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View Full Version : Go Play Tabula Rasa for Free


modeps
12-20-2008, 10:15 AM
http://evavhost.com/i/news/tabularasa.jpg

Sure, it may be a failure, but at least now its completely free to play! Head on over to the official website (http://www.rgtr.com/news/latest_news/tabula_rasa_now_with_more_free.html) for Tabula Rasa, download the client, and get to it.

If you're a new player who has never tried Tabula Rasa, you can get a Tabula Rasa Serial Code by visiting our Support site and submitting a request for a new code. Use that code at www.plaync.com to create a new account!

You'll need to activate your new account with a credit card number, but don't worry - that's just so we know who you are. We will not charge your card for Tabula Rasa gameplay.

I have no idea how this game is, but free is free.

Chimpbot
12-20-2008, 10:27 AM
I have no idea how this game is, but free is free.

It's so good that it's free for the last few months of it's life.

I kind of want to sign up so I can witness an MMO in its death throes. I've only played strong ones that show no sign of shutting down or failing anytime soon...CoH and WoW.

Ozena
12-20-2008, 10:34 AM
It's so good that it's free for the last few months of it's life.

I kind of want to sign up so I can witness an MMO in its death throes. I've only played strong ones that show no sign of shutting down or failing anytime soon...CoH and WoW.

It will probably be pretty lonely in there. It's dying cause it failed . . . but who knows, there might be a surge of people with the same idea as you, especially now that you can play for free.

blackzc
12-20-2008, 10:38 AM
Seems cool enough and i hate to see a MMO shut down but i just cant help but think the crowd that likes MMOs WANTs a Tolkien/Magic/Middle ages like setting for their games. I play MMOs to relax and get away from guns, lazers and shit not grind for hours to them.

Sure there are the hardcore that like it but those guys cant keep a game going alone, you need your average casual people.

Sasori the Medic
12-20-2008, 11:29 AM
True enough, black, but Anarchy Online has managed to survive many more years than Tabula Rasa with a similar setting.

ElektroDragon
12-20-2008, 11:33 AM
I wish they has asked me before working on this game, because I would have told them right away it would talk badly. I think I should be hired as an industry analyst.

ElektroDragon
12-20-2008, 11:34 AM
I mean TANK badly. Ugh....

kwolf
12-20-2008, 11:37 AM
We warned them in beta that things were bad -- they didn't listen. Their attitude was just get any slop out there and people will buy it. I'm glad to see their stupidity and arrogance has cost them.

kwolf
12-20-2008, 12:30 PM
Seems cool enough and i hate to see a MMO shut down but i just cant help but think the crowd that likes MMOs WANTs a Tolkien/Magic/Middle ages like setting for their games.
The original setting for the game was not scifi. That was the third iteration of the game -- the "make money" iteration. The first iteration had elves and fairies battling with music (flutes and stuff like that). I shit you not.

Namielus
12-20-2008, 01:43 PM
@kwolf: Really, do you think they would listen to someone that isn't inside there organization? Surely if the majority of the users had a bad experience they would change their tune, but that doesn't mean a couple of people will convince them to change the course, just look at the the reception of the NGE for Galaxies (http://www.gametrailers.com/player/38466.html).

Man that account setup system was retardedly long and painful. You need to create a support account and a PlayNC account too yuck city.

I might update when I actually try this thing out...

saulob
12-20-2008, 01:54 PM
Damn, I don't have one credit card, I can't get my free code :(

kwolf
12-20-2008, 02:00 PM
No, of course I don't think that -- dev teams never do. I was also in the beta of Vanguard and the same thing happened. Uber arrogant designers (in this case on of the weirdest, most arrogant of all time) turn a def ear to the people who they actually want to buy their game. They constantly forget that the people who are religiously testing their beta are the ones that will most likely buy it right out of the gate (and recommend it to their friends, eg WoW). When lots of beta testers are saying the same thing, you know there's a problem.

You can't call your game Tabula Rasa and promise that it will be a clean slate on MMORPGs and then deliver one of the most derivative games of all time. I realize by the time NCSoft got involved the vultures were already picking over a dead corpse and the goal was to recover as much lost money on the development debacle as possible, but that's no excuse to do what they did.

You can see they had no commitment to the game. Their plan has always been, launch any old PoS, get the money from the initial sales to make up for the losses and then shut it down. In the world of MMORPGs, I think to promise the consumer a persistent world and then not deliver on that promise boarders on criminal. The consumer bought a game and now they have nothing. I don't suppose NCSoft will be offering any refunds when they close down?

AversionFX
12-20-2008, 02:40 PM
Free is not even an incentive to make me want to play this game again.

Namielus
12-20-2008, 03:20 PM
@kwolf: Really, do you think they would listen to someone that isn't inside there organization? Surely if the majority of the users had a bad experience they would change their tune, but that doesn't mean a couple of people will convince them to change the course, just look at the the reception of the NGE for Galaxies (http://www.gametrailers.com/player/38466.html).

Man that account setup system was retardedly long and painful. You need to create a support account and a PlayNC account too yuck city.

I might update when I actually try this thing out...
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So this is me giving up...

Suicidal ShiZuru
12-20-2008, 05:55 PM
I havent touched this game but its sad to hear how the devs supposedly acted. Ive tested a few titles in the past and the difference between the developers wanting to just stress test the servers or actually gather useful information from players is a huge difference. WAR is the last one where they actually listened, very very well.

Bushido
12-20-2008, 08:11 PM
What kind of a Sci-Fi world has no vehicles? I guess our modern world is more sci-fi than Tabula Rasa.

kwolf
12-20-2008, 10:08 PM
WAR is the last one where they actually listened, very very well.
Exactly. They might not have done every little thing the community wanted (which is good), but they gave ample opportunity (even went overboard) for people to comment, give their thoughts and they took a lot of that feedback and made the game better. I think the way MJ and the team at mythic behaved during beta is the best I've seen of any dev. team.

Namielus
12-20-2008, 11:08 PM
I work as a dev creating software for large customer audiences, and 99 out of 100 times when we get feedback, we A) already know people want it, and have it planned for the next release, B) know that they think they want it but it isn't worth our time an effort for a feature that is part of group A, C) Want us to do something completely different than what we are doing (eg including a web browser in a game).

Not to mention that typically the way this feedback is articulated is "You guys suck for not making it the way I want it", Most of the time, we want to make it that way too, but we have a schedule to ship our software and it would be irresponsible for us to ignore our financial backers just to make a feature that less that 5% of users will even want and less will use. A someone that works on the daily processes and the individual features, it is really hard to be excited about going the extra mile, ignoring myself and my family for ‘yousuckcock69@fuckyou.com”.
Didn’t mean to rant on you kwolf, just figured I’d include my rational.

As for these guys, they clearly didn’t do something right, there publisher has closed them down after little more than a year lifespan (MMOs print money, normal retail games sell 50$ for a one time charge, MMOs get ~180$ for a 15$ a month subscription if there is not initial fee, it is hard not to make money with a subscription game).

Bushido
12-21-2008, 02:56 AM
it is hard not to make money with a subscription game).

Thats very true, so what happened?

blackzc
12-21-2008, 04:20 AM
What kind of a Sci-Fi world has no vehicles? I guess our modern world is more sci-fi than Tabula Rasa.

These are the types of comments that if i made games would keep me from ever going to game sites or giving a shit what anyone said. Id just let the sales do the talking for me. What the point of that post anyhoo?

kwolf
12-21-2008, 10:38 AM
Didn’t mean to rant on you kwolf, just figured I’d include my rational.
Not at all -- I think you're absolutely right. One suggestion I think dev. teams should follow especially in very early beta is to remove testers that are not contributing in a reasonable way. It has to be a reasonable back-and-forth between the devs and the testers or the process breaks down.