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View Full Version : Dante's Inferno Gets Detailed


modeps
02-10-2009, 08:54 AM
CVG (http://www.computerandvideogames.com/article.php?id=207880) has word that the latest issue of PSM3 has laid out some of the first actual details from EA's game, Dante's Inferno. Described as God of War meets Devil May Cry, you'll have plenty of big boss fights, and quick time events.

"Button-for-button the controls are identical to GOW's - from using the right stick to evade, to regular and heavy attacks being mapped to Square and Triangle," says PSM3.

"Holding R1 and pressing Square lets you knock enemies into the air Devil May Cry-style and keep them hovering with a volley of rapid, light attacks," it adds.

Combos are "easily strung together by simple presses of the light and heavy attack buttons".

Strange, but even without any details, this is exactly the direction I thought they were going in with it.

Cutter99
02-10-2009, 09:04 AM
Wow. "God of War meets Devil May Cry" is kind of blowing my mind. I guess I can only barely appreciate the distinction between them that I can't grasp what mashing them together produces.
It's like "Call of Duty meets Medal of Honor" or "Command and Conquer meets Warcraft".

7ofswords
02-10-2009, 09:25 AM
I'm still a little hung up on how EA proposes to create an action game based on a politically charged epic poem about hell in which the main character participates in no combat.

Mr.Green
02-10-2009, 09:26 AM
and quick time events.

http://vanishdoomblog.files.wordpress.com/2008/12/facepalm2ly3.jpg

riposte101
02-10-2009, 10:03 AM
I'm still a little hung up on how EA proposes to create an action game based on a politically charged epic poem about hell in which the main character participates in no combat.

Hah! My thoughts exactly.

Meatgortex
02-10-2009, 10:11 AM
I'm still a little hung up on how EA proposes to create an action game based on a politically charged epic poem about hell in which the main character participates in no combat.

What you don't see the inherent GoW style bloody combo combat in having chats with Homer, Socrates, Aristotle and Julius Caesar in the fields of Limbo?

biosc1
02-10-2009, 10:19 AM
Well, just remember, if this does well, it has two sequels:

Purgatorio - help roll that rock up that hill!

Paradiso - Kick some angel butt!

atariv8
02-10-2009, 10:45 AM
http://vanishdoomblog.files.wordpress.com/2008/12/facepalm2ly3.jpg

Ha! My thoughts exactly.

Virtuoso
02-10-2009, 10:49 AM
Wow. "God of War meets Devil May Cry" is kind of blowing my mind. I guess I can only barely appreciate the distinction between them that I can't grasp what mashing them together produces.
It's like "Call of Duty meets Medal of Honor" or "Command and Conquer meets Warcraft".

Yeah, pretty much.

While I do like the new direction EA has headed in with new IPs and such, the fact of the matter is that they are taking a great poem and reducing it to garbage. This game will have nothing to do with DI, unless I misread Dante and he is actually supposed to be 10 foot tall person-destroyer.

They should have called it 'the seventh circle" or something, because the fact of the matter is that only aspects of DI that the game has to do with are the various levels of hell.

Flatpicker
02-10-2009, 10:54 AM
Meh.
I was hoping they would have gone a slower more adventure route. Base it off the Dead Space engine and go for creepy enemy avoidance.

Zurik
02-10-2009, 02:11 PM
I'm sorry, but the quote makes it sound like it is just Devil May Cry, not anything new. Also, I can't wait until we get over the obsession with quick-time events. They aren't really fun, and for the most part I dislike replaying any game with them in it.

ElektroDragon
02-10-2009, 03:31 PM
I have to buy any game named after my cat.