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RainOfTerror
11-30-2005, 02:13 AM
Neuro Hunter is a cyberprunk action/role playing game with a versatile story consisting of 36 main and 6 side quests, where you will have the possibility to construct new objects from collected items as well as cyberbattles in the matrix - a kind of "game in the game".

Deep Silver has released an English Neuro Hunter demo allowing you to try out the beginning of the game where you explore an underground mining facility.

You can grab the Neuro Hunter demo (http://www.worthplaying.com/article.php?sid=30222) (340mb) over at WorthPlaying.

Suicidal ShiZuru
11-30-2005, 04:14 AM
Never heard of it, hope its good.

Subbacultcha
11-30-2005, 04:46 AM
36 main and 6 side quests

Should that be the other way around? 36 main quests would be amazing, but then again Morrowind had at least a dozen career quests and hundreds of side quests.


In any case, this sounds like an RPG to keep an eye on.

Savok
11-30-2005, 05:14 AM
Had me at cyberpunk. We need more cyberpunk games, like a Shadowrun MMOG.

Tia
11-30-2005, 06:03 AM
Had me at cyberpunk. We need more cyberpunk games, like a Shadowrun MMOG.

Agreed! There are definetly not enough cyberpunk games.

CrashCart
11-30-2005, 06:27 AM
Had me at cyberpunk. We need more cyberpunk games, like a Shadowrun MMOG.
Yes! Though the speed-of-thought Matrix and astral plane meta games may not easily translate into a MMOG environment. Perhaps at least a good turnbased RPG, like Fallout. Mmmmm.... Fallout.

Savok
11-30-2005, 06:35 AM
At this point, I don't care, I want Shadowrun and lots of it.

CrashCart
11-30-2005, 06:49 AM
I couldn't agree more, Savok. I just got back into Shadowrun with the release of fourth edition, after a long hiatus. I'm not sure how I feel about the overhaul of the system, nor do I think adding more attributes really simplified things as they claim was their goal. But regardless, SR3 or SR4.. I love the setting (I suppose my avatar choice reflects that.. And though DocWagon is more or less omnipresent, it just isn't as catchy) and I need more of it. More!

Savok
11-30-2005, 06:55 AM
It's hit 4th ed? And more Attributes? They better not have fucked with the Skill Web.

CrashCart
11-30-2005, 07:08 AM
Heh. Everything's changed. I'm still not sure I like it, but it's SR so whatever. They split quickness into agility and reaction (yes it's an attribute now) and intelligence into intuition and logic (because that makes things easier?). Skills max at 6 (7 with the edge [now called positive/negative qualities instead of edges/flaws]), and you roll dice = skill + linked attribute, against a target number of 5 always, no rule of six anymore unless you use edge (another attribute!), but don't get me started on this quantification of luck. More 'hits' = more success, basically. In a nut shell anyway.

But I guess this isn't the Shadowrun thread, so maybe we should move the discussion elsewhere before we irk the powers that be or something.

Edit: The Skill Web has been gone from the core rules since third edition, though I felt that SR3 was pretty solid as far as RPG mechanics went. The skill web, while interesting and everything was greatly simplified in SR3.. And there are always house rules, so you can reincorporate the system (as there are examples (http://plastic.dumpshock.com/shadowrun/skillweb.pdf) of doing so on the 'trix)

Savok
11-30-2005, 07:25 AM
Damn. I have a pile of 2nd ed books, never managed to get 3rd :p

Luckily it's the setting more then anything else that kicks ass.

And yeah, getting back to the topic might be a good idea. Download has finished now anyway, impressions soon.

Savok
11-30-2005, 08:09 AM
Ahh European devs, you really gotta wonder sometimes what the dev houses do over there.

It's very German, might turn some folk off but then if it did, cyberpunk would have turned you off anyway. My ancestral blood sang, but that's where the joy ended.

There is no tutorial, there is no saving (in the demo), the intro is really, really long, the graphics are quite awful. It plays like Deus Ex, only without any polish or maybe reverse polish where you get a monkey to smear poop on it.

It has some sound concepts, though I never got too far as I died knife fighting little mutant beasties who spat things at me, and I wasn't starting over. If I were to buy this, it'd need polish, about 12 month's worth, and some proper voice direction, the actors themselves are good, but good in completely the wrong places, the emoting is all wrong.

I will give the demo this, not once did it try to contact its masters, first demo I've had which hasn't tried any bullshit.

Lodin
11-30-2005, 08:48 AM
My Starforce sense is tingeling. Not touching this with a ten foot pole.

Savok
11-30-2005, 08:54 AM
It doesn't install Starforce, not according to my little removal tool anyway.

goc_sin
11-30-2005, 09:31 AM
Had me at cyberpunk. We need more cyberpunk games, like a Shadowrun MMOG.

I would like to see a remake of Neuromancer (from 1990). Great game and great book.

Neosho
11-30-2005, 11:06 AM
Yeah, where are all the cyberpunk games at? Need to dig up a SNES and find that old shadowrun game...best console ever.

(uh oh here it goes)