PDA

View Full Version : F.E.A.R. 2 Interview at Strategy Informer


JamieSI
12-17-2008, 04:26 AM
Strategy Informer (http://www.strategyinformer.com) has published an interview with Dave Matthews, FEAR 2's Primary Art Lead, and ask questions about DLC, success of the original F.E.A.R. and much, much more.

Strategy Informer: The influence of J-horror movies like Ju-On The Grudge is quite obvious in the FEAR games. Are there any film references in FEAR 2 that you're particularly proud of?

Dave Matthews: If you like a lot of John Woo style action films, you're going to see a lot of those kinds of influences. Movies like The Killer, Hard Boiled; you're going to see a lot of elements that make for great translations into an interactive component. Coming back to some of the horror aspects, you've the aforementioned influences from High Tension, Nightwatch, Daywatch, Saw. From a game perspective, we've got influences from Fatal Frame (Project Zero), or how about way back to Phantasmagoria, there's some influences there. We've pilfered as much as we can, so yeah, there are a lot of influences (laughs).

Click here (http://www.strategyinformer.com/pc/projectorigin/interview.html) for the rest of this interview.

Spooky
12-17-2008, 10:07 AM
Should be a suitably awesome game.

What I'm most curious about is the rumors of "mecha-piloting" sequences. Will this just be an on-rails shooter component or something more Shogo-esque?

Mr. Lake
12-17-2008, 01:15 PM
Should be a suitably awesome game.

What I'm most curious about is the rumors of "mecha-piloting" sequences. Will this just be an on-rails shooter component or something more Shogo-esque?

The armored suit sequences are free-roaming, environment-oblitterating, shock-and-awe destruction-fests. You can walk wherever you want, or just hang out in the same spot and blow up everything to your hearts content. It's one of my favorite parts of the game...not that I've played it 20 times or anything. =)

Spooky
12-17-2008, 11:42 PM
That sounds suitably bad the fuck ass.