View Full Version : World of Warcraft Cheats Revealed
Phanto
12-09-2005, 09:25 AM
The Inq (http://theinquirer.net/?article=28209) reveals a few cheats for WoW, not how to do them...but rather what they are.
This is one of the reason that i don't accept & don't like monthly fee for a game that you already purchase. Don't get me wrong the game is great but the monthly fee its not worth it.
Evil_SPanKY
12-09-2005, 09:42 AM
Heh, they say the Iron Forge Airport is only accessable via the cheats (well, his source states it anyways). Not true, There is a method for getting up there, that anyone can use.
You just have to go to a very certain place, to start the journey to the IF airport. I was there just last week, to show how to do it to some friends. The trick also works elsewhere, allowing you to walk (this is the key, doesnt work running) horizontally along near verticle surfaces.
Its not a cheat, just a bug, and been around since the beginning of the game. I use it all the time to get by higher lvl mobs, and into some place I need to be without pulling aggro.
But, I have seen the teleport cheat in action, so I dont doubt there is some merit to this story. There was a movie about this also, a few weeks ago, showing it in actual action. They went from Feralis to GZ and back in seconds.
Grimgrock
12-09-2005, 09:42 AM
I have to disagree with the monthly fee being "not worth it". I think it is absolutely "worth it". Why? Because it is a good deal. Entertainment, for example, going to see one movie, is three times (at least) as expensive as an entire month of unlimited play time fo WoW. I call that a great deal.
Compare 2 tickets at $8.00 each, 2 medium popcorns, 2 large drinks, and a 2 hour movie to $15/month for 720 hours (based on a 30 day month) of entertainment.
RGetz
12-09-2005, 09:51 AM
I have to disagree with the monthly fee being "not worth it". I think it is absolutely "worth it". Why? Because it is a good deal. Entertainment, for example, going to see one movie, is three times (at least) as expensive as an entire month of unlimited play time fo WoW. I call that a great deal.
Compare 2 tickets at $8.00 each, 2 medium popcorns, 2 large drinks, and a 2 hour movie to $15/month for 720 hours (based on a 30 day month) of entertainment.
Thats the exactly logic I use when people argue it. I figure I'm paying cents an hour to have a damn good time so I'm not going to complain.
Heretic Machine
12-09-2005, 09:54 AM
Ya, the whole "MMO's are too expensive" argument is really, really flawed... and is usually only used by people who either A) Don't have a real job, or B) People who have never given MMO's a try.
Phanto
12-09-2005, 09:56 AM
I have to disagree with the monthly fee being "not worth it". I think it is absolutely "worth it". Why? Because it is a good deal. Entertainment, for example, going to see one movie, is three times (at least) as expensive as an entire month of unlimited play time fo WoW. I call that a great deal.
Compare 2 tickets at $8.00 each, 2 medium popcorns, 2 large drinks, and a 2 hour movie to $15/month for 720 hours (based on a 30 day month) of entertainment.
Let me put you my example this way:
Its like if you go to the movies and buy a ticket for lets said Harry Potter and when you about to enter to the room which the movie is going to be show you have to paid for a chair so you can sit and watch the movie.
What i mean is that you bought a ticket but you can't see the movie unless you paid the fee for the chair or the room.
Its that worth it??
If they really do this in real life did you go to the movies anyway??
Quote:
Originally Posted by swordfish_2
Thats the exactly logic I use when people argue it. I figure I'm paying cents an hour to have a damn good time so I'm not going to complain.
Have you not notice that you already paid $60 for a game?!?
"That you suppose you can play"
Eric_T_Cheng
12-09-2005, 09:59 AM
I have to disagree with the monthly fee being "not worth it". I think it is absolutely "worth it". Why? Because it is a good deal. Entertainment, for example, going to see one movie, is three times (at least) as expensive as an entire month of unlimited play time fo WoW. I call that a great deal.
I don't use the movie theatre experience as a comparison value. I use the "Champagne Room" comparison value...if I'm willing to shell out $20/song is what I'm going to spend X amount of dollars worth it in entertainment value?
El-Rodente
12-09-2005, 10:04 AM
see, i don't like the "pay monthly" idea because it's just not flexible enough
if they charged you per hour, it'd be nice, but people with jobs tend to have the problem of having jobs. they run out of time to play the games
saying this, i am tempted by paying MMOs, just because of the level of service it should warrant you, by paying them constantly, they should be able to improve constantly (and keep servers up indefinately, but i'll not labour that point too much ;) )
AversionFX
12-09-2005, 10:06 AM
50 bucks to buy the game, and 12 bucks a month forever.
Or
50 bucks on BF2/HL2/Any other game with multiplayer and get great entertainment for as long as the game is around for no extra cost.
I'll take the path without the monthly fee.
RGetz
12-09-2005, 10:07 AM
Have you not notice that you already paid $60 for a game?!?
"That you suppose you can play"
The first month is free!! It's really more of a justification then anything else. I want to play WoW or I want to play SWG, and to do so I have to pay 15 bucks a month, so I might as well justify it in my mind that I'm getting my moneys worth regardless of whether or not 14.99 is too much to pay a month to play.
NACIONAL
12-09-2005, 10:09 AM
Let me put you my example this way:
Its like if you go to the movies and buy a ticket for lets said Harry Potter and when you about to enter to the room which the movie is going to be show you have to paid for a chair so you can sit and watch the movie.
What i mean is that you bought a ticket but you can't see the movie unless you paid the fee for the chair or the room.
Its that worth it??
If they really do this in real life did you go to the movies anyway??
That example is flawed in so many ways...
first, when you buy a game, the fee to play is only applied after a month or two after the buy. you don't have to play the fee rigth away.
Eric_T_Cheng
12-09-2005, 10:09 AM
If you want to check out the Ironforge airport check out www.ironforge.com (ttp://www.ironforgeairport.com). It's down at moment though.
Ka_Feosh
12-09-2005, 10:16 AM
Why don't the people using these cheats just play Progress Quest?
Nite_Moogle
12-09-2005, 10:17 AM
I paid $60 for the collector's edition of Call of Duty 2. I got less than 10 hours out of it before I got bored. I've paid about $200 for World of Warcraft including my 2 sets of 6-month fees and the CE box. I've clocked 826 xfire hours on World of Warcraft since June 1 of this year... and that was after I cut back.
Klade
12-09-2005, 10:28 AM
^ exactly. Trying to say that because you paid the box price for a game that this should be all thats required for an MMO ignores the fact that any decent MMO has more play hours and even replay hours then any one time purchase game. Heck more then any 5.
They could easily make a RPG thats played online.. heck its done all the time. But you play it on other peoples small servers holding at most 20-60 people. You have 40 hours of gameplay on the high end of things and limited replay value since you tend to do all the quests the first time through.
Compare that to an MMO where you connect to thousands of people and play for years.
omnithrope
12-09-2005, 10:35 AM
This is one of the reason that i don't accept & don't like monthly fee for a game that you already purchase. Don't get me wrong the game is great but the monthly fee its not worth it.
I'm not sure I understand why this has anything to do with a subscription-based game.
Dirty Harry
12-09-2005, 10:48 AM
Ya, the whole "MMO's are too expensive" argument is really, really flawed... and is usually only used by people who either A) Don't have a real job, or B) People who have never given MMO's a try.
My friend has been playing MMOS since ultima, he doesnt agree with monthly fees. He isnt poor and he certainly has played alot of MMO's. So what do you say perigon?
I paid $60 for the collector's edition of Call of Duty 2. I got less than 10 hours out of it before I got bored. I've paid about $200 for World of Warcraft including my 2 sets of 6-month fees and the CE box. I've clocked 826 xfire hours on World of Warcraft since June 1 of this year... and that was after I cut back.
I played diablo II: LOD for close too 5,000 hours (calculated) - never payed more than $50 for it.
I've played pokemon titles for hundreds upon hundreds of hours - those only cost $30. Less than a single sitting of WoW.
Online FPS - hundreds of hours, a fuckload of downloadable user content, mods, maps, just about anything... One single payment.
Hell, even that lovely Guild Wars was a one-time fee, i can hop on it whenever I want - which is good, because I can't play online games at home, but my account is still active and i'm not paying any extra to play it.
The extra cash a month ends up being very costly, $50 for a year of play (diablo II) is not the same as $50+ $120 for a year of play (World of Warcraft)
Regardless of how much more expensive and how good the "customer support" is, i don't like the idea of paying extra to play a game where the main idea is grinding - espicially when i can find games that are more my style without having to pay any monthly fee. $15 a month, for 3 month's, is almost enough to buy an entire new game.
El-Rodente
12-09-2005, 11:02 AM
yeah, i payed maybe £20 for diablo 2 and played that for about 8 months at least, and only stopped because i got a new pc and started on guildwars
i am up to 193 hours on GW (not including the beta), for £24, all in all pretty good
12.5p per hour, and shrinking, 0.02p per minute 0.00034p per second (i think)
i'm not sure why i did that
Mysterio
12-09-2005, 11:05 AM
Back in the mid-to-late 80's, I used to pay $4 per hour to play MMO games. So, paying $15 per month (or $0.02 per hour in a 31-day month) is a bargain to me.
And please stop comparing games with free online capabilities (BF2, HL2, all RTS games, etc.) to those with a monthly fee (WoW, EQ2, etc.), since the comparison is not a valid one. Guild Wars is an exception, though, since they chose to use a different business model, but their universe isn't a true MMORPG outside of the towns and outposts. The technical infrastructure required to support GW is not as vast as the one for WoW or EQ2.
El-Rodente
12-09-2005, 11:09 AM
fair enough mysterio, but it does prove the point to an extent, as these games still provide a large player base for you to play against, therefore technically making them MMOs
plus, $4 an hour is horribly overpriced nowadays, so is an equally redundant parallel to use
Klade
12-09-2005, 11:13 AM
Having a large playerbase does not make a game an MMO, being able to play with a large playerbase all at the same time does.
drakkarim
12-09-2005, 11:19 AM
I have to disagree with the monthly fee being "not worth it". I think it is absolutely "worth it". Why? Because it is a good deal. Entertainment, for example, going to see one movie, is three times (at least) as expensive as an entire month of unlimited play time fo WoW. I call that a great deal.
Compare 2 tickets at $8.00 each, 2 medium popcorns, 2 large drinks, and a 2 hour movie to $15/month for 720 hours (based on a 30 day month) of entertainment.
unfortunately, what ends up happening shortly is the equivalent of a person paying over and over to see the same movie month after month, sooner or later there is no more 'entertainment'.
Heretic Machine
12-09-2005, 11:31 AM
Why don't the people using these cheats just play Progress Quest?
w00t... :p Because then they can't walk around being shiney and uber, which to some people is the whole point of playing MMO's. It's an ego-trip.
Stooby
12-09-2005, 11:31 AM
unfortunately, what ends up happening shortly is the equivalent of a person paying over and over to see the same movie month after month, sooner or later there is no more 'entertainment'.
And then you cancel your account and stop paying...
I fail to see your point.
I have been playing WoW for close to a year now. I have written 2 bots for it. I wouldn't play the game if I couldn't bot. I don't like getting equipment and money I just like PvP and raiding. So, I let my bot level me, and get me money so I can buy equipment. Then I log on and either raid or do some PvP.
When I get bored with a character I bot a new type up to 60 and start over again. It is very fun.
Mysterio
12-09-2005, 11:32 AM
unfortunately, what ends up happening shortly is the equivalent of a person paying over and over to see the same movie month after month, sooner or later there is no more 'entertainment'.
Please name an MMO with a monthly fee whose content is not continually updated without requiring an additional retail purchase.
Royal Fool
12-09-2005, 11:32 AM
As more and more games get increasingly diverse multiplayer modes, the line between them and traditional MMOs blurs a lot. That said, MMOs are a special kind of breed and trying to compare them with "free" alternatives like BF2 is rather silly. MMO's are about interaction, freedom of play and persistant worlds.
A-Team
12-09-2005, 11:33 AM
The Inq (http://theinquirer.net/?article=28209) reveals a few cheats for WoW, not how to do them...but rather what they are.
This is one of the reason that i don't accept & don't like monthly fee for a game that you already purchase. Don't get me wrong the game is great but the monthly fee its not worth it.
Guess what? The "I hate MMOGs because of monthly fees" train left the station after Dark Age of Camelot came out four years ago, so get over it. No one is asking you to pay a dime for Battlefield 2 or Counter-Strike: Source, so by all means, go play those games and let the rest of us play our cheat-infested, content-lacking MMOGs.
unfortunately, what ends up happening shortly is the equivalent of a person paying over and over to see the same movie month after month, sooner or later there is no more 'entertainment'.
Even The Saga of Ryzom has new content on a monthly basis, and Nevrax is actually receiving support from the French government because they were losing money prior to merging the U.S. and Euro English servers together to form Arispotle.
As more and more games get increasingly diverse multiplayer modes, the line between them and traditional MMOs blurs a lot. That said, MMOs are a special kind of breed and trying to compare them with "free" alternatives like BF2 is rather silly. MMO's are about interaction, freedom of play and persistant worlds.
The thing is, games like BF2, CS:S, FFXI, and WoW all of strong communities. Believe it or not, people get tired of playing singleplayer games; people actually *want* to be social. If you can find the right community, regardless of whether you have to pay a monthly fee to stick with that community or not, then features like a "persistant world" become irrelevant.
Mysterio
12-09-2005, 11:35 AM
I have been playing WoW for close to a year now.
Using bots does not equal playing, so you haven't been "playing" for close to a year.
Wolfgang
12-09-2005, 11:42 AM
Bots: This one doesn't really bother me. If you hate leveling and this just does the quests for you... meh.
Teleporting: Bothers the crap out of me. I have seen 2 players on my server doing it in Battlegrounds. One in WSG where he was able to get in our flag room within 1 second of the match starting and had capped two flags at the 2:30 mark. (it takes 2 mintues before the match starts). Another was doing it in Arathi Basin where he was able to turn the BS flag before we were even half way there.
I am not "making this up" as I am a Lt. Cmdr PvP rank -- which doesn't mean I am good, but does show I have done it enough to know how it works.
I will probably give Blizzard until 1.10 to fix racials and these hacks. I really like the game now, but 1.9 has not impressed me so if 1.10 racials still aren't balanced I will cancel at that point.
bean19
12-09-2005, 11:43 AM
What I want to know. . .
Can the movement cheat be used to instantly zap to boss fights in instances? That seems like a really big way to cheat.
A-Team
12-09-2005, 11:46 AM
And then you cancel your account and stop paying...
I fail to see your point.
I have been playing WoW for close to a year now. I have written 2 bots for it. I wouldn't play the game if I couldn't bot. I don't like getting equipment and money I just like PvP and raiding. So, I let my bot level me, and get me money so I can buy equipment. Then I log on and either raid or do some PvP.
When I get bored with a character I bot a new type up to 60 and start over again. It is very fun.
Did you forget to read the ToS that you accepted the last time you patched and logged into WoW?
Stooby
12-09-2005, 11:51 AM
Using bots does not equal playing, so you haven't been "playing" for close to a year.
Well, I have been "playing" WoW for well over a year now. I actually started at the beginning of Closed Beta. I quit playing for a while about 6 months after launch. Then I programmed a bot and started playing again.
What I want to know. . .
Can the movement cheat be used to instantly zap to boss fights in instances? That seems like a really big way to cheat.
Yes, it can. Back in beta there was a teleport cheat that let you teleport into an instance and pull all aggro in the instance. Then it would teleport you into the ceiling. The mobs would bunch up around your feet, and if you were a mage you could Blizzard them all to death for an instant level and tons of loot. Blizzard has fixed it by making mobs able to attack you regardless of Z axis.
Did you forget to read the ToS that you accepted the last time you patched and logged into WoW?
I have never read it actually.
I am writing a program that is similar to AIM that simulates a session with the server so I can talk to friends when I am not playing WoW. That is against the TOS too, but it is still useful and cool. I don't think what I am doing hurts anybody and therefore I don't care that Blizzard doesn't like it.
Heh, I also wrote a program that lets me talk to members of the opposite faction, while playing WoW.
11thfinger
12-09-2005, 12:25 PM
You're also a self-felating toolbox. Thanks for helping to ruin a game some of us enjoy.
Mysterio
12-09-2005, 12:31 PM
Bots: This one doesn't really bother me. If you hate leveling and this just does the quests for you... meh.
There's more to it than that, Wolfgang. Bots don't have to answer to other players ("Hey! That was my mob!"), they imbalance the game's economy (bots can work 24/7, while humans can not), and they encouraging the sale of in-game stuff for real-world currency. They are a violation of Blizzard's terms and conditions players agree to when they launch the game, and I hope Blizzard tracks down and bans every single offender.
Mysterio
12-09-2005, 12:38 PM
I don't think what I am doing hurts anybody
Please...do us all a favor and stop thinking. Those who don't follow the rules never think their actions hurt anyone, because their actions are selfish ones.
I don't care that Blizzard doesn't like it.
You will when they ban your account and delete your characters. But then again, you're just too smart for them to get caught, now, aren't you?
Captain Awesome
12-09-2005, 12:56 PM
50 bucks to buy the game, and 12 bucks a month forever.
Or
50 bucks on BF2/HL2/Any other game with multiplayer and get great entertainment for as long as the game is around for no extra cost.
I'll take the path without the monthly fee.
Yeah thats pretty much it. I also have a very well paying job and played WOW from Beta to well after its retail launch. MMO designs get stale and its a power grind job type of thing. And it gets old, I didnt play every day or even at times weeks. And yet im still getting charged, they should introduce an hourly rate or the times you "actually" play. Then maybe i'd give it a try again.
12 - 15 bucks a month can easily go to a good music CD, or even seeing said band live, a good dvd, or another game without a monthly fee. It does add-up. I'd rather go outside to see a film than to stay home and sit there to listen to goons yelling about getting ninja-looted by someone :D
Manzy
12-09-2005, 01:55 PM
Why hasn't Guild Wars been mentioned yet? I have never played it, so I have no idea if it is fun/comparable to WoW, but doesn't it show that you don't have to pay monthly fees?
Nite_Moogle
12-09-2005, 01:56 PM
<Lots of stuff>
I would take the time to break this post down and really point out some major fallacies one at a time but it's friday at 3:30 so here's the cliff notes version.
1: The second biggest flaw that non-MMO gripers always overlook is that for every Diablo II there are dozens of Daikatanas. When I play an MMO and I like it, the price of a single console or PC game pays for six months of guaranteed entertainment in a relatively cheat-free environment with additional content added over the course of the year by the people that make the game. I don't spend money on questionable games or honestly terrible games.
2: The biggest flaw is that I and most other MMO players don't play to grind. We play to play with friends. I play with my friends from college that I have been seperated from for three years. I talk to them virtually every night, I've met a dozen new people through them that live in the surrounding area, and I maintain a healthy level of social interaction (albeit a strange way of doing it). You can knock on MMOs being glorified chat rooms with intergrated combat, but frankly, that's exactly what I want out of a game at this point.
3: If an MMO isn't your "style" then don't play it. Recognize that there are many styles of gaming and just because one of them doesn't align with your personal goal it isn't retarded. I don't understand people that play Yahoo! games all day nor do I understand the rampant obsession with building a 45-year NFL dynasty in Madden '05, but I understand that it's fun for other people.
GrinR
12-09-2005, 02:04 PM
It's "PAID" for god's sake. PAID.
Jesus H Christ!!!
WRONG:
rediculous instead of ridiculous (you ridicule someone! not redicule them!)
loose instead of lose (your momma is LOOSE, you LOSE your keys)
payed instead of paid (payed isn't even a word!)
STOP MANGLING MY LANGUAGE!!!
Manzy
12-09-2005, 02:14 PM
It's "PAID" for god's sake. PAID.
Jesus H Christ!!!
WRONG:
rediculous instead of ridiculous (you ridicule someone! not redicule them!)
loose instead of lose (your momma is LOOSE, you LOSE your keys)
payed instead of paid (payed isn't even a word!)
STOP MANGLING MY LANGUAGE!!!
"Definate" instead of Definite?
"Discusting" instead of Disgusting?
"Existance" instead of Existence?
"Sentance" instead of Sentence?
AGHHH
GrinR
12-09-2005, 02:35 PM
"Definate" instead of Definite?
"Discusting" instead of Disgusting?
"Existance" instead of Existence?
"Sentance" instead of Sentence?
AGHHH
I'm with you on the spelling, but phonetically these words are about the same. Speak them aloud and you'll see.
But say "rediculous" and it's "RED-ick-you-louse" not "RID-ick-you-louse"
"loose" is LOO-SSS and "lose" is LOO-Z
(payed is still paid, phonetically.. so wtf)
RGetz
12-09-2005, 03:07 PM
Why hasn't Guild Wars been mentioned yet? I have never played it, so I have no idea if it is fun/comparable to WoW, but doesn't it show that you don't have to pay monthly fees?
To me GW was nothing like WoW. Having to keep switching servers to play with friends was terribly frustrating, I honestly like running into people while I quest. So besides for the town aspect of GW it's not really like an MMO at all.
POST CHEATS IN THIS THREAD THNX IN ADVANCE
PS- KEEP SECRET.............
Suicidal ShiZuru
12-09-2005, 05:28 PM
Anyone that believes Stooby is a moron.
The price isn't worth it imho. While I can see paying a monthly fee, Blizzard is rather high coming in at $15 a month. For 6 months of WoW it's like what between $70-80, other MMO's I can play 6 months for as cheap as $50 or even $40. Granted those MMO's don't have 4 million people playing them but hey..
Oh and the server setup of WoW is complete ass. You make your first character on a server, that server turns out to be a high population server that has queue lines every night. Ok that's cool, it happens right? So they make 2-4 brand new servers. You make a new character/transfer your character to one of these brand new servers, in a matter of I'd say 1-2 days that brand new server is as full as the server you just left, so you're again stuck waiting for queue lines (and yes this DOES happen, I've tried WoW twice in the last year at different times and it happened each time). So you're left with two options;
wait in these extremely long queue lines, or do what people suggest and make other characters on different servers. That's great ya know, it takes an ASS LONG TIME to hit 60 as it is on one character, let alone spread out amongst 3-4 characters. Which you will need 4+ characters on 4+ servers cause 1 aint' gonna cut it as proven and 2 ain't either.
Plus that monthly fee in WoW is redundant. They don't patch every month. They don't hold in-game event's every month. There's not always new content every month. One can argue your fee is for the right to use a server, and bandwidth + storage. However any one with remedial math skills can add up how many hundred millions Blizzard rakes in every month from 4.5 million players world wide. Let's just say they are much more than breaking even when it's time to pay the server bills.
Now if they patched regularly, at least once a month, and could justify the server costs with how much they charge you, then I could see $15 a month. But as is WoW is a $10 or less per month game.
Plus for those that compare the various entertainments to MMO's, MMO's initially are a poor investment. At the moment alot of MMO's have free trials and more are moving this way. But in the past most MMO's did not offer any kind of free trial at all. You slapped down your $40 or $50 and got 1 free month. So you have to take a chance at losing $50. Sure you get that 30 days free but if you really hate the game after 4 or 5 days of giving an honest chance, you are completely fucked out of $50 for a game you can't resell or reuse. Ironically, personally any MMO I get interested in offers no trial of any kind so if it turns out to suck like ass then I'm out over $40 for a glorified drink coaster.
Phanto
12-09-2005, 06:34 PM
[QUOTE=A-Team]Guess what? The "I hate MMOGs because of monthly fees" train left the station after Dark Age of Camelot came out four years ago, so get over it. No one is asking you to pay a dime for Battlefield 2 or Counter-Strike: Source, so by all means, go play those games and let the rest of us play our cheat-infested, content-lacking MMOGs.
You really don't know how to read well or don't understand.
I never said that i hate MMORPG
The words that came out of my keyboard not my mouth (lol) said :" i don't accept & don't like monthly fee in a game that you already purchase".
Why the heck did you mention BF2 and CS:S?? I don't see and remember mention those games as a matter of fact i never play CS:S, i only played once BF2 and was the demo.
Just to let you know i played the game for around 3 months my character name was Dunshock and i was almost lvl 50, 49 to be exact.
Maybe someday when i make a "comeback" i would be proud to fight againts you in a PVP if you like ;)
Sir_Brizz
12-09-2005, 06:39 PM
Plus that monthly fee in WoW is redundant. They don't patch every month. They don't hold in-game event's every month. There's not always new content every month. One can argue your fee is for the right to use a server, and bandwidth + storage. However any one with remedial math skills can add up how many hundred millions Blizzard rakes in every month from 4.5 million players world wide. Let's just say they are much more than breaking even when it's time to pay the server bills.
Now if they patched regularly, at least once a month, and could justify the server costs with how much they charge you, then I could see $15 a month. But as is WoW is a $10 or less per month game.
Plus for those that compare the various entertainments to MMO's, MMO's initially are a poor investment. At the moment alot of MMO's have free trials and more are moving this way. But in the past most MMO's did not offer any kind of free trial at all. You slapped down your $40 or $50 and got 1 free month. So you have to take a chance at losing $50. Sure you get that 30 days free but if you really hate the game after 4 or 5 days of giving an honest chance, you are completely fucked out of $50 for a game you can't resell or reuse. Ironically, personally any MMO I get interested in offers no trial of any kind so if it turns out to suck like ass then I'm out over $40 for a glorified drink coaster.
You definitely hit the nail on the head here. With 4.5 million users PLUS however many more people bought the game and never registered, it's pretty easy to see that Blizzard is raking in billions of dollars per month. And for what? The patches are slow, the content is sparse, and the servers have CONSISTENT scheduled downtime. Not my idea of a worthwhile purchase.
Also, how many of you play WoW 24 hours a day? So quit acting like you DO play it 24 hours a day. This is another one of my big complaints with MMOs right now. The additional monthly fee forces you to spend as many hours as you possibly can playing the game in order to make your monthly fee worth it. If I only play 16 hours a month, I'm charged just as much as someone that played 250 hours that month.
MMOs are NOT conducive to casual gaming, even though they often attract casual gamers. This is where the argument that plenty of other games are free to play as often as you like HAS FULL WEIGHT. IMO, for MMOs to become a viable genre (which, at this point, they haven't , since they are almost all just glorified Diablo clones atm) they HAVE to appeal to casual gamers, they have to appeal to someone like me that often plays less than 20 hours of any game per week, and sometimes doesn't have time to play any game at all for several weeks. Right now, that would mean throwing away your money to keep your character in any MMO, which is not good.
The last thing I hate MMOs for is addiction. In order to compete, you nearly HAVE TO have logged over 250 hours in the game within the first 3 months that the game is out. If you haven't, then all you have the option to do is n00b around with a bunch of poeple trying to steal xp from their battles. Not very fun if you ask me. Still, back to the addiction, MMOs at this point are just as addictive as tobacco and IRC. You can totally lose yourself in them, and only wake up from the trance after dozens of hours and losing your job. That's definitely not good. Mommy won't pay your MMO bill forever.
A-Team
12-09-2005, 07:35 PM
[QUOTE=A-Team]Guess what? The "I hate MMOGs because of monthly fees" train left the station after Dark Age of Camelot came out four years ago, so get over it. No one is asking you to pay a dime for Battlefield 2 or Counter-Strike: Source, so by all means, go play those games and let the rest of us play our cheat-infested, content-lacking MMOGs.
You really don't know how to read well or don't understand.
I never said that i hate MMORPG
The words that came out of my keyboard not my mouth (lol) said :" i don't accept & don't like monthly fee in a game that you already purchase".
Why the heck did you mention BF2 and CS:S?? I don't see and remember mention those games as a matter of fact i never play CS:S, i only played once BF2 and was the demo.
Just to let you know i played the game for around 3 months my character name was Dunshock and i was almost lvl 50, 49 to be exact.
Maybe someday when i make a "comeback" i would be proud to fight againts you in a PVP if you like ;)
I've got a lvl60 Shaman that has been inactive on Mannoroth for about 10 months now. :(
The time and money investment is why alot of us played Guild Wars.
I play MMO's for the PvP. The driving force of end-game MMO's is PvP content. There's only so many dungeons and monsters you can kill for the thousandth time before you get bored whereas PvP can add pratically enough content for a new game. But as pointed out you have to immerse yourself in a game for an obscene amount of time to even have a chance at being competitive. It's sad, Little Johnny who has no job and doesn't mind going 5 days a week with absolutely no sleep or little sleep can clock in 100+ hours a week easily whereas the rest of the world would be lucky to get in 2-3 hours a day between work, sleep, eating, cleaning, etc
I honestly think MMO's need to go to an as-you-play payment setup. If you play X amount of hours a day you're charged X amount for that time. If you play only one day a week you should be charged for that one day. If you play every day for a week you pay for those days. Obviously making this more expensive than $15 would be stupid but this way people who you know, have jobs and families, can drop $5 or $10 a month to play maybe a week or so. Since we're using WoW as a theme, you can justify new patches and content as free since the schedule for patching WoW is rather slow and dull as it is.
Or to recoup some player morale, take a page out of City Of Heroes, Neocron or other MMO's that allow you to download the client, book's; Allow people to download the client, and just pay to play the game. No need to force people to buy CD's thus charging them $50 anymore. A free month could be included once you signed up with your CC/paypal and off you go. This way if you hate the game, you are not out $50 for something you cannot resell or reuse. You won't be able to resell or reuse it also in this method but you're $50 richer.
And it's not a matter of some of us being poor or having no job. You can have a well paying job and STILL believe MMO's such as WoW charge way too much for too little content.
Just a little Blizzard math for those that haven't bothered:
4,500,000 average users world wide (according to Blizzard)
$15.00 (rounded to an even 15) each month equals
$67,500,000
12 months a year equals
$810,000,000
810 million, a year. Almost 1 billion dollars a year. You cannot even remotely justify server costs, bandwidth OR programmer salaries as 810 million a year. Unless you're paying your development team 10+ million each a year, you are not spending anything close to 810 million on bandwidth or server colocation.
Obviously they are out to make profit like any company, that's cool. But compare it aganist no patches, no new content, no in-game events, and you can see how $15 a month is quite outrageous.
I've played WoW, it was fun. It was a double entendre really, as I loved being able to find people just randomly going around doing this or that but I dreaded having to join a guild just so you could string together 40 people for leveling up. I hated the line queues. This game is not worth the price. Honestly it's worth about $5 a month. With the little support that's shown for it, actually having to wait on a line to join a server, GM help tickets that are never answered, how could you honestly pay more than $5?
Nite_Moogle
12-09-2005, 08:45 PM
I'd really like to know which version of WoW you guys are playing. In the last three months there have been 2 nights where I couldn't log in due to unplanned server problems, I don't have queues on either server that I have level 60 characters on, I'm not in a guild with 40 people on either server, I've had every GM ticket answered, and I can kill top-ranked PVP players in group combat with a bit of luck and good teamwork. Since the game launched a year ago they've had half a dozen holiday festivals, a new group instance, two new raid instances, three battlegrounds, and the next patch on test has two new new raid instances and a massive serverwide event.
And Mav, I would encourage you to do a little bit of research and see how badly Vivendi has boned over Blizzard in terms of funding. The 800 million gross is *not* going straight back into Blizzard's pocket to make the game better, running 200+ game worlds does not come cheap, serving bandwidth to 4.5 million people is not something you can do on a T1, and having the game shipped and maintained on 4 continents incurs a lot of overhead. The game has definitely reached a fantastic profit point but it's not printing money by the millions.
Jekub
12-09-2005, 11:14 PM
I am lucky enough to have a well paid job, and a wife who likewise has no problems making ends meet. The cost for us both to play WoW doesn't even register as an expense, and we get to play through a game we both enjoy together. I can quite happily say I waste more money every month on such wonderful things as parking, snacks, beer and other random impulse buys.
At some point soon we may well move to another game, I do miss the long and involved story line of a traditional RPG. I am hoping maybe the D&D mmo will introduce long running plots and story lines as a method of playing instead of the 'kill xx number of xx' that WoW uses. Imagine if you will, that you can pick a quest line from the start that will see you through maybe 20 levels of game play, and you have many to choose from, but can only start one at the right level. Once you have chosen your quest you cannot go back and start another from lvl 1 with that character. When you finish it, you can pick a higher level quest line to carry on with. So you have a compelling route through the game and the replay value of going back and choosing anther story to play with a new character.
I do think charging for the retail box on an MMO is somewhat mean, perhaps the industry could say, give six months free with the retail or offer to download the client for free with no free months.
MojoJojo
12-10-2005, 08:48 AM
But say "rediculous" and it's "RED-ick-you-louse" not "RID-ick-you-louse"So, "rediculous" would be acceptable if I was from the island of Mepos and I had a cousin named "Larry?"
steve
12-12-2005, 01:41 AM
That Inquirer article is trivial. Everyone who follows WoW news knows about farmers using teleports, nothing new in here. Bots have been around for ages, too. I doubt thou that somebody can program a bot capable of convincing any game master that has some common sense left. I call BS on this.
Verocity
12-12-2005, 04:50 PM
You can't say one thing is better/worse than the other becuase this is all about how people value their own time and money. Plain and simple. If I value WoW and the entertainment it provides then yes, I'll pay $15/month for it becuase "I" think it's worth it.
On the other side of the coin, I think it's ridiculous to spend $1,000s of dollars for a painting or a signed baseball, etc. but to "those" people it is well worth their time and money.
So in the end, who the hell cares what everyone else thinks is a good investment. I work hard for my money and if I wanna blow it on Garbage Pail Kids collector cards then be damned it's worth it to me!
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