View Full Version : Go to War With Halo This March
modeps
12-08-2008, 12:13 PM
http://evavhost.com/i/news/halowars.jpg
We've got an official date for Ensemble Studio's swan song, Halo Wars. You can expect to take plenty of Covenant guys and some Mister Chiefs to battle this coming March 3rd in the US and a little earlier (Feb 27th) for our UK friends.
One month ago, Microsoft announced that Halo Wars would ship in February. Today, the software giant revealed it would miss its previously scheduled launch window…but only just. The Xbox 360 exclusive spin-off of the popular first-person shooter series will launch in North and South America on March 3, five days after its European launch on February 27. In Japan and Asia, localized versions of the game will go on sale February 26.
Thanks Gamespot (http://www.gamespot.com/news/6202061.html)!
Remember folks, this one controls better (http://evilavatar.com/forums/showthread.php?t=70789) than PC RTS titles.
sgtslappy
12-08-2008, 12:39 PM
I wants a demo.
XxSATANxX
12-08-2008, 12:55 PM
Look the whole idiotic Keyboard / mouse argument vs controller is stupid. Just once I'd like to see an FPS where consoles and PC's can play against each other. Has that ever happened? Did *** live ever mix pc and controller players??
No gee wonder why??
modeps
12-08-2008, 01:17 PM
Look the whole idiotic Keyboard / mouse argument vs controller is stupid. Just once I'd like to see an FPS where consoles and PC's can play against each other. Has that ever happened? Did *** live ever mix pc and controller players??
No gee wonder why??
Take a look at a little title called Shadowrun.
XxSATANxX
12-08-2008, 01:25 PM
Take a look at a little title called Shadowrun.
Because of the lack of 'pixel-accuracy' with the Xbox 360 analog thumbstick, the designers have included an aim-assisting technology, which basically interpolates the player's movement and causes the reticle to stay over an enemy player like a weak magnet. In addition, FASA has implemented a feature which causes the crosshair to expand during quick movements, thus lowering the player's accuracy, making it impossible to quickly turn and maintain accuracy, reducing the potential advantage of playing with a mouse.[6] (http://en.wikipedia.org/wiki/Shadowrun_%282007_video_game%29#cite_note-5)[7] (http://en.wikipedia.org/wiki/Shadowrun_%282007_video_game%29#cite_note-6) PC players, who have a more sensitive control scheme, are able to turn significantly faster than their controller-using counterparts and would have gained an unfair advantage.:rolleyes:
Look the whole idiotic Keyboard / mouse argument vs controller is stupid. Just once I'd like to see an FPS where consoles and PC's can play against each other. Has that ever happened? Did *** live ever mix pc and controller players??
No gee wonder why??
http://ecx.images-amazon.com/images/I/61SCRX3RVSL._SL500_AA280_.jpg
Some still play it today.
modeps
12-08-2008, 01:36 PM
Because of the lack of 'pixel-accuracy' with the Xbox 360 analog thumbstick, the designers have included an aim-assisting technology, which basically interpolates the player's movement and causes the reticle to stay over an enemy player like a weak magnet. In addition, FASA has implemented a feature which causes the crosshair to expand during quick movements, thus lowering the player's accuracy, making it impossible to quickly turn and maintain accuracy, reducing the potential advantage of playing with a mouse.[6] (http://en.wikipedia.org/wiki/Shadowrun_%282007_video_game%29#cite_note-5)[7] (http://en.wikipedia.org/wiki/Shadowrun_%282007_video_game%29#cite_note-6) PC players, who have a more sensitive control scheme, are able to turn significantly faster than their controller-using counterparts and would have gained an unfair advantage.:rolleyes:
You claimed no one mixed console and PC players. I provided you an example of where you were incorrect. I never claimed that they made it a great experience, just that it had been done. Orz provided another.
saulob
12-08-2008, 04:09 PM
I want that game on PC :(
XxSATANxX
12-08-2008, 05:17 PM
You claimed no one mixed console and PC players. I provided you an example of where you were incorrect. I never claimed that they made it a great experience, just that it had been done. Orz provided another.
Yup I was dead wrong! I am enjoying that foot in my mouth however thanks!
Chimpbot
12-08-2008, 07:29 PM
Thanks Gamestop (http://www.gamespot.com/news/6202061.html)!
That's a first.
modeps
12-09-2008, 02:04 AM
That's a first.
:eek: typing too fast I am.
Remember folks, this one controls better (http://evilavatar.com/forums/showthread.php?t=70789) than PC RTS titles.
Hehehe :) Yeah...
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