modeps
01-09-2009, 12:15 PM
Gamasutra (http://www.gamasutra.com/php-bin/news_index.php?story=21803) has a report that Nintendo (specifically Shiggy himself) filed a patent in the middle of last year, that just became visible recently. What this patent does, is allow users to activate in-game walkthroughs... you know, just in case you can't figure something out the game will tell you what to do.
The patent hinges on a form of automated gameplay -- likely sequences pre-recorded by a game's developer -- that users can turn on, described as "digest moving image." For example, it could show a game's character navigating a level to reveal its solutions to stuck players -- or simply to allow players to experience it without investing the time for an entire playthrough.
It appears there are a few sub-sections of the system, with one mode revealing pop-up gameplay hints throughout play and another allowing players to watch a play-through. Through a third "scene menu" option, players can choose specific segments of gameplay to view without relying on existing save data.
The system doesn't appear to allow players to actually bypass gameplay or save progress made by the automated playthrough. Specifically, the patent refers also to the method for storing pre-played gameplay data that doesn't interfere with the user's own gameplay saves.
Puzzle too tough, just hit that easy button. Staples: THAT WAS EASY!
The patent hinges on a form of automated gameplay -- likely sequences pre-recorded by a game's developer -- that users can turn on, described as "digest moving image." For example, it could show a game's character navigating a level to reveal its solutions to stuck players -- or simply to allow players to experience it without investing the time for an entire playthrough.
It appears there are a few sub-sections of the system, with one mode revealing pop-up gameplay hints throughout play and another allowing players to watch a play-through. Through a third "scene menu" option, players can choose specific segments of gameplay to view without relying on existing save data.
The system doesn't appear to allow players to actually bypass gameplay or save progress made by the automated playthrough. Specifically, the patent refers also to the method for storing pre-played gameplay data that doesn't interfere with the user's own gameplay saves.
Puzzle too tough, just hit that easy button. Staples: THAT WAS EASY!