanese people are most motivated by what games a console has to play.
2. No. This will probably suceed too. . . it will have great production values and probably a good fighting system, but the mechanic of this has been done to death. Hopefully they will innovate out of the rut.
3. lol. There are implications with this. J-RPGs are a HUGE phenomenon in Japan. Microsoft's getting these is a really big deal for them, and the people who have said that they should try to get MORE Japanese-centric games are correct. Your #1 point shows that you tend to agree with this. . . so probably I'm spending way too much time just replying to a pure flame.
4. Yes. I'm sure I'll like Blue Dragon despite myself, and I agree that LO looks a lot better.
Kelegacy
12-17-2005, 03:02 PM
I have a serious beef with RPG commercials or previews. Almost always we just get a peek of CG cutscenes or opening sequences. I hate that. RPGs seem to tout the game with CG footage...this is NOT the game. Stop lying to us. It's like the Killzone footage. If it's in the game, they think they can fool us. I don't care about cutscenes, give me some real footage of a guy tooling around the screen or battling a monster. Until then, this just plain sucks.
Red Cloak
12-17-2005, 03:18 PM
I have a serious beef with RPG commercials or previews. Almost always we just get a peek of CG cutscenes or opening sequences. I hate that. RPGs seem to tout the game with CG footage...this is NOT the game. Stop lying to us. It's like the Killzone footage. If it's in the game, they think they can fool us. I don't care about cutscenes, give me some real footage of a guy tooling around the screen or battling a monster. Until then, this just plain sucks.
I agree 100%. However, the same should be said for the MGS4 'footage'. Free-roaming camera != gameplay.
bean19
12-17-2005, 03:25 PM
I agree 100%. However, the same should be said for the MGS4 'footage'. Free-roaming camera != gameplay.
Yep.
We don't really know anything more than we did from just the screenshots.
holycrapper
12-17-2005, 03:36 PM
3. I'm glad one f'n video can bring all the closet econ-analysts out into the open. Good thing too, because as I was watching these videos I kept thinking to myself, "Gee, I wonder what some rampant jackass on the internet thinks about the economic implications of these two games. God I hope they post SOON!"
Hey! I resemble that remark!
On a serious note, i hate sony, they make shoddy hardware, bad decisions with technology, and punish people who buy thier music, fuck them. I really want microsoft to succeed in japan, and really beat sony at the one thing they have done well in about 10 years, consoles. I am sure *** will fuck up sooner or later and Nintendo will eat them up.
I personally pray to the ground Nintendo walks on and i wish them success with the revolution, and future products, but *** is the only one who can beat down sony at this point. That is why I am beating down the point that the XBOX 360 launch in japan was poorly handled. I mean, thier national pastime is playing videogames, it shouldn't be too hard to figure them out, from a corprate point of view, but the people who think that these 2 games will turn the xbox around in Japan are retards, why would 2 J-RPG's change anything, chances are sony will open thier launch with about 10.
That is why I am saying that microsoft should really push thier arcade and get people to buy the system because there are 1,000's of games for it. Besides, aside from RPG's the japanese don't really like long games, 10 hours is pushing it. One more reason the arcade is what they should be pushing, episodiic content from SMALL development houses. Win win for everybody, besides, the more freedom you give developers from publisher's the more creativity and originality you can have in your games. No one is standing over your back and saying, "Yeah, that's fun, but it'll never sell." or "Where are the 11 min FMV sequences?"
I think my point/s is/are made.
edited for typos and comprehension
EvilBob46
12-17-2005, 03:57 PM
You shouldn't post with false information. If you are uncertain about something, ask a question. Like you could have said, "What has Hinorobu Sakaguchi done besides the original Final Fantasy games?" That would have gotten the same informative response, but you wouldn't have spread misinformation.
Uh, what misinformation did I post? He created Final Fantasy. Check. He has not played a significant role in the developement of any FF game since FFVI. Check. Playing a purely ceremonial rule as some sort of producer is not significant. All post FFVI titles were, for all intends and purposes, designed and created by other people. The fact that he lead developement on RPG games 2 generations ago says nothing about his chances for success now.
Look, I'm not passing judgement on his new games. But to say that they'll be successful for sure and Fina Fantasy fans are just going to storm to the store to play them is just ridiculous. Only time will tell whether the quality of these games holds up.
Red Cloak
12-17-2005, 04:09 PM
Playing a purely ceremonial rule as some sort of producer is not significant.
He created the game's story and gameplay elements, 100%. Is he coding it? No. Keep trying though, we all know how much the 'Sony Elite' would love these titles to go unnoticed.
Captain Awesome
12-17-2005, 04:31 PM
Looks interesting and the video was more of a graphics demo. I'll wait to see gameplay and more in-depth stuff on its design. I like the creature designs :)
Leaving Hope
12-17-2005, 05:52 PM
...no ONE videogame is gonna change [why the xbox is failing in Japan].
While I agree with the fact that the Japanese market is very different from the North American, European, and Australian markets, don't discount the effect that one amazing title can have on a system.
How many consoles do you think Microsoft sold because of Halo? When Halo 2 came out, Microsoft went from the red to the black; suddenly they weren't losing money anymore, and it was all because of one big title.
Is it wise to bet the bank on one title? Absolutely not. But one major title for Microsoft in Japan could help turn the tide. Will Blue Dragon or Lost Odyssey be that title? Probably not--but they could be. More likely, Blue Dragon or Lost Odyssey will be the title that compels ~some~ Japanese gamers to buy a 360.
mightbe
12-17-2005, 07:52 PM
While I'm usually not one to get all giddy over pre-release hype or game videos, the very thought of this game makes me happy.
In my pants.
Venkman
12-17-2005, 09:46 PM
That is why it is failing, and no ONE videogame is gonna change that. .
I believe one game changed the face of the Xbox in the US. If the game is good watch the system turn around.
Or watch the Japanese continue to play the same turn based RPGs they have been playing for the past decade, just with better graphics.
The US is stuck on Racing games and FPS games, Japanese are stuck in their ruts, too.
Major Scud
12-17-2005, 11:04 PM
I believe blue dragon just earned its official spot on my list of games I'm looking forward too. I cant wait for a real relase date(real as in not the first 17 "official" release dates they give for it, but the one where gamestop is supposed to have my pre-order, because every other store in town has 30+ copies, but they dont have mine yet. That release day.) :rolleyes:
Borys
12-17-2005, 11:46 PM
According to the reviews (9.0 at Gamespot (http://www.gamespot.com/ps2/rpg/dragonwarrior8/review.html)) and messageboards DQ8 is the best DQ yet.
And yet it sold only 85.000 (!!!) units in US with a userbase of around 40M PS2 owners.
And you people really, really think both those games will sell more on a userbase of around 3M consoles?
Grow. A. Brain.
And take those MS googles off.
(I hate you fuckers, buying only Halos, Maddens and GTAs)
CrysDark
12-17-2005, 11:50 PM
I want to purchase and xbox 360 soley for the purpose of playing these two games. I have always said since I was 10 (now I am 25) That I go where square goes. The old square is gone now. Mistwalker is the embodiment of what Square use to be (sakaguchi, Uematsu).
Also, I don't understand why people hate toryiama art? I understand that DBZ entered the mainstream and all, but as far as quality is concerned he is fairly good at what he does.
asimplehero
12-18-2005, 12:47 AM
According to the reviews (9.0 at Gamespot (http://www.gamespot.com/ps2/rpg/dragonwarrior8/review.html)) and messageboards DQ8 is the best DQ yet.
And yet it sold only 85.000 (!!!) units in US with a userbase of around 40M PS2 owners.
And you people really, really think both those games will sell more on a userbase of around 3M consoles?
Grow. A. Brain.
And take those MS googles off.
(I hate you fuckers, buying only Halos, Maddens and GTAs)
DQ8 was also released when the 360 was launching on a system that's what? 6 years old?
thecrazyd
12-18-2005, 12:56 AM
Also, I don't understand why people hate toryiama art? I understand that DBZ entered the mainstream and all, but as far as quality is concerned he is fairly good at what he does.
Cause his style is ugly. REALLY ugly.
Balthasar
12-18-2005, 04:08 AM
He created the game's story and gameplay elements, 100%.
Um, no. He does neither of these. Square has either had other in-house people write up the stories, or else outsource them to people that used to work for Square. I understand your whole deal is to hate everything associated with Sony and love everything associated with Microsoft, but you have to at least pretend to know what you are talking about to piss people off.
Balthasar
12-18-2005, 04:09 AM
DQ8 was also released when the 360 was launching on a system that's what? 6 years old?
Doesn't matter when people continue to buy the system and other games for it. Your comment would have a point if we were seeing a significant slide in sales and games made for the PS2.
bean19
12-18-2005, 04:36 AM
Um, no. He does neither of these. Square has either had other in-house people write up the stories, or else outsource them to people that used to work for Square. I understand your whole deal is to hate everything associated with Sony and love everything associated with Microsoft, but you have to at least pretend to know what you are talking about to piss people off.
The truth is actually in the middle Balthasar. He created both the Final Fantasy series and Chrono Trigger. Even with the later FF games, he played far more than a ceremonial role and helped with game development. Producers who are also the creators of a series are not stuffed shirts. This is sort of like Peter Jackson hiring a director for the Halo movie. Jackson will still be involved. In fact, he will be the boss.
He didn't write 100% as Red Cloak claimed. He probably didn't even write 100% of the first Final Fantasy games as games are collaborative works, but he has been there with every title as the guy in charge. Directors answer to producers after all.
Anyway, being the creator of the original Final Fantasy's, Chrono Trigger, and the producer of later Final Fantasy games is pretty freaking awesome. Other than Uematsu, can you name one other person more involved in the series?
Kelegacy
12-18-2005, 07:20 AM
I believe blue dragon just earned its official spot on my list of games I'm looking forward too. I cant wait for a real relase date(real as in not the first 17 "official" release dates they give for it, but the one where gamestop is supposed to have my pre-order, because every other store in town has 30+ copies, but they dont have mine yet. That release day.) :rolleyes:
Because of a movie that doesn't even show gameplay footage, you are excited for this game? I hope you didn't bash the Killzone PS3 prerender, because that's the same thing as this. People getting excited over movies are retarded.
According to the reviews (9.0 at Gamespot) and messageboards DQ8 is the best DQ yet.
And yet it sold only 85.000 (!!!) units in US with a userbase of around 40M PS2 owners.
And you people really, really think both those games will sell more on a userbase of around 3M consoles?
Hopefully those were only early sales and the game sold a bunch more in the ensuing weeks. The game really is good, and I'm on the very final boss right now, attempting to beat it later today. I'm around 65-70 hours in, I think, and haven't come close to doing everything.
The Dragon Warrior/Quest series has never really sold well in the U.S. I don't know why, but I wish it would do better if only so we can get more of them over here.
bean19
12-18-2005, 08:03 AM
Because of a movie that doesn't even show gameplay footage, you are excited for this game? I hope you didn't bash the Killzone PS3 prerender, because that's the same thing as this. People getting excited over movies are retarded.
I got excited over the Killzone trailer and these trailers. The difference, I think, is that I realize they are CG (although I think the windmill portion of the BD movie is an in-game environment. . . which is not nearly as important as in-battle graphics for an RPG anyway, but I digress).
You can still get excited by CG trailers. . . as long as you realize that they are only the flashy 1 to 3% of your game that is used for quick exposition and for pre-launch hype.
What I think is retarded is when people think that a pre-rendered CG trailer is representative of a game's graphics.
Balthasar
12-18-2005, 10:48 AM
The truth is actually in the middle Balthasar. He created both the Final Fantasy series and Chrono Trigger. Even with the later FF games, he played far more than a ceremonial role and helped with game development. Producers who are also the creators of a series are not stuffed shirts. This is sort of like Peter Jackson hiring a director for the Halo movie. Jackson will still be involved. In fact, he will be the boss.
I'm aware of his role in the early days of FF and in Chrono Trigger, but that doesn't really argue against the idea that Sakaguchi hasn't been the "thumb print" of the series since at least FF VI, probably farther back to FF IV as was alluded to by someone else. I hate it when gamers draw all of their significant comparisons to Hollywood. Movies operate differently. Unlike in games, movie directors have far more imput into the shape of a movie. Video games have much more imput coming in from different sources. How many directors can you even really name in video games? You'll be lucky if you can name more than 7.
He didn't write 100% as Red Cloak claimed. He probably didn't even write 100% of the first Final Fantasy games as games are collaborative works, but he has been there with every title as the guy in charge. Directors answer to producers after all.
He didn't even write 50% of it. If you want to give him credit for saying "yes, this is a good story, Squaresoft Inc will like it," then sure, he was there. I'm not going to go crazy over someone who's main job has been quality control for the last 10 years or so. When he was involved in a creative way, it's hard not to point to the fact that he did borrow a few ideas from Dragon Warrior.
bean19
12-18-2005, 01:43 PM
Sid Meier
Peter Molyneux
Hinorobu Sakugichi
Will Wright
David Jaffe
Hideo Kojima
Shigeru Miyamoto
You're right. . . those are the only ones I could think of without cheating and looking up names on the web (I hate that I'm forgetting the creator of Psychonauts!). 7 exactly. I'm curious. Did you get the same seven? Kind of curious that I can name him among the seven that I know by heart. . . I think that says something about him.
Anyway, the point is that he is the creator of two ground-breaking, historic games. . . more than any of the people I could think of except Meier, Molyneux, and Miyamoto (if you don't count sequels to the same IP). I guess Jaffe could be on there if you consider Twisted Metal Black an incredibly superb game. . . but I only found it great. . . not an industry milestone like his God of War game.
Should you cream in your pants because he is involved? No way. You will always get to decide what games you are excited about. . . that is purely subjective.
But I don't think that you are going to be able to discredit an industry icon by belittling his involvement with later games in the FF series. He was still involved and you can't take away his being the creator of the most successful RPG series (it overtook Dragon Warrior some time ago due to popularity in the States and Dragon Warrior not having nearly as many iterations), and one of the most powerful games of all time (Chrono Trigger).
If you want to hate on Blue Dragon, there are plenty of good points to be made without going after an industry icon. For instance, the fucking DBZ art, or the "shadow" gameplay. Personally, I'm pretty sure it will be a great game because Honorobu Sakugichi makes great games. . . but I will like it in spite of my hating Toriyama's art, and what looks to be a derivative "shadow" game system.
mister_slim
12-18-2005, 05:15 PM
He didn't even write 50% of it. If you want to give him credit for saying "yes, this is a good story, Squaresoft Inc will like it," then sure, he was there. I'm not going to go crazy over someone who's main job has been quality control for the last 10 years or so. When he was involved in a creative way, it's hard not to point to the fact that he did borrow a few ideas from Dragon Warrior.
Personally, I think Yugi Horii deserves a lot of the credit for Chrono Trigger. I think he supplied a lot of the human touch that made the characters memorable.
Mason
12-18-2005, 05:37 PM
Because of a movie that doesn't even show gameplay footage, you are excited for this game? I hope you didn't bash the Killzone PS3 prerender, because that's the same thing as this. People getting excited over movies are retarded.
Hopefully those were only early sales and the game sold a bunch more in the ensuing weeks. The game really is good, and I'm on the very final boss right now, attempting to beat it later today. I'm around 65-70 hours in, I think, and haven't come close to doing everything.
The Dragon Warrior/Quest series has never really sold well in the U.S. I don't know why, but I wish it would do better if only so we can get more of them over here.
There's a difference between the usual CG eyecandy and CG passed off as gameplay. And Sony was touting it as a demonstration of what the PS3 would be capable of, when in fact it was a demonstration of what some German render-farm was capable of. Sort of a difference.
I don't know, I just got the ability to fly in DQ8 and I'm fairly burned out. It did an okay job of feeling well-directed for a while, but we've lapsed into the old "there's one place in the world you need to go, hope you find it" JRPG syndrome lately. I'll probably finish it at somepoint, but it's feeling more like a chore.
Balthasar
12-18-2005, 05:50 PM
Sid Meier
Peter Molyneux
Hinorobu Sakugichi
Will Wright
David Jaffe
Hideo Kojima
Shigeru Miyamoto
You're right. . . those are the only ones I could think of without cheating and looking up names on the web (I hate that I'm forgetting the creator of Psychonauts!). 7 exactly. I'm curious. Did you get the same seven?
Nope! To be perfectly honest, I don't even think of most of those guys as "directors," especially Sid Meier and Shigeru Miyamoto. I think of them more as the "creative head," which is not even an official title. But I think you get my point anyway.
If you want to hate on Blue Dragon, there are plenty of good points to be made without going after an industry icon. For instance, the fucking DBZ art, or the "shadow" gameplay. Personally, I'm pretty sure it will be a great game because Honorobu Sakugichi makes great games. . . but I will like it in spite of my hating Toriyama's art, and what looks to be a derivative "shadow" game system.
I actually have nothing against Blue Dragon, though is does look exceedingly mediocre. The thing is--and Nintendo probably understands this more than any other Japanese video game company--name brand means a lot. Not necessarily individual names (though of course this can help), but Final Fantasy is popular in Japan in part because it has been Final Fantasy for over a decade. It really doesn't matter who's behind the helm, so long as it is quality, it will sell well. Look at how Nintendo uses the Mario franchise. How many of those games do you think Miyamoto even attended full meetings about?
mightbe
12-18-2005, 08:25 PM
Because of a movie that doesn't even show gameplay footage, you are excited for this game? I hope you didn't bash the Killzone PS3 prerender, because that's the same thing as this. People getting excited over movies are retarded.
I'm not saying that it's going to be a great game. It might not even buy it if it gets torn up in reviews. But I'm excited anyway. Perhaps I'm not yet as cynical as I thought. Perhaps I still enjoy hope. I'm not hyping anything, I didn't make any broad generalizations or accusations. I just stated my opinion.
Why did the movies make me excited? Because the artistic style of the game is something that I found impressive. It reminds me of the good times I had playing the older Final Fantasy games. In fact it seems close to what I had always hoped that RPGs would look like some day. But it's retarded for me to be excited because of that?
I didn't watch any of the killzone movies, but I would be interested in them if I had seen a bunch of people talking about how nice they looked.
I'm sorry if I'm not quite cool enough for you. Somehow, I'm still ok with who I am.
danhoo
12-18-2005, 08:54 PM
I hate that I'm forgetting the creator of Psychonauts
That would be Tim Schafer.
I would argue that Tim, Will and Peter are more like "Lead Designers" than "Producers", although their actual titles are probably different. Designers tend to have much more of a hand in the actual content creation. Producers typically are doing work closer to Project management, with occasional creative input (if they're so inclined).
Balthasar
12-18-2005, 09:05 PM
That would be Tim Schafer.
I would argue that Tim, Will and Peter are more like "Lead Designers" than "Producers", although their actual titles are probably different. Designers tend to have much more of a hand in the actual content creation. Producers typically are doing work closer to Project management, with occasional creative input (if they're so inclined).
I would say that is the case with almost every name that was mentioned. I don't know that any of their big titles ever credit them as "director," except maybe Kojima.
Balthasar
12-18-2005, 09:07 PM
Why did the movies make me excited? Because the artistic style of the game is something that I found impressive. It reminds me of the good times I had playing the older Final Fantasy games.
I got a really nostalgic feeling seeing all of the gameplay footage of DQ VIII. I might buy it just for that, though I probably will never have time to beat it.
mightbe
12-19-2005, 02:34 PM
I got a really nostalgic feeling seeing all of the gameplay footage of DQ VIII. I might buy it just for that, though I probably will never have time to beat it.
So you see what I mean? :D
Honestly, I really want to pick up a slime controller (http://www.gizmodo.com/archives/horis-dragonquest-slime-controller-for-ps2-024284.php) to go with my DQVIII experience.
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