modeps
03-24-2009, 07:46 AM
Havok is probably one of the most widely used middleware pieces in the industry, giving developers easy access to physics without much of a lift. Now, they're hoping to do the same for artificial intelligence. 1Up (http://www.1up.com/do/newsStory?cId=3173377) is reporting that their news coming out of GDC indicates they are working on new middleware to help with AI work in games.
Havok promises the ability for developers to automatically generate navigation meshes quickly while offering dynamic pathfinding and integration with Havok's current middleware offerings. What does this mean for the average gamer? To be honest, I'm not entirely sure, but I was impressed with what I saw during the demos showcasing these technologies. Havok was kind enough to pass along three video showing off just a taste of their new technology. In the video below, you'll see a battlefield-type environment where AI soldiers must find cover from enemy fire and successfully cross the road while avoiding tank traffic.
The only problem with using a standardized AI set, is that it will probably become very generic and recognizable after some time on the market. Remember when it was cool to just add ragdolls to your game?
Havok promises the ability for developers to automatically generate navigation meshes quickly while offering dynamic pathfinding and integration with Havok's current middleware offerings. What does this mean for the average gamer? To be honest, I'm not entirely sure, but I was impressed with what I saw during the demos showcasing these technologies. Havok was kind enough to pass along three video showing off just a taste of their new technology. In the video below, you'll see a battlefield-type environment where AI soldiers must find cover from enemy fire and successfully cross the road while avoiding tank traffic.
The only problem with using a standardized AI set, is that it will probably become very generic and recognizable after some time on the market. Remember when it was cool to just add ragdolls to your game?